nvc0: expose 4 vertex streams, use stream ids in xfb

Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
This commit is contained in:
Ilia Mirkin
2014-06-15 16:39:14 -04:00
parent 2f2467cb23
commit 5e04526399
6 changed files with 6 additions and 3 deletions
+1 -1
View File
@@ -108,7 +108,7 @@ GL 4.0:
- Packing/bitfield/conversion functions DONE
- Enhanced textureGather DONE
- Geometry shader instancing DONE
- Geometry shader multiple streams DONE (i965)
- Geometry shader multiple streams DONE (i965, nvc0)
- Enhanced per-sample shading DONE
- Interpolation functions started (Chris)
- New overload resolution rules DONE