diff --git a/docs/cell.html b/docs/cell.html index 34d9a927231..4a9ab14395b 100644 --- a/docs/cell.html +++ b/docs/cell.html @@ -83,17 +83,17 @@ Similarly, textures are tiled and brought into local store as needed.
-As of September 2008, the driver supports smooth/flat shaded triangle rendering -with Z testing and simple texture mapping. -Simple demos like gears run successfully. -To test texture mapping, try progs/demos/texcyl (press right mouse button for -rendering options). -
--Runtime/dynamic code generation is being done for per-fragment -operations (Z test, blend, etc) and for fragment programs (though only a -few opcodes are implemented now). +As of October 2008, the driver runs quite a few OpenGL demos. +Features that work include:
+In general, however, the driver is rather slow because all vertex transformation is being done by an interpreter running on the PPU. @@ -114,6 +114,10 @@ more of the following debug options: