anv: debug messaging for sparse texture usage
Enable sparse debug messages with INTEL_DEBUG=sparse Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/24046>
This commit is contained in:
@@ -103,6 +103,7 @@ static const struct debug_control debug_control[] = {
|
||||
{ "swsb-stall", DEBUG_SWSB_STALL },
|
||||
{ "heaps", DEBUG_HEAPS },
|
||||
{ "isl", DEBUG_ISL },
|
||||
{ "sparse", DEBUG_SPARSE },
|
||||
{ NULL, 0 }
|
||||
};
|
||||
|
||||
|
||||
@@ -93,6 +93,7 @@ extern uint64_t intel_debug;
|
||||
#define DEBUG_SWSB_STALL (1ull << 45)
|
||||
#define DEBUG_HEAPS (1ull << 46)
|
||||
#define DEBUG_ISL (1ull << 47)
|
||||
#define DEBUG_SPARSE (1ull << 48)
|
||||
|
||||
#define DEBUG_ANY (~0ull)
|
||||
|
||||
|
||||
Reference in New Issue
Block a user