nir: Add per_view attribute to nir_variable
If a nir_variable is tagged with per_view, it must be an array with size corresponding to the number of views. For slot-tracking, it is considered to take just the slot for a single element -- drivers will take care of expanding this appropriately. This will be used to implement the ability of having per-view position in a vertex shader in Intel platforms. Acked-by: Rafael Antognolli <rafael.antognolli@intel.com> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/2313>
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@@ -84,6 +84,9 @@ variables_can_merge(const nir_shader *shader,
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if (a->data.compact || b->data.compact)
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return false;
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if (a->data.per_view || b->data.per_view)
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return false;
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const struct glsl_type *a_type_tail = a->type;
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const struct glsl_type *b_type_tail = b->type;
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