nir/builder: Drop the mem_ctx arg from nir_builder_init_simple_shader().

This looks a lot more simple now!

Reviewed-by: Rhys Perry <pendingchaos02@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/7323>
This commit is contained in:
Eric Anholt
2020-10-26 11:28:33 -07:00
parent ef5bce9253
commit 5f992802f5
38 changed files with 69 additions and 72 deletions
@@ -31,7 +31,7 @@ protected:
glsl_type_singleton_init_or_ref();
static const nir_shader_compiler_options options = { };
bld = nir_builder_init_simple_shader(NULL, MESA_SHADER_VERTEX, &options);
bld = nir_builder_init_simple_shader(MESA_SHADER_VERTEX, &options);
v1 = nir_imm_vec4(&bld, -2.0, -1.0, 1.0, 2.0);
v2 = nir_imm_vec4(&bld, 2.0, 1.0, -1.0, -2.0);