glsl: make builtin_mem_ctx a static

This isn't used outside the generated file.

Reviewed-by: Matt Turner <mattst88@gmail.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
This commit is contained in:
Dave Airlie
2012-09-15 13:02:51 +10:00
parent 0b45bd146a
commit 7056193a43
+1 -1
View File
@@ -225,7 +225,7 @@ read_builtins(GLenum target, const char *protos, const char **functions, unsigne
print 'static gl_shader *builtin_profiles[%d];' % len(profiles)
print """
void *builtin_mem_ctx = NULL;
static void *builtin_mem_ctx = NULL;
void
_mesa_glsl_release_functions(void)