asahi: move primitive MSAA field

works on Cull but not Cull 2, because forget me.

Signed-off-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/29179>
This commit is contained in:
Alyssa Rosenzweig
2024-05-01 08:03:29 -04:00
committed by Marge Bot
parent cccf0609a6
commit 6b47d9c600
+1 -1
View File
@@ -530,6 +530,7 @@
<field name="Flat shading vertex" size="2" start="7" type="PPP Vertex"/>
<field name="Depth clip" size="1" start="10" type="bool"/>
<field name="Depth clamp" size="1" start="11" type="bool"/>
<field name="Primitive MSAA" size="1" start="15" type="bool"/>
<field name="Front face CCW" size="1" start="16" type="bool"/>
<field name="Rasterizer discard" size="1" start="17" type="bool"/>
</struct>
@@ -538,7 +539,6 @@
<field name="Unknown 5" size="1" start="5" type="bool" default="true"/>
<field name="Draw clipped edges" size="1" start="9" type="bool"/>
<field name="Needs Primitive ID" size="1" start="12" type="bool"/>
<field name="Primitive MSAA" size="1" start="15" type="bool"/>
<field name="Rasterizer discard" size="1" start="17" type="bool"/>
</struct>