st/mesa: expose OES_shader_io_blocks when we have enough for ES 3.1

Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
Reviewed-by: Matt Turner <mattst88@gmail.com>
This commit is contained in:
Ilia Mirkin
2016-05-26 23:02:18 -04:00
parent 884ac61722
commit 60341ddd5c
3 changed files with 8 additions and 2 deletions
+1 -1
View File
@@ -69,7 +69,7 @@ Note: some of the new features are only available with certain drivers.
<li>GL_OES_sample_shading on i965, nvc0, r600, radeonsi</li>
<li>GL_OES_sample_variables on i965, nvc0, r600, radeonsi</li>
<li>GL_OES_shader_image_atomic on all drivers that support GL_ARB_shader_image_load_store</li>
<li>GL_OES_shader_io_blocks on all i965</li>
<li>GL_OES_shader_io_blocks on i965, nvc0, radeonsi</li>
<li>GL_OES_shader_multisample_interpolation on i965, nvc0, r600, radeonsi</li>
<li>GL_OES_texture_border_clamp and GL_EXT_texture_border_clamp on all drivers that support GL_ARB_texture_border_clamp</li>
<li>GL_OES_texture_buffer and GL_EXT_texture_buffer on i965, nvc0, radeonsi</li>