nir: Add per_view attribute to nir_variable

If a nir_variable is tagged with per_view, it must be an array with
size corresponding to the number of views.  For slot-tracking, it is
considered to take just the slot for a single element -- drivers will
take care of expanding this appropriately.

This will be used to implement the ability of having per-view position
in a vertex shader in Intel platforms.

Acked-by: Rafael Antognolli <rafael.antognolli@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/2313>
This commit is contained in:
Caio Marcelo de Oliveira Filho
2020-02-11 14:41:05 -08:00
committed by Marge Bot
parent 0bc77bcdb2
commit 5dc85abc4f
7 changed files with 42 additions and 8 deletions
@@ -84,6 +84,9 @@ variables_can_merge(const nir_shader *shader,
if (a->data.compact || b->data.compact)
return false;
if (a->data.per_view || b->data.per_view)
return false;
const struct glsl_type *a_type_tail = a->type;
const struct glsl_type *b_type_tail = b->type;