From 707cdac7e7a6f22b7a454bcc88b874c7238b5a1e Mon Sep 17 00:00:00 2001 From: Jesse Natalie Date: Thu, 9 Nov 2023 09:01:39 -0800 Subject: [PATCH] d3d12: Fix GS variant I/O slot counts Part-of: --- src/gallium/drivers/d3d12/d3d12_gs_variant.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/src/gallium/drivers/d3d12/d3d12_gs_variant.cpp b/src/gallium/drivers/d3d12/d3d12_gs_variant.cpp index 719d8e29868..cba1bddb0bd 100644 --- a/src/gallium/drivers/d3d12/d3d12_gs_variant.cpp +++ b/src/gallium/drivers/d3d12/d3d12_gs_variant.cpp @@ -148,8 +148,8 @@ struct emit_primitives_context nir_builder b; unsigned num_vars; - nir_variable *in[VARYING_SLOT_MAX]; - nir_variable *out[VARYING_SLOT_MAX]; + nir_variable *in[VARYING_SLOT_MAX * 4]; + nir_variable *out[VARYING_SLOT_MAX * 4]; nir_variable *front_facing_var; nir_loop *loop;