glcpp: Make sure GL_AMD_shader_trinary_minmax is defined

The define was only available if
gl_extensions::AMD_shader_trinary_minmax was set, but no driver set it.
Since the extension is advertised by default, remove that field too.

Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
Cc: Maxence Le Doré <maxence.ledore@gmail.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Matt Turner <mattst88@gmail.com>
This commit is contained in:
Ian Romanick
2014-01-24 13:28:24 -08:00
parent 764be9f9e8
commit 6901c278ca
2 changed files with 2 additions and 4 deletions
+2 -3
View File
@@ -2043,6 +2043,8 @@ _glcpp_parser_handle_version_declaration(glcpp_parser_t *parser, intmax_t versio
} else {
add_builtin_define(parser, "GL_ARB_draw_buffers", 1);
add_builtin_define(parser, "GL_ARB_texture_rectangle", 1);
add_builtin_define(parser, "GL_AMD_shader_trinary_minmax", 1);
if (extensions != NULL) {
if (extensions->EXT_texture_array)
@@ -2108,9 +2110,6 @@ _glcpp_parser_handle_version_declaration(glcpp_parser_t *parser, intmax_t versio
if (extensions->ARB_shader_atomic_counters)
add_builtin_define(parser, "GL_ARB_shader_atomic_counters", 1);
if (extensions->AMD_shader_trinary_minmax)
add_builtin_define(parser, "GL_AMD_shader_trinary_minmax", 1);
if (extensions->ARB_viewport_array)
add_builtin_define(parser, "GL_ARB_viewport_array", 1);
}