diff --git a/src/broadcom/compiler/vir_register_allocate.c b/src/broadcom/compiler/vir_register_allocate.c index eac027f9e67..76b492d1bce 100644 --- a/src/broadcom/compiler/vir_register_allocate.c +++ b/src/broadcom/compiler/vir_register_allocate.c @@ -213,7 +213,7 @@ v3d_spill_reg(struct v3d_compile *c, int spill_temp) uint32_t spill_offset = 0; if (!is_uniform) { - uint32_t spill_offset = c->spill_size; + spill_offset = c->spill_size; c->spill_size += V3D_CHANNELS * sizeof(uint32_t); if (spill_offset == 0)