nir: Add per_view attribute to nir_variable
If a nir_variable is tagged with per_view, it must be an array with size corresponding to the number of views. For slot-tracking, it is considered to take just the slot for a single element -- drivers will take care of expanding this appropriately. This will be used to implement the ability of having per-view position in a vertex shader in Intel platforms. Acked-by: Rafael Antognolli <rafael.antognolli@intel.com> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/2313>
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@@ -1134,6 +1134,9 @@ validate_var_decl(nir_variable *var, nir_variable_mode valid_modes,
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validate_assert(state, var->members != NULL);
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}
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if (var->data.per_view)
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validate_assert(state, glsl_type_is_array(var->type));
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/*
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* TODO validate some things ir_validate.cpp does (requires more GLSL type
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* support)
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