nir: allow passing alpha-ref state to lowering-code

Reviewed-by: Marek Olšák <marek.olsak@amd.com>
This commit is contained in:
Erik Faye-Lund
2019-10-03 16:22:58 -04:00
parent fdc4450c28
commit 6d7e02e37d
5 changed files with 25 additions and 7 deletions
+2 -1
View File
@@ -3683,7 +3683,8 @@ bool nir_lower_constant_initializers(nir_shader *shader,
bool nir_move_vec_src_uses_to_dest(nir_shader *shader);
bool nir_lower_vec_to_movs(nir_shader *shader);
void nir_lower_alpha_test(nir_shader *shader, enum compare_func func,
bool alpha_to_one);
bool alpha_to_one,
const gl_state_index16 *alpha_ref_state_tokens);
bool nir_lower_alu(nir_shader *shader);
bool nir_lower_flrp(nir_shader *shader, unsigned lowering_mask,
+18 -3
View File
@@ -37,7 +37,8 @@
void
nir_lower_alpha_test(nir_shader *shader, enum compare_func func,
bool alpha_to_one)
bool alpha_to_one,
const gl_state_index16 *alpha_ref_state_tokens)
{
assert(shader->info.stage == MESA_SHADER_FRAGMENT);
@@ -93,9 +94,23 @@ nir_lower_alpha_test(nir_shader *shader, enum compare_func func,
3);
}
nir_ssa_def *alpha_ref;
if (alpha_ref_state_tokens) {
nir_variable *var = nir_variable_create(shader,
nir_var_uniform,
glsl_float_type(),
"gl_AlphaRefMESA");
var->num_state_slots = 1;
var->state_slots = ralloc_array(var, nir_state_slot, 1);
memcpy(var->state_slots[0].tokens,
alpha_ref_state_tokens,
sizeof(var->state_slots[0].tokens));
alpha_ref = nir_load_var(&b, var);
} else
alpha_ref = nir_load_alpha_ref_float(&b);
nir_ssa_def *condition =
nir_compare_func(&b, func,
alpha, nir_load_alpha_ref_float(&b));
nir_compare_func(&b, func, alpha, alpha_ref);
nir_intrinsic_instr *discard =
nir_intrinsic_instr_create(b.shader,