Update Khronos-supplied headers to r33100
As retrieved from opengl.org and khronos.org. Maintained the APPLE hack in GL/glext.h manually. Added gl32.h. Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu> Acked-by: Dave Airlie <airlied@redhat.com>
This commit is contained in:
@@ -6,7 +6,7 @@ extern "C" {
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#endif
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/*
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** Copyright (c) 2013 The Khronos Group Inc.
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** Copyright (c) 2013-2016 The Khronos Group Inc.
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**
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** Permission is hereby granted, free of charge, to any person obtaining a
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** copy of this software and/or associated documentation files (the
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@@ -33,12 +33,16 @@ extern "C" {
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** used to make the header, and the header can be found at
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** http://www.opengl.org/registry/
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**
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** Khronos $Revision: 24614 $ on $Date: 2013-12-30 04:44:46 -0800 (Mon, 30 Dec 2013) $
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** Khronos $Revision: 32749 $ on $Date: 2016-04-28 09:03:03 -0700 (Thu, 28 Apr 2016) $
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*/
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#include <GLES2/gl2platform.h>
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/* Generated on date 20131230 */
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#ifndef GL_APIENTRYP
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#define GL_APIENTRYP GL_APIENTRY*
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#endif
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/* Generated on date 20160428 */
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/* Generated C header for:
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* API: gles2
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@@ -374,6 +378,149 @@ typedef khronos_uint8_t GLubyte;
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#define GL_RENDERBUFFER_BINDING 0x8CA7
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#define GL_MAX_RENDERBUFFER_SIZE 0x84E8
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#define GL_INVALID_FRAMEBUFFER_OPERATION 0x0506
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typedef void (GL_APIENTRYP PFNGLACTIVETEXTUREPROC) (GLenum texture);
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typedef void (GL_APIENTRYP PFNGLATTACHSHADERPROC) (GLuint program, GLuint shader);
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typedef void (GL_APIENTRYP PFNGLBINDATTRIBLOCATIONPROC) (GLuint program, GLuint index, const GLchar *name);
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typedef void (GL_APIENTRYP PFNGLBINDBUFFERPROC) (GLenum target, GLuint buffer);
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typedef void (GL_APIENTRYP PFNGLBINDFRAMEBUFFERPROC) (GLenum target, GLuint framebuffer);
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typedef void (GL_APIENTRYP PFNGLBINDRENDERBUFFERPROC) (GLenum target, GLuint renderbuffer);
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typedef void (GL_APIENTRYP PFNGLBINDTEXTUREPROC) (GLenum target, GLuint texture);
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typedef void (GL_APIENTRYP PFNGLBLENDCOLORPROC) (GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha);
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typedef void (GL_APIENTRYP PFNGLBLENDEQUATIONPROC) (GLenum mode);
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typedef void (GL_APIENTRYP PFNGLBLENDEQUATIONSEPARATEPROC) (GLenum modeRGB, GLenum modeAlpha);
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typedef void (GL_APIENTRYP PFNGLBLENDFUNCPROC) (GLenum sfactor, GLenum dfactor);
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typedef void (GL_APIENTRYP PFNGLBLENDFUNCSEPARATEPROC) (GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha);
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typedef void (GL_APIENTRYP PFNGLBUFFERDATAPROC) (GLenum target, GLsizeiptr size, const void *data, GLenum usage);
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typedef void (GL_APIENTRYP PFNGLBUFFERSUBDATAPROC) (GLenum target, GLintptr offset, GLsizeiptr size, const void *data);
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typedef GLenum (GL_APIENTRYP PFNGLCHECKFRAMEBUFFERSTATUSPROC) (GLenum target);
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typedef void (GL_APIENTRYP PFNGLCLEARPROC) (GLbitfield mask);
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typedef void (GL_APIENTRYP PFNGLCLEARCOLORPROC) (GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha);
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typedef void (GL_APIENTRYP PFNGLCLEARDEPTHFPROC) (GLfloat d);
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typedef void (GL_APIENTRYP PFNGLCLEARSTENCILPROC) (GLint s);
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typedef void (GL_APIENTRYP PFNGLCOLORMASKPROC) (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha);
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typedef void (GL_APIENTRYP PFNGLCOMPILESHADERPROC) (GLuint shader);
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typedef void (GL_APIENTRYP PFNGLCOMPRESSEDTEXIMAGE2DPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const void *data);
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typedef void (GL_APIENTRYP PFNGLCOMPRESSEDTEXSUBIMAGE2DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const void *data);
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typedef void (GL_APIENTRYP PFNGLCOPYTEXIMAGE2DPROC) (GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border);
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typedef void (GL_APIENTRYP PFNGLCOPYTEXSUBIMAGE2DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height);
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typedef GLuint (GL_APIENTRYP PFNGLCREATEPROGRAMPROC) (void);
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typedef GLuint (GL_APIENTRYP PFNGLCREATESHADERPROC) (GLenum type);
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typedef void (GL_APIENTRYP PFNGLCULLFACEPROC) (GLenum mode);
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typedef void (GL_APIENTRYP PFNGLDELETEBUFFERSPROC) (GLsizei n, const GLuint *buffers);
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typedef void (GL_APIENTRYP PFNGLDELETEFRAMEBUFFERSPROC) (GLsizei n, const GLuint *framebuffers);
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typedef void (GL_APIENTRYP PFNGLDELETEPROGRAMPROC) (GLuint program);
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typedef void (GL_APIENTRYP PFNGLDELETERENDERBUFFERSPROC) (GLsizei n, const GLuint *renderbuffers);
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typedef void (GL_APIENTRYP PFNGLDELETESHADERPROC) (GLuint shader);
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typedef void (GL_APIENTRYP PFNGLDELETETEXTURESPROC) (GLsizei n, const GLuint *textures);
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typedef void (GL_APIENTRYP PFNGLDEPTHFUNCPROC) (GLenum func);
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typedef void (GL_APIENTRYP PFNGLDEPTHMASKPROC) (GLboolean flag);
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typedef void (GL_APIENTRYP PFNGLDEPTHRANGEFPROC) (GLfloat n, GLfloat f);
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typedef void (GL_APIENTRYP PFNGLDETACHSHADERPROC) (GLuint program, GLuint shader);
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typedef void (GL_APIENTRYP PFNGLDISABLEPROC) (GLenum cap);
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typedef void (GL_APIENTRYP PFNGLDISABLEVERTEXATTRIBARRAYPROC) (GLuint index);
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typedef void (GL_APIENTRYP PFNGLDRAWARRAYSPROC) (GLenum mode, GLint first, GLsizei count);
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typedef void (GL_APIENTRYP PFNGLDRAWELEMENTSPROC) (GLenum mode, GLsizei count, GLenum type, const void *indices);
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typedef void (GL_APIENTRYP PFNGLENABLEPROC) (GLenum cap);
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typedef void (GL_APIENTRYP PFNGLENABLEVERTEXATTRIBARRAYPROC) (GLuint index);
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typedef void (GL_APIENTRYP PFNGLFINISHPROC) (void);
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typedef void (GL_APIENTRYP PFNGLFLUSHPROC) (void);
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typedef void (GL_APIENTRYP PFNGLFRAMEBUFFERRENDERBUFFERPROC) (GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer);
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typedef void (GL_APIENTRYP PFNGLFRAMEBUFFERTEXTURE2DPROC) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level);
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typedef void (GL_APIENTRYP PFNGLFRONTFACEPROC) (GLenum mode);
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typedef void (GL_APIENTRYP PFNGLGENBUFFERSPROC) (GLsizei n, GLuint *buffers);
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typedef void (GL_APIENTRYP PFNGLGENERATEMIPMAPPROC) (GLenum target);
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typedef void (GL_APIENTRYP PFNGLGENFRAMEBUFFERSPROC) (GLsizei n, GLuint *framebuffers);
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typedef void (GL_APIENTRYP PFNGLGENRENDERBUFFERSPROC) (GLsizei n, GLuint *renderbuffers);
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typedef void (GL_APIENTRYP PFNGLGENTEXTURESPROC) (GLsizei n, GLuint *textures);
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typedef void (GL_APIENTRYP PFNGLGETACTIVEATTRIBPROC) (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name);
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typedef void (GL_APIENTRYP PFNGLGETACTIVEUNIFORMPROC) (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name);
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typedef void (GL_APIENTRYP PFNGLGETATTACHEDSHADERSPROC) (GLuint program, GLsizei maxCount, GLsizei *count, GLuint *shaders);
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typedef GLint (GL_APIENTRYP PFNGLGETATTRIBLOCATIONPROC) (GLuint program, const GLchar *name);
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typedef void (GL_APIENTRYP PFNGLGETBOOLEANVPROC) (GLenum pname, GLboolean *data);
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typedef void (GL_APIENTRYP PFNGLGETBUFFERPARAMETERIVPROC) (GLenum target, GLenum pname, GLint *params);
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typedef GLenum (GL_APIENTRYP PFNGLGETERRORPROC) (void);
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typedef void (GL_APIENTRYP PFNGLGETFLOATVPROC) (GLenum pname, GLfloat *data);
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typedef void (GL_APIENTRYP PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVPROC) (GLenum target, GLenum attachment, GLenum pname, GLint *params);
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typedef void (GL_APIENTRYP PFNGLGETINTEGERVPROC) (GLenum pname, GLint *data);
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typedef void (GL_APIENTRYP PFNGLGETPROGRAMIVPROC) (GLuint program, GLenum pname, GLint *params);
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typedef void (GL_APIENTRYP PFNGLGETPROGRAMINFOLOGPROC) (GLuint program, GLsizei bufSize, GLsizei *length, GLchar *infoLog);
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typedef void (GL_APIENTRYP PFNGLGETRENDERBUFFERPARAMETERIVPROC) (GLenum target, GLenum pname, GLint *params);
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typedef void (GL_APIENTRYP PFNGLGETSHADERIVPROC) (GLuint shader, GLenum pname, GLint *params);
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typedef void (GL_APIENTRYP PFNGLGETSHADERINFOLOGPROC) (GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *infoLog);
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typedef void (GL_APIENTRYP PFNGLGETSHADERPRECISIONFORMATPROC) (GLenum shadertype, GLenum precisiontype, GLint *range, GLint *precision);
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typedef void (GL_APIENTRYP PFNGLGETSHADERSOURCEPROC) (GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *source);
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typedef const GLubyte *(GL_APIENTRYP PFNGLGETSTRINGPROC) (GLenum name);
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typedef void (GL_APIENTRYP PFNGLGETTEXPARAMETERFVPROC) (GLenum target, GLenum pname, GLfloat *params);
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typedef void (GL_APIENTRYP PFNGLGETTEXPARAMETERIVPROC) (GLenum target, GLenum pname, GLint *params);
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typedef void (GL_APIENTRYP PFNGLGETUNIFORMFVPROC) (GLuint program, GLint location, GLfloat *params);
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typedef void (GL_APIENTRYP PFNGLGETUNIFORMIVPROC) (GLuint program, GLint location, GLint *params);
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typedef GLint (GL_APIENTRYP PFNGLGETUNIFORMLOCATIONPROC) (GLuint program, const GLchar *name);
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typedef void (GL_APIENTRYP PFNGLGETVERTEXATTRIBFVPROC) (GLuint index, GLenum pname, GLfloat *params);
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typedef void (GL_APIENTRYP PFNGLGETVERTEXATTRIBIVPROC) (GLuint index, GLenum pname, GLint *params);
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typedef void (GL_APIENTRYP PFNGLGETVERTEXATTRIBPOINTERVPROC) (GLuint index, GLenum pname, void **pointer);
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typedef void (GL_APIENTRYP PFNGLHINTPROC) (GLenum target, GLenum mode);
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typedef GLboolean (GL_APIENTRYP PFNGLISBUFFERPROC) (GLuint buffer);
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typedef GLboolean (GL_APIENTRYP PFNGLISENABLEDPROC) (GLenum cap);
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typedef GLboolean (GL_APIENTRYP PFNGLISFRAMEBUFFERPROC) (GLuint framebuffer);
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typedef GLboolean (GL_APIENTRYP PFNGLISPROGRAMPROC) (GLuint program);
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typedef GLboolean (GL_APIENTRYP PFNGLISRENDERBUFFERPROC) (GLuint renderbuffer);
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typedef GLboolean (GL_APIENTRYP PFNGLISSHADERPROC) (GLuint shader);
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typedef GLboolean (GL_APIENTRYP PFNGLISTEXTUREPROC) (GLuint texture);
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typedef void (GL_APIENTRYP PFNGLLINEWIDTHPROC) (GLfloat width);
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typedef void (GL_APIENTRYP PFNGLLINKPROGRAMPROC) (GLuint program);
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typedef void (GL_APIENTRYP PFNGLPIXELSTOREIPROC) (GLenum pname, GLint param);
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typedef void (GL_APIENTRYP PFNGLPOLYGONOFFSETPROC) (GLfloat factor, GLfloat units);
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typedef void (GL_APIENTRYP PFNGLREADPIXELSPROC) (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, void *pixels);
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typedef void (GL_APIENTRYP PFNGLRELEASESHADERCOMPILERPROC) (void);
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typedef void (GL_APIENTRYP PFNGLRENDERBUFFERSTORAGEPROC) (GLenum target, GLenum internalformat, GLsizei width, GLsizei height);
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typedef void (GL_APIENTRYP PFNGLSAMPLECOVERAGEPROC) (GLfloat value, GLboolean invert);
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typedef void (GL_APIENTRYP PFNGLSCISSORPROC) (GLint x, GLint y, GLsizei width, GLsizei height);
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typedef void (GL_APIENTRYP PFNGLSHADERBINARYPROC) (GLsizei count, const GLuint *shaders, GLenum binaryformat, const void *binary, GLsizei length);
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typedef void (GL_APIENTRYP PFNGLSHADERSOURCEPROC) (GLuint shader, GLsizei count, const GLchar *const*string, const GLint *length);
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typedef void (GL_APIENTRYP PFNGLSTENCILFUNCPROC) (GLenum func, GLint ref, GLuint mask);
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typedef void (GL_APIENTRYP PFNGLSTENCILFUNCSEPARATEPROC) (GLenum face, GLenum func, GLint ref, GLuint mask);
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typedef void (GL_APIENTRYP PFNGLSTENCILMASKPROC) (GLuint mask);
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typedef void (GL_APIENTRYP PFNGLSTENCILMASKSEPARATEPROC) (GLenum face, GLuint mask);
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typedef void (GL_APIENTRYP PFNGLSTENCILOPPROC) (GLenum fail, GLenum zfail, GLenum zpass);
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typedef void (GL_APIENTRYP PFNGLSTENCILOPSEPARATEPROC) (GLenum face, GLenum sfail, GLenum dpfail, GLenum dppass);
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typedef void (GL_APIENTRYP PFNGLTEXIMAGE2DPROC) (GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const void *pixels);
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typedef void (GL_APIENTRYP PFNGLTEXPARAMETERFPROC) (GLenum target, GLenum pname, GLfloat param);
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typedef void (GL_APIENTRYP PFNGLTEXPARAMETERFVPROC) (GLenum target, GLenum pname, const GLfloat *params);
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typedef void (GL_APIENTRYP PFNGLTEXPARAMETERIPROC) (GLenum target, GLenum pname, GLint param);
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typedef void (GL_APIENTRYP PFNGLTEXPARAMETERIVPROC) (GLenum target, GLenum pname, const GLint *params);
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typedef void (GL_APIENTRYP PFNGLTEXSUBIMAGE2DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const void *pixels);
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typedef void (GL_APIENTRYP PFNGLUNIFORM1FPROC) (GLint location, GLfloat v0);
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typedef void (GL_APIENTRYP PFNGLUNIFORM1FVPROC) (GLint location, GLsizei count, const GLfloat *value);
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typedef void (GL_APIENTRYP PFNGLUNIFORM1IPROC) (GLint location, GLint v0);
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typedef void (GL_APIENTRYP PFNGLUNIFORM1IVPROC) (GLint location, GLsizei count, const GLint *value);
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typedef void (GL_APIENTRYP PFNGLUNIFORM2FPROC) (GLint location, GLfloat v0, GLfloat v1);
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typedef void (GL_APIENTRYP PFNGLUNIFORM2FVPROC) (GLint location, GLsizei count, const GLfloat *value);
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typedef void (GL_APIENTRYP PFNGLUNIFORM2IPROC) (GLint location, GLint v0, GLint v1);
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typedef void (GL_APIENTRYP PFNGLUNIFORM2IVPROC) (GLint location, GLsizei count, const GLint *value);
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typedef void (GL_APIENTRYP PFNGLUNIFORM3FPROC) (GLint location, GLfloat v0, GLfloat v1, GLfloat v2);
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typedef void (GL_APIENTRYP PFNGLUNIFORM3FVPROC) (GLint location, GLsizei count, const GLfloat *value);
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typedef void (GL_APIENTRYP PFNGLUNIFORM3IPROC) (GLint location, GLint v0, GLint v1, GLint v2);
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typedef void (GL_APIENTRYP PFNGLUNIFORM3IVPROC) (GLint location, GLsizei count, const GLint *value);
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typedef void (GL_APIENTRYP PFNGLUNIFORM4FPROC) (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3);
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typedef void (GL_APIENTRYP PFNGLUNIFORM4FVPROC) (GLint location, GLsizei count, const GLfloat *value);
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typedef void (GL_APIENTRYP PFNGLUNIFORM4IPROC) (GLint location, GLint v0, GLint v1, GLint v2, GLint v3);
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typedef void (GL_APIENTRYP PFNGLUNIFORM4IVPROC) (GLint location, GLsizei count, const GLint *value);
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typedef void (GL_APIENTRYP PFNGLUNIFORMMATRIX2FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
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typedef void (GL_APIENTRYP PFNGLUNIFORMMATRIX3FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
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typedef void (GL_APIENTRYP PFNGLUNIFORMMATRIX4FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
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typedef void (GL_APIENTRYP PFNGLUSEPROGRAMPROC) (GLuint program);
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typedef void (GL_APIENTRYP PFNGLVALIDATEPROGRAMPROC) (GLuint program);
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typedef void (GL_APIENTRYP PFNGLVERTEXATTRIB1FPROC) (GLuint index, GLfloat x);
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typedef void (GL_APIENTRYP PFNGLVERTEXATTRIB1FVPROC) (GLuint index, const GLfloat *v);
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typedef void (GL_APIENTRYP PFNGLVERTEXATTRIB2FPROC) (GLuint index, GLfloat x, GLfloat y);
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typedef void (GL_APIENTRYP PFNGLVERTEXATTRIB2FVPROC) (GLuint index, const GLfloat *v);
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typedef void (GL_APIENTRYP PFNGLVERTEXATTRIB3FPROC) (GLuint index, GLfloat x, GLfloat y, GLfloat z);
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typedef void (GL_APIENTRYP PFNGLVERTEXATTRIB3FVPROC) (GLuint index, const GLfloat *v);
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typedef void (GL_APIENTRYP PFNGLVERTEXATTRIB4FPROC) (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
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typedef void (GL_APIENTRYP PFNGLVERTEXATTRIB4FVPROC) (GLuint index, const GLfloat *v);
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typedef void (GL_APIENTRYP PFNGLVERTEXATTRIBPOINTERPROC) (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const void *pointer);
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typedef void (GL_APIENTRYP PFNGLVIEWPORTPROC) (GLint x, GLint y, GLsizei width, GLsizei height);
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#ifdef GL_GLEXT_PROTOTYPES
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GL_APICALL void GL_APIENTRY glActiveTexture (GLenum texture);
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GL_APICALL void GL_APIENTRY glAttachShader (GLuint program, GLuint shader);
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GL_APICALL void GL_APIENTRY glBindAttribLocation (GLuint program, GLuint index, const GLchar *name);
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@@ -516,6 +663,7 @@ GL_APICALL void GL_APIENTRY glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y
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GL_APICALL void GL_APIENTRY glVertexAttrib4fv (GLuint index, const GLfloat *v);
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GL_APICALL void GL_APIENTRY glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const void *pointer);
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GL_APICALL void GL_APIENTRY glViewport (GLint x, GLint y, GLsizei width, GLsizei height);
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#endif
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#endif /* GL_ES_VERSION_2_0 */
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#ifdef __cplusplus
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@@ -6,7 +6,7 @@ extern "C" {
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#endif
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/*
|
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** Copyright (c) 2013-2015 The Khronos Group Inc.
|
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** Copyright (c) 2013-2016 The Khronos Group Inc.
|
||||
**
|
||||
** Permission is hereby granted, free of charge, to any person obtaining a
|
||||
** copy of this software and/or associated documentation files (the
|
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@@ -33,14 +33,14 @@ extern "C" {
|
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** used to make the header, and the header can be found at
|
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** http://www.opengl.org/registry/
|
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**
|
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** Khronos $Revision: 32120 $ on $Date: 2015-10-15 04:27:13 -0700 (Thu, 15 Oct 2015) $
|
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** Khronos $Revision: 33080 $ on $Date: 2016-08-05 04:09:22 -0700 (Fri, 05 Aug 2016) $
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*/
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#ifndef GL_APIENTRYP
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#define GL_APIENTRYP GL_APIENTRY*
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#endif
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/* Generated on date 20151015 */
|
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/* Generated on date 20160805 */
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/* Generated C header for:
|
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* API: gles2
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@@ -52,6 +52,10 @@ extern "C" {
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* Extensions removed: _nomatch_^
|
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*/
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#ifndef GL_ARB_sparse_texture2
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#define GL_ARB_sparse_texture2 1
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#endif /* GL_ARB_sparse_texture2 */
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#ifndef GL_KHR_blend_equation_advanced
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#define GL_KHR_blend_equation_advanced 1
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#define GL_MULTIPLY_KHR 0x9294
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@@ -752,6 +756,34 @@ GL_APICALL GLboolean GL_APIENTRY glIsVertexArrayOES (GLuint array);
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#define GL_INT_10_10_10_2_OES 0x8DF7
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#endif /* GL_OES_vertex_type_10_10_10_2 */
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#ifndef GL_OES_viewport_array
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#define GL_OES_viewport_array 1
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#define GL_MAX_VIEWPORTS_OES 0x825B
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#define GL_VIEWPORT_SUBPIXEL_BITS_OES 0x825C
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||||
#define GL_VIEWPORT_BOUNDS_RANGE_OES 0x825D
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#define GL_VIEWPORT_INDEX_PROVOKING_VERTEX_OES 0x825F
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typedef void (GL_APIENTRYP PFNGLVIEWPORTARRAYVOESPROC) (GLuint first, GLsizei count, const GLfloat *v);
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typedef void (GL_APIENTRYP PFNGLVIEWPORTINDEXEDFOESPROC) (GLuint index, GLfloat x, GLfloat y, GLfloat w, GLfloat h);
|
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typedef void (GL_APIENTRYP PFNGLVIEWPORTINDEXEDFVOESPROC) (GLuint index, const GLfloat *v);
|
||||
typedef void (GL_APIENTRYP PFNGLSCISSORARRAYVOESPROC) (GLuint first, GLsizei count, const GLint *v);
|
||||
typedef void (GL_APIENTRYP PFNGLSCISSORINDEXEDOESPROC) (GLuint index, GLint left, GLint bottom, GLsizei width, GLsizei height);
|
||||
typedef void (GL_APIENTRYP PFNGLSCISSORINDEXEDVOESPROC) (GLuint index, const GLint *v);
|
||||
typedef void (GL_APIENTRYP PFNGLDEPTHRANGEARRAYFVOESPROC) (GLuint first, GLsizei count, const GLfloat *v);
|
||||
typedef void (GL_APIENTRYP PFNGLDEPTHRANGEINDEXEDFOESPROC) (GLuint index, GLfloat n, GLfloat f);
|
||||
typedef void (GL_APIENTRYP PFNGLGETFLOATI_VOESPROC) (GLenum target, GLuint index, GLfloat *data);
|
||||
#ifdef GL_GLEXT_PROTOTYPES
|
||||
GL_APICALL void GL_APIENTRY glViewportArrayvOES (GLuint first, GLsizei count, const GLfloat *v);
|
||||
GL_APICALL void GL_APIENTRY glViewportIndexedfOES (GLuint index, GLfloat x, GLfloat y, GLfloat w, GLfloat h);
|
||||
GL_APICALL void GL_APIENTRY glViewportIndexedfvOES (GLuint index, const GLfloat *v);
|
||||
GL_APICALL void GL_APIENTRY glScissorArrayvOES (GLuint first, GLsizei count, const GLint *v);
|
||||
GL_APICALL void GL_APIENTRY glScissorIndexedOES (GLuint index, GLint left, GLint bottom, GLsizei width, GLsizei height);
|
||||
GL_APICALL void GL_APIENTRY glScissorIndexedvOES (GLuint index, const GLint *v);
|
||||
GL_APICALL void GL_APIENTRY glDepthRangeArrayfvOES (GLuint first, GLsizei count, const GLfloat *v);
|
||||
GL_APICALL void GL_APIENTRY glDepthRangeIndexedfOES (GLuint index, GLfloat n, GLfloat f);
|
||||
GL_APICALL void GL_APIENTRY glGetFloati_vOES (GLenum target, GLuint index, GLfloat *data);
|
||||
#endif
|
||||
#endif /* GL_OES_viewport_array */
|
||||
|
||||
#ifndef GL_AMD_compressed_3DC_texture
|
||||
#define GL_AMD_compressed_3DC_texture 1
|
||||
#define GL_3DC_X_AMD 0x87F9
|
||||
@@ -1086,6 +1118,21 @@ GL_APICALL void GL_APIENTRY glBufferStorageEXT (GLenum target, GLsizeiptr size,
|
||||
#endif
|
||||
#endif /* GL_EXT_buffer_storage */
|
||||
|
||||
#ifndef GL_EXT_clip_cull_distance
|
||||
#define GL_EXT_clip_cull_distance 1
|
||||
#define GL_MAX_CLIP_DISTANCES_EXT 0x0D32
|
||||
#define GL_MAX_CULL_DISTANCES_EXT 0x82F9
|
||||
#define GL_MAX_COMBINED_CLIP_AND_CULL_DISTANCES_EXT 0x82FA
|
||||
#define GL_CLIP_DISTANCE0_EXT 0x3000
|
||||
#define GL_CLIP_DISTANCE1_EXT 0x3001
|
||||
#define GL_CLIP_DISTANCE2_EXT 0x3002
|
||||
#define GL_CLIP_DISTANCE3_EXT 0x3003
|
||||
#define GL_CLIP_DISTANCE4_EXT 0x3004
|
||||
#define GL_CLIP_DISTANCE5_EXT 0x3005
|
||||
#define GL_CLIP_DISTANCE6_EXT 0x3006
|
||||
#define GL_CLIP_DISTANCE7_EXT 0x3007
|
||||
#endif /* GL_EXT_clip_cull_distance */
|
||||
|
||||
#ifndef GL_EXT_color_buffer_float
|
||||
#define GL_EXT_color_buffer_float 1
|
||||
#endif /* GL_EXT_color_buffer_float */
|
||||
@@ -1412,6 +1459,15 @@ GL_APICALL void GL_APIENTRY glGetIntegeri_vEXT (GLenum target, GLuint index, GLi
|
||||
#define GL_ANY_SAMPLES_PASSED_CONSERVATIVE_EXT 0x8D6A
|
||||
#endif /* GL_EXT_occlusion_query_boolean */
|
||||
|
||||
#ifndef GL_EXT_polygon_offset_clamp
|
||||
#define GL_EXT_polygon_offset_clamp 1
|
||||
#define GL_POLYGON_OFFSET_CLAMP_EXT 0x8E1B
|
||||
typedef void (GL_APIENTRYP PFNGLPOLYGONOFFSETCLAMPEXTPROC) (GLfloat factor, GLfloat units, GLfloat clamp);
|
||||
#ifdef GL_GLEXT_PROTOTYPES
|
||||
GL_APICALL void GL_APIENTRY glPolygonOffsetClampEXT (GLfloat factor, GLfloat units, GLfloat clamp);
|
||||
#endif
|
||||
#endif /* GL_EXT_polygon_offset_clamp */
|
||||
|
||||
#ifndef GL_EXT_post_depth_coverage
|
||||
#define GL_EXT_post_depth_coverage 1
|
||||
#endif /* GL_EXT_post_depth_coverage */
|
||||
@@ -1425,6 +1481,12 @@ GL_APICALL void GL_APIENTRY glPrimitiveBoundingBoxEXT (GLfloat minX, GLfloat min
|
||||
#endif
|
||||
#endif /* GL_EXT_primitive_bounding_box */
|
||||
|
||||
#ifndef GL_EXT_protected_textures
|
||||
#define GL_EXT_protected_textures 1
|
||||
#define GL_CONTEXT_FLAG_PROTECTED_CONTENT_BIT_EXT 0x00000010
|
||||
#define GL_TEXTURE_PROTECTED_EXT 0x8BFA
|
||||
#endif /* GL_EXT_protected_textures */
|
||||
|
||||
#ifndef GL_EXT_pvrtc_sRGB
|
||||
#define GL_EXT_pvrtc_sRGB 1
|
||||
#define GL_COMPRESSED_SRGB_PVRTC_2BPPV1_EXT 0x8A54
|
||||
@@ -1604,6 +1666,10 @@ GL_APICALL void GL_APIENTRY glProgramUniformMatrix4x3fvEXT (GLuint program, GLin
|
||||
#define GL_FRAGMENT_SHADER_DISCARDS_SAMPLES_EXT 0x8A52
|
||||
#endif /* GL_EXT_shader_framebuffer_fetch */
|
||||
|
||||
#ifndef GL_EXT_shader_group_vote
|
||||
#define GL_EXT_shader_group_vote 1
|
||||
#endif /* GL_EXT_shader_group_vote */
|
||||
|
||||
#ifndef GL_EXT_shader_implicit_conversions
|
||||
#define GL_EXT_shader_implicit_conversions 1
|
||||
#endif /* GL_EXT_shader_implicit_conversions */
|
||||
@@ -1616,6 +1682,10 @@ GL_APICALL void GL_APIENTRY glProgramUniformMatrix4x3fvEXT (GLuint program, GLin
|
||||
#define GL_EXT_shader_io_blocks 1
|
||||
#endif /* GL_EXT_shader_io_blocks */
|
||||
|
||||
#ifndef GL_EXT_shader_non_constant_global_initializers
|
||||
#define GL_EXT_shader_non_constant_global_initializers 1
|
||||
#endif /* GL_EXT_shader_non_constant_global_initializers */
|
||||
|
||||
#ifndef GL_EXT_shader_pixel_local_storage
|
||||
#define GL_EXT_shader_pixel_local_storage 1
|
||||
#define GL_MAX_SHADER_PIXEL_LOCAL_STORAGE_FAST_SIZE_EXT 0x8F63
|
||||
@@ -1623,6 +1693,21 @@ GL_APICALL void GL_APIENTRY glProgramUniformMatrix4x3fvEXT (GLuint program, GLin
|
||||
#define GL_SHADER_PIXEL_LOCAL_STORAGE_EXT 0x8F64
|
||||
#endif /* GL_EXT_shader_pixel_local_storage */
|
||||
|
||||
#ifndef GL_EXT_shader_pixel_local_storage2
|
||||
#define GL_EXT_shader_pixel_local_storage2 1
|
||||
#define GL_MAX_SHADER_COMBINED_LOCAL_STORAGE_FAST_SIZE_EXT 0x9650
|
||||
#define GL_MAX_SHADER_COMBINED_LOCAL_STORAGE_SIZE_EXT 0x9651
|
||||
#define GL_FRAMEBUFFER_INCOMPLETE_INSUFFICIENT_SHADER_COMBINED_LOCAL_STORAGE_EXT 0x9652
|
||||
typedef void (GL_APIENTRYP PFNGLFRAMEBUFFERPIXELLOCALSTORAGESIZEEXTPROC) (GLuint target, GLsizei size);
|
||||
typedef GLsizei (GL_APIENTRYP PFNGLGETFRAMEBUFFERPIXELLOCALSTORAGESIZEEXTPROC) (GLuint target);
|
||||
typedef void (GL_APIENTRYP PFNGLCLEARPIXELLOCALSTORAGEUIEXTPROC) (GLsizei offset, GLsizei n, const GLuint *values);
|
||||
#ifdef GL_GLEXT_PROTOTYPES
|
||||
GL_APICALL void GL_APIENTRY glFramebufferPixelLocalStorageSizeEXT (GLuint target, GLsizei size);
|
||||
GL_APICALL GLsizei GL_APIENTRY glGetFramebufferPixelLocalStorageSizeEXT (GLuint target);
|
||||
GL_APICALL void GL_APIENTRY glClearPixelLocalStorageuiEXT (GLsizei offset, GLsizei n, const GLuint *values);
|
||||
#endif
|
||||
#endif /* GL_EXT_shader_pixel_local_storage2 */
|
||||
|
||||
#ifndef GL_EXT_shader_texture_lod
|
||||
#define GL_EXT_shader_texture_lod 1
|
||||
#endif /* GL_EXT_shader_texture_lod */
|
||||
@@ -1888,11 +1973,39 @@ GL_APICALL void GL_APIENTRY glTextureViewEXT (GLuint texture, GLenum target, GLu
|
||||
#define GL_UNPACK_SKIP_PIXELS_EXT 0x0CF4
|
||||
#endif /* GL_EXT_unpack_subimage */
|
||||
|
||||
#ifndef GL_EXT_window_rectangles
|
||||
#define GL_EXT_window_rectangles 1
|
||||
#define GL_INCLUSIVE_EXT 0x8F10
|
||||
#define GL_EXCLUSIVE_EXT 0x8F11
|
||||
#define GL_WINDOW_RECTANGLE_EXT 0x8F12
|
||||
#define GL_WINDOW_RECTANGLE_MODE_EXT 0x8F13
|
||||
#define GL_MAX_WINDOW_RECTANGLES_EXT 0x8F14
|
||||
#define GL_NUM_WINDOW_RECTANGLES_EXT 0x8F15
|
||||
typedef void (GL_APIENTRYP PFNGLWINDOWRECTANGLESEXTPROC) (GLenum mode, GLsizei count, const GLint *box);
|
||||
#ifdef GL_GLEXT_PROTOTYPES
|
||||
GL_APICALL void GL_APIENTRY glWindowRectanglesEXT (GLenum mode, GLsizei count, const GLint *box);
|
||||
#endif
|
||||
#endif /* GL_EXT_window_rectangles */
|
||||
|
||||
#ifndef GL_FJ_shader_binary_GCCSO
|
||||
#define GL_FJ_shader_binary_GCCSO 1
|
||||
#define GL_GCCSO_SHADER_BINARY_FJ 0x9260
|
||||
#endif /* GL_FJ_shader_binary_GCCSO */
|
||||
|
||||
#ifndef GL_IMG_framebuffer_downsample
|
||||
#define GL_IMG_framebuffer_downsample 1
|
||||
#define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_AND_DOWNSAMPLE_IMG 0x913C
|
||||
#define GL_NUM_DOWNSAMPLE_SCALES_IMG 0x913D
|
||||
#define GL_DOWNSAMPLE_SCALES_IMG 0x913E
|
||||
#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_SCALE_IMG 0x913F
|
||||
typedef void (GL_APIENTRYP PFNGLFRAMEBUFFERTEXTURE2DDOWNSAMPLEIMGPROC) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint xscale, GLint yscale);
|
||||
typedef void (GL_APIENTRYP PFNGLFRAMEBUFFERTEXTURELAYERDOWNSAMPLEIMGPROC) (GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer, GLint xscale, GLint yscale);
|
||||
#ifdef GL_GLEXT_PROTOTYPES
|
||||
GL_APICALL void GL_APIENTRY glFramebufferTexture2DDownsampleIMG (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint xscale, GLint yscale);
|
||||
GL_APICALL void GL_APIENTRY glFramebufferTextureLayerDownsampleIMG (GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer, GLint xscale, GLint yscale);
|
||||
#endif
|
||||
#endif /* GL_IMG_framebuffer_downsample */
|
||||
|
||||
#ifndef GL_IMG_multisampled_render_to_texture
|
||||
#define GL_IMG_multisampled_render_to_texture 1
|
||||
#define GL_RENDERBUFFER_SAMPLES_IMG 0x9133
|
||||
@@ -1944,6 +2057,11 @@ GL_APICALL void GL_APIENTRY glFramebufferTexture2DMultisampleIMG (GLenum target,
|
||||
#define GL_CUBIC_MIPMAP_LINEAR_IMG 0x913B
|
||||
#endif /* GL_IMG_texture_filter_cubic */
|
||||
|
||||
#ifndef GL_INTEL_conservative_rasterization
|
||||
#define GL_INTEL_conservative_rasterization 1
|
||||
#define GL_CONSERVATIVE_RASTERIZATION_INTEL 0x83FE
|
||||
#endif /* GL_INTEL_conservative_rasterization */
|
||||
|
||||
#ifndef GL_INTEL_framebuffer_CMAA
|
||||
#define GL_INTEL_framebuffer_CMAA 1
|
||||
typedef void (GL_APIENTRYP PFNGLAPPLYFRAMEBUFFERATTACHMENTCMAAINTELPROC) (void);
|
||||
@@ -2120,6 +2238,17 @@ GL_APICALL void GL_APIENTRY glSubpixelPrecisionBiasNV (GLuint xbits, GLuint ybit
|
||||
#endif
|
||||
#endif /* GL_NV_conservative_raster */
|
||||
|
||||
#ifndef GL_NV_conservative_raster_pre_snap_triangles
|
||||
#define GL_NV_conservative_raster_pre_snap_triangles 1
|
||||
#define GL_CONSERVATIVE_RASTER_MODE_NV 0x954D
|
||||
#define GL_CONSERVATIVE_RASTER_MODE_POST_SNAP_NV 0x954E
|
||||
#define GL_CONSERVATIVE_RASTER_MODE_PRE_SNAP_TRIANGLES_NV 0x954F
|
||||
typedef void (GL_APIENTRYP PFNGLCONSERVATIVERASTERPARAMETERINVPROC) (GLenum pname, GLint param);
|
||||
#ifdef GL_GLEXT_PROTOTYPES
|
||||
GL_APICALL void GL_APIENTRY glConservativeRasterParameteriNV (GLenum pname, GLint param);
|
||||
#endif
|
||||
#endif /* GL_NV_conservative_raster_pre_snap_triangles */
|
||||
|
||||
#ifndef GL_NV_copy_buffer
|
||||
#define GL_NV_copy_buffer 1
|
||||
#define GL_COPY_READ_BUFFER_NV 0x8F36
|
||||
@@ -2307,6 +2436,109 @@ GL_APICALL void GL_APIENTRY glRenderbufferStorageMultisampleNV (GLenum target, G
|
||||
#define GL_NV_geometry_shader_passthrough 1
|
||||
#endif /* GL_NV_geometry_shader_passthrough */
|
||||
|
||||
#ifndef GL_NV_gpu_shader5
|
||||
#define GL_NV_gpu_shader5 1
|
||||
typedef khronos_int64_t GLint64EXT;
|
||||
typedef khronos_uint64_t GLuint64EXT;
|
||||
#define GL_INT64_NV 0x140E
|
||||
#define GL_UNSIGNED_INT64_NV 0x140F
|
||||
#define GL_INT8_NV 0x8FE0
|
||||
#define GL_INT8_VEC2_NV 0x8FE1
|
||||
#define GL_INT8_VEC3_NV 0x8FE2
|
||||
#define GL_INT8_VEC4_NV 0x8FE3
|
||||
#define GL_INT16_NV 0x8FE4
|
||||
#define GL_INT16_VEC2_NV 0x8FE5
|
||||
#define GL_INT16_VEC3_NV 0x8FE6
|
||||
#define GL_INT16_VEC4_NV 0x8FE7
|
||||
#define GL_INT64_VEC2_NV 0x8FE9
|
||||
#define GL_INT64_VEC3_NV 0x8FEA
|
||||
#define GL_INT64_VEC4_NV 0x8FEB
|
||||
#define GL_UNSIGNED_INT8_NV 0x8FEC
|
||||
#define GL_UNSIGNED_INT8_VEC2_NV 0x8FED
|
||||
#define GL_UNSIGNED_INT8_VEC3_NV 0x8FEE
|
||||
#define GL_UNSIGNED_INT8_VEC4_NV 0x8FEF
|
||||
#define GL_UNSIGNED_INT16_NV 0x8FF0
|
||||
#define GL_UNSIGNED_INT16_VEC2_NV 0x8FF1
|
||||
#define GL_UNSIGNED_INT16_VEC3_NV 0x8FF2
|
||||
#define GL_UNSIGNED_INT16_VEC4_NV 0x8FF3
|
||||
#define GL_UNSIGNED_INT64_VEC2_NV 0x8FF5
|
||||
#define GL_UNSIGNED_INT64_VEC3_NV 0x8FF6
|
||||
#define GL_UNSIGNED_INT64_VEC4_NV 0x8FF7
|
||||
#define GL_FLOAT16_NV 0x8FF8
|
||||
#define GL_FLOAT16_VEC2_NV 0x8FF9
|
||||
#define GL_FLOAT16_VEC3_NV 0x8FFA
|
||||
#define GL_FLOAT16_VEC4_NV 0x8FFB
|
||||
#define GL_PATCHES 0x000E
|
||||
typedef void (GL_APIENTRYP PFNGLUNIFORM1I64NVPROC) (GLint location, GLint64EXT x);
|
||||
typedef void (GL_APIENTRYP PFNGLUNIFORM2I64NVPROC) (GLint location, GLint64EXT x, GLint64EXT y);
|
||||
typedef void (GL_APIENTRYP PFNGLUNIFORM3I64NVPROC) (GLint location, GLint64EXT x, GLint64EXT y, GLint64EXT z);
|
||||
typedef void (GL_APIENTRYP PFNGLUNIFORM4I64NVPROC) (GLint location, GLint64EXT x, GLint64EXT y, GLint64EXT z, GLint64EXT w);
|
||||
typedef void (GL_APIENTRYP PFNGLUNIFORM1I64VNVPROC) (GLint location, GLsizei count, const GLint64EXT *value);
|
||||
typedef void (GL_APIENTRYP PFNGLUNIFORM2I64VNVPROC) (GLint location, GLsizei count, const GLint64EXT *value);
|
||||
typedef void (GL_APIENTRYP PFNGLUNIFORM3I64VNVPROC) (GLint location, GLsizei count, const GLint64EXT *value);
|
||||
typedef void (GL_APIENTRYP PFNGLUNIFORM4I64VNVPROC) (GLint location, GLsizei count, const GLint64EXT *value);
|
||||
typedef void (GL_APIENTRYP PFNGLUNIFORM1UI64NVPROC) (GLint location, GLuint64EXT x);
|
||||
typedef void (GL_APIENTRYP PFNGLUNIFORM2UI64NVPROC) (GLint location, GLuint64EXT x, GLuint64EXT y);
|
||||
typedef void (GL_APIENTRYP PFNGLUNIFORM3UI64NVPROC) (GLint location, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z);
|
||||
typedef void (GL_APIENTRYP PFNGLUNIFORM4UI64NVPROC) (GLint location, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z, GLuint64EXT w);
|
||||
typedef void (GL_APIENTRYP PFNGLUNIFORM1UI64VNVPROC) (GLint location, GLsizei count, const GLuint64EXT *value);
|
||||
typedef void (GL_APIENTRYP PFNGLUNIFORM2UI64VNVPROC) (GLint location, GLsizei count, const GLuint64EXT *value);
|
||||
typedef void (GL_APIENTRYP PFNGLUNIFORM3UI64VNVPROC) (GLint location, GLsizei count, const GLuint64EXT *value);
|
||||
typedef void (GL_APIENTRYP PFNGLUNIFORM4UI64VNVPROC) (GLint location, GLsizei count, const GLuint64EXT *value);
|
||||
typedef void (GL_APIENTRYP PFNGLGETUNIFORMI64VNVPROC) (GLuint program, GLint location, GLint64EXT *params);
|
||||
typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM1I64NVPROC) (GLuint program, GLint location, GLint64EXT x);
|
||||
typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM2I64NVPROC) (GLuint program, GLint location, GLint64EXT x, GLint64EXT y);
|
||||
typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM3I64NVPROC) (GLuint program, GLint location, GLint64EXT x, GLint64EXT y, GLint64EXT z);
|
||||
typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM4I64NVPROC) (GLuint program, GLint location, GLint64EXT x, GLint64EXT y, GLint64EXT z, GLint64EXT w);
|
||||
typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM1I64VNVPROC) (GLuint program, GLint location, GLsizei count, const GLint64EXT *value);
|
||||
typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM2I64VNVPROC) (GLuint program, GLint location, GLsizei count, const GLint64EXT *value);
|
||||
typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM3I64VNVPROC) (GLuint program, GLint location, GLsizei count, const GLint64EXT *value);
|
||||
typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM4I64VNVPROC) (GLuint program, GLint location, GLsizei count, const GLint64EXT *value);
|
||||
typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM1UI64NVPROC) (GLuint program, GLint location, GLuint64EXT x);
|
||||
typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM2UI64NVPROC) (GLuint program, GLint location, GLuint64EXT x, GLuint64EXT y);
|
||||
typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM3UI64NVPROC) (GLuint program, GLint location, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z);
|
||||
typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM4UI64NVPROC) (GLuint program, GLint location, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z, GLuint64EXT w);
|
||||
typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM1UI64VNVPROC) (GLuint program, GLint location, GLsizei count, const GLuint64EXT *value);
|
||||
typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM2UI64VNVPROC) (GLuint program, GLint location, GLsizei count, const GLuint64EXT *value);
|
||||
typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM3UI64VNVPROC) (GLuint program, GLint location, GLsizei count, const GLuint64EXT *value);
|
||||
typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM4UI64VNVPROC) (GLuint program, GLint location, GLsizei count, const GLuint64EXT *value);
|
||||
#ifdef GL_GLEXT_PROTOTYPES
|
||||
GL_APICALL void GL_APIENTRY glUniform1i64NV (GLint location, GLint64EXT x);
|
||||
GL_APICALL void GL_APIENTRY glUniform2i64NV (GLint location, GLint64EXT x, GLint64EXT y);
|
||||
GL_APICALL void GL_APIENTRY glUniform3i64NV (GLint location, GLint64EXT x, GLint64EXT y, GLint64EXT z);
|
||||
GL_APICALL void GL_APIENTRY glUniform4i64NV (GLint location, GLint64EXT x, GLint64EXT y, GLint64EXT z, GLint64EXT w);
|
||||
GL_APICALL void GL_APIENTRY glUniform1i64vNV (GLint location, GLsizei count, const GLint64EXT *value);
|
||||
GL_APICALL void GL_APIENTRY glUniform2i64vNV (GLint location, GLsizei count, const GLint64EXT *value);
|
||||
GL_APICALL void GL_APIENTRY glUniform3i64vNV (GLint location, GLsizei count, const GLint64EXT *value);
|
||||
GL_APICALL void GL_APIENTRY glUniform4i64vNV (GLint location, GLsizei count, const GLint64EXT *value);
|
||||
GL_APICALL void GL_APIENTRY glUniform1ui64NV (GLint location, GLuint64EXT x);
|
||||
GL_APICALL void GL_APIENTRY glUniform2ui64NV (GLint location, GLuint64EXT x, GLuint64EXT y);
|
||||
GL_APICALL void GL_APIENTRY glUniform3ui64NV (GLint location, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z);
|
||||
GL_APICALL void GL_APIENTRY glUniform4ui64NV (GLint location, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z, GLuint64EXT w);
|
||||
GL_APICALL void GL_APIENTRY glUniform1ui64vNV (GLint location, GLsizei count, const GLuint64EXT *value);
|
||||
GL_APICALL void GL_APIENTRY glUniform2ui64vNV (GLint location, GLsizei count, const GLuint64EXT *value);
|
||||
GL_APICALL void GL_APIENTRY glUniform3ui64vNV (GLint location, GLsizei count, const GLuint64EXT *value);
|
||||
GL_APICALL void GL_APIENTRY glUniform4ui64vNV (GLint location, GLsizei count, const GLuint64EXT *value);
|
||||
GL_APICALL void GL_APIENTRY glGetUniformi64vNV (GLuint program, GLint location, GLint64EXT *params);
|
||||
GL_APICALL void GL_APIENTRY glProgramUniform1i64NV (GLuint program, GLint location, GLint64EXT x);
|
||||
GL_APICALL void GL_APIENTRY glProgramUniform2i64NV (GLuint program, GLint location, GLint64EXT x, GLint64EXT y);
|
||||
GL_APICALL void GL_APIENTRY glProgramUniform3i64NV (GLuint program, GLint location, GLint64EXT x, GLint64EXT y, GLint64EXT z);
|
||||
GL_APICALL void GL_APIENTRY glProgramUniform4i64NV (GLuint program, GLint location, GLint64EXT x, GLint64EXT y, GLint64EXT z, GLint64EXT w);
|
||||
GL_APICALL void GL_APIENTRY glProgramUniform1i64vNV (GLuint program, GLint location, GLsizei count, const GLint64EXT *value);
|
||||
GL_APICALL void GL_APIENTRY glProgramUniform2i64vNV (GLuint program, GLint location, GLsizei count, const GLint64EXT *value);
|
||||
GL_APICALL void GL_APIENTRY glProgramUniform3i64vNV (GLuint program, GLint location, GLsizei count, const GLint64EXT *value);
|
||||
GL_APICALL void GL_APIENTRY glProgramUniform4i64vNV (GLuint program, GLint location, GLsizei count, const GLint64EXT *value);
|
||||
GL_APICALL void GL_APIENTRY glProgramUniform1ui64NV (GLuint program, GLint location, GLuint64EXT x);
|
||||
GL_APICALL void GL_APIENTRY glProgramUniform2ui64NV (GLuint program, GLint location, GLuint64EXT x, GLuint64EXT y);
|
||||
GL_APICALL void GL_APIENTRY glProgramUniform3ui64NV (GLuint program, GLint location, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z);
|
||||
GL_APICALL void GL_APIENTRY glProgramUniform4ui64NV (GLuint program, GLint location, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z, GLuint64EXT w);
|
||||
GL_APICALL void GL_APIENTRY glProgramUniform1ui64vNV (GLuint program, GLint location, GLsizei count, const GLuint64EXT *value);
|
||||
GL_APICALL void GL_APIENTRY glProgramUniform2ui64vNV (GLuint program, GLint location, GLsizei count, const GLuint64EXT *value);
|
||||
GL_APICALL void GL_APIENTRY glProgramUniform3ui64vNV (GLuint program, GLint location, GLsizei count, const GLuint64EXT *value);
|
||||
GL_APICALL void GL_APIENTRY glProgramUniform4ui64vNV (GLuint program, GLint location, GLsizei count, const GLuint64EXT *value);
|
||||
#endif
|
||||
#endif /* GL_NV_gpu_shader5 */
|
||||
|
||||
#ifndef GL_NV_image_formats
|
||||
#define GL_NV_image_formats 1
|
||||
#endif /* GL_NV_image_formats */
|
||||
@@ -2713,6 +2945,10 @@ GL_APICALL void GL_APIENTRY glResolveDepthValuesNV (void);
|
||||
#define GL_NV_sample_mask_override_coverage 1
|
||||
#endif /* GL_NV_sample_mask_override_coverage */
|
||||
|
||||
#ifndef GL_NV_shader_atomic_fp16_vector
|
||||
#define GL_NV_shader_atomic_fp16_vector 1
|
||||
#endif /* GL_NV_shader_atomic_fp16_vector */
|
||||
|
||||
#ifndef GL_NV_shader_noperspective_interpolation
|
||||
#define GL_NV_shader_noperspective_interpolation 1
|
||||
#endif /* GL_NV_shader_noperspective_interpolation */
|
||||
@@ -2779,6 +3015,26 @@ GL_APICALL GLboolean GL_APIENTRY glIsEnablediNV (GLenum target, GLuint index);
|
||||
#define GL_NV_viewport_array2 1
|
||||
#endif /* GL_NV_viewport_array2 */
|
||||
|
||||
#ifndef GL_NV_viewport_swizzle
|
||||
#define GL_NV_viewport_swizzle 1
|
||||
#define GL_VIEWPORT_SWIZZLE_POSITIVE_X_NV 0x9350
|
||||
#define GL_VIEWPORT_SWIZZLE_NEGATIVE_X_NV 0x9351
|
||||
#define GL_VIEWPORT_SWIZZLE_POSITIVE_Y_NV 0x9352
|
||||
#define GL_VIEWPORT_SWIZZLE_NEGATIVE_Y_NV 0x9353
|
||||
#define GL_VIEWPORT_SWIZZLE_POSITIVE_Z_NV 0x9354
|
||||
#define GL_VIEWPORT_SWIZZLE_NEGATIVE_Z_NV 0x9355
|
||||
#define GL_VIEWPORT_SWIZZLE_POSITIVE_W_NV 0x9356
|
||||
#define GL_VIEWPORT_SWIZZLE_NEGATIVE_W_NV 0x9357
|
||||
#define GL_VIEWPORT_SWIZZLE_X_NV 0x9358
|
||||
#define GL_VIEWPORT_SWIZZLE_Y_NV 0x9359
|
||||
#define GL_VIEWPORT_SWIZZLE_Z_NV 0x935A
|
||||
#define GL_VIEWPORT_SWIZZLE_W_NV 0x935B
|
||||
typedef void (GL_APIENTRYP PFNGLVIEWPORTSWIZZLENVPROC) (GLuint index, GLenum swizzlex, GLenum swizzley, GLenum swizzlez, GLenum swizzlew);
|
||||
#ifdef GL_GLEXT_PROTOTYPES
|
||||
GL_APICALL void GL_APIENTRY glViewportSwizzleNV (GLuint index, GLenum swizzlex, GLenum swizzley, GLenum swizzlez, GLenum swizzlew);
|
||||
#endif
|
||||
#endif /* GL_NV_viewport_swizzle */
|
||||
|
||||
#ifndef GL_OVR_multiview
|
||||
#define GL_OVR_multiview 1
|
||||
#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_NUM_VIEWS_OVR 0x9630
|
||||
|
||||
@@ -1,7 +1,7 @@
|
||||
#ifndef __gl2platform_h_
|
||||
#define __gl2platform_h_
|
||||
|
||||
/* $Revision: 10602 $ on $Date:: 2010-03-04 22:35:34 -0800 #$ */
|
||||
/* $Revision: 23328 $ on $Date:: 2013-10-02 02:28:28 -0700 #$ */
|
||||
|
||||
/*
|
||||
* This document is licensed under the SGI Free Software B License Version
|
||||
|
||||
Reference in New Issue
Block a user