asahi: move primitive MSAA field
works on Cull but not Cull 2, because forget me. Signed-off-by: Alyssa Rosenzweig <alyssa@rosenzweig.io> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/29179>
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@@ -530,6 +530,7 @@
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<field name="Flat shading vertex" size="2" start="7" type="PPP Vertex"/>
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<field name="Depth clip" size="1" start="10" type="bool"/>
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<field name="Depth clamp" size="1" start="11" type="bool"/>
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<field name="Primitive MSAA" size="1" start="15" type="bool"/>
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<field name="Front face CCW" size="1" start="16" type="bool"/>
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<field name="Rasterizer discard" size="1" start="17" type="bool"/>
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</struct>
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@@ -538,7 +539,6 @@
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<field name="Unknown 5" size="1" start="5" type="bool" default="true"/>
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<field name="Draw clipped edges" size="1" start="9" type="bool"/>
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<field name="Needs Primitive ID" size="1" start="12" type="bool"/>
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<field name="Primitive MSAA" size="1" start="15" type="bool"/>
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<field name="Rasterizer discard" size="1" start="17" type="bool"/>
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</struct>
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