mapi: add GL_ARB_bindless_texture entry points

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
This commit is contained in:
Samuel Pitoiset
2017-04-03 21:57:34 +02:00
parent d364ab4a61
commit 5f249b9f05
19 changed files with 363 additions and 1 deletions
+100
View File
@@ -0,0 +1,100 @@
<?xml version="1.0"?>
<!DOCTYPE OpenGLAPI SYSTEM "gl_API.dtd">
<OpenGLAPI>
<category name="GL_ARB_bindless_texture" number="152">
<enum name="UNSIGNED_INT64_ARB" value="0x140F" />
<type name="uint64EXT" unsigned="true" size="8"/>
<function name="GetTextureHandleARB">
<return type="GLuint64"/>
<param name="texture" type="GLuint" />
</function>
<function name="GetTextureSamplerHandleARB">
<return type="GLuint64"/>
<param name="texture" type="GLuint" />
<param name="sampler" type="GLuint" />
</function>
<function name="MakeTextureHandleResidentARB">
<param name="handle" type="GLuint64" />
</function>
<function name="MakeTextureHandleNonResidentARB">
<param name="handle" type="GLuint64" />
</function>
<function name="GetImageHandleARB">
<return type="GLuint64"/>
<param name="texture" type="GLuint" />
<param name="level" type="GLint" />
<param name="layered" type="GLboolean" />
<param name="layer" type="GLint" />
<param name="format" type="GLenum" />
</function>
<function name="MakeImageHandleResidentARB">
<param name="handle" type="GLuint64" />
<param name="access" type="GLenum" />
</function>
<function name="MakeImageHandleNonResidentARB">
<param name="handle" type="GLuint64" />
</function>
<function name="UniformHandleui64ARB">
<param name="location" type="GLint" />
<param name="value" type="GLuint64" />
</function>
<function name="UniformHandleui64vARB">
<param name="location" type="GLint" />
<param name="count" type="GLsizei" />
<param name="value" type="const GLuint64 *" />
</function>
<function name="ProgramUniformHandleui64ARB">
<param name="program" type="GLuint" />
<param name="location" type="GLint" />
<param name="value" type="GLuint64" />
</function>
<function name="ProgramUniformHandleui64vARB">
<param name="program" type="GLuint" />
<param name="location" type="GLint" />
<param name="count" type="GLsizei" />
<param name="value" type="const GLuint64 *" />
</function>
<function name="IsTextureHandleResidentARB">
<return type="GLboolean"/>
<param name="handle" type="GLuint64" />
</function>
<function name="IsImageHandleResidentARB">
<return type="GLboolean"/>
<param name="handle" type="GLuint64" />
</function>
<function name="VertexAttribL1ui64ARB" exec="dynamic">
<param name="index" type="GLuint" />
<param name="x" type="GLuint64EXT" />
</function>
<function name="VertexAttribL1ui64vARB" exec="dynamic">
<param name="index" type="GLuint" />
<param name="v" type="const GLuint64EXT *" />
</function>
<function name="GetVertexAttribLui64vARB">
<param name="index" type="GLuint" />
<param name="pname" type="GLenum" />
<param name="params" type="GLuint64EXT *" />
</function>
</category>
</OpenGLAPI>