mesa: move legacy dri config option no_neg_lod_bias
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
This commit is contained in:
@@ -106,12 +106,6 @@ msgstr "Força 16 bits per texel"
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msgid "Initial maximum value for anisotropic texture filtering"
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msgstr "Valor màxim inicial per a la filtració de textura anisòtropa"
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#: t_options.h:148
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msgid "Forbid negative texture LOD bias"
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msgstr ""
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"Prohibeix una parcialitat negativa del Nivell de Detalle (LOD) de les "
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"textures"
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#: t_options.h:195
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msgid "A post-processing filter to cel-shade the output"
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msgstr "Un filtre de postprocessament per a aplicar cel shading a la sortida"
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@@ -83,10 +83,6 @@ msgstr "Erzwinge 16 bits pro Texel"
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msgid "Initial maximum value for anisotropic texture filtering"
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msgstr "Initialer Maximalwert für anisotropische Texturfilterung"
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#: t_options.h:148
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msgid "Forbid negative texture LOD bias"
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msgstr "Verbiete negative Textur-Detailgradverschiebung"
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#: t_options.h:195
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msgid "A post-processing filter to cel-shade the output"
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msgstr "Nachbearbeitungsfilter für Cell Shading"
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@@ -90,10 +90,6 @@ msgstr "Forzar a 16 bits por texel"
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msgid "Initial maximum value for anisotropic texture filtering"
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msgstr "Valor máximo inicial para filtrado anisotrópico de textura"
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#: t_options.h:148
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msgid "Forbid negative texture LOD bias"
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msgstr "Prohibir valores negativos de Nivel De Detalle (LOD) de texturas"
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#: t_options.h:195
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msgid "A post-processing filter to cel-shade the output"
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msgstr "Un filtro de postprocesamiento para aplicar cel shading a la salida"
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@@ -82,10 +82,6 @@ msgstr "Forcer 16 bits par texel"
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msgid "Initial maximum value for anisotropic texture filtering"
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msgstr "Valeur maximale initiale pour le filtrage anisotropique de texture"
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#: t_options.h:148
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msgid "Forbid negative texture LOD bias"
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msgstr "Interdire le LOD bias negatif"
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#: t_options.h:195
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msgid "A post-processing filter to cel-shade the output"
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msgstr ""
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@@ -82,10 +82,6 @@ msgstr "Dwing 16 bits per texel af"
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msgid "Initial maximum value for anisotropic texture filtering"
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msgstr "Initïele maximum waarde voor anisotrophische textuur filtering"
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#: t_options.h:148
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msgid "Forbid negative texture LOD bias"
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msgstr "Verbied negatief niveau detailonderscheid (LOD) van texturen"
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#: t_options.h:182
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msgid "Horizontal error diffusion"
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msgstr "Horizontale foutdiffusie"
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@@ -82,10 +82,6 @@ msgstr "Tvinga 16 bitar per texel"
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msgid "Initial maximum value for anisotropic texture filtering"
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msgstr "Initialt maximalt värde för anisotropisk texturfiltrering"
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#: t_options.h:148
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msgid "Forbid negative texture LOD bias"
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msgstr "Förbjud negativ LOD-kompensation för texturer"
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#: t_options.h:181
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msgid "Color dithering method"
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msgstr "Färgutjämningsmetod"
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@@ -171,11 +171,6 @@ DRI_CONF_OPT_BEGIN_V(def_max_anisotropy,float,def,range) \
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DRI_CONF_DESC(en,gettext("Initial maximum value for anisotropic texture filtering")) \
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DRI_CONF_OPT_END
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#define DRI_CONF_NO_NEG_LOD_BIAS(def) \
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DRI_CONF_OPT_BEGIN_B(no_neg_lod_bias, def) \
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DRI_CONF_DESC(en,gettext("Forbid negative texture LOD bias")) \
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DRI_CONF_OPT_END
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#define DRI_CONF_PRECISE_TRIG(def) \
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DRI_CONF_OPT_BEGIN_B(precise_trig, def) \
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DRI_CONF_DESC(en,gettext("Prefer accuracy over performance in trig functions")) \
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