st/mesa: expose OES_shader_io_blocks when we have enough for ES 3.1
Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu> Reviewed-by: Matt Turner <mattst88@gmail.com>
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@@ -69,7 +69,7 @@ Note: some of the new features are only available with certain drivers.
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<li>GL_OES_sample_shading on i965, nvc0, r600, radeonsi</li>
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<li>GL_OES_sample_variables on i965, nvc0, r600, radeonsi</li>
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<li>GL_OES_shader_image_atomic on all drivers that support GL_ARB_shader_image_load_store</li>
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<li>GL_OES_shader_io_blocks on all i965</li>
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<li>GL_OES_shader_io_blocks on i965, nvc0, radeonsi</li>
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<li>GL_OES_shader_multisample_interpolation on i965, nvc0, r600, radeonsi</li>
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<li>GL_OES_texture_border_clamp and GL_EXT_texture_border_clamp on all drivers that support GL_ARB_texture_border_clamp</li>
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<li>GL_OES_texture_buffer and GL_EXT_texture_buffer on i965, nvc0, radeonsi</li>
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