drirc: toggle on intel_storage_cache_policy_wt for tlou2
Fixes rendering issues seen in the game. Cc: mesa-stable Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/12948 Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com> Signed-off-by: Tapani Pälli <tapani.palli@intel.com> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/35486>
This commit is contained in:
@@ -949,6 +949,9 @@ TODO: document the other workarounds.
|
||||
<application name="Drive Beyond Horizons" executable="DriveBeyondHorizons.exe">
|
||||
<option name="force_vk_vendor" value="-1" />
|
||||
</application>
|
||||
<application name="The Last Of Us Part II Remastered" executable="tlou-ii.exe">
|
||||
<option name="intel_storage_cache_policy_wt" value="true" />
|
||||
</application>
|
||||
<application name="RESIDENT EVIL 2" executable="re2.exe">
|
||||
<option name="anv_assume_full_subgroups_with_shared_memory" value="true" />
|
||||
</application>
|
||||
|
||||
Reference in New Issue
Block a user