ac/nir: add lowering for mesh shader queries
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/25331>
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@@ -912,7 +912,7 @@ radv_lower_ngg(struct radv_device *device, struct radv_shader_stage *ngg_stage,
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bool scratch_ring = false;
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NIR_PASS_V(nir, ac_nir_lower_ngg_ms, options.gfx_level, options.clipdist_enable_mask,
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options.vs_output_param_offset, options.has_param_exports, &scratch_ring, info->wave_size,
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pl_key->has_multiview_view_index);
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pl_key->has_multiview_view_index, false);
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ngg_stage->info.ms.needs_ms_scratch_ring = scratch_ring;
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} else {
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unreachable("invalid SW stage passed to radv_lower_ngg");
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