diff --git a/src/asahi/vulkan/hk_cmd_draw.c b/src/asahi/vulkan/hk_cmd_draw.c index 75e6cce74a2..16036da706d 100644 --- a/src/asahi/vulkan/hk_cmd_draw.c +++ b/src/asahi/vulkan/hk_cmd_draw.c @@ -2014,9 +2014,6 @@ hk_flush_vp_state(struct hk_cmd_buffer *cmd, struct hk_cs *cs, uint8_t **out) /* Additionally clamp to the framebuffer so we don't rasterize * off-screen pixels. TODO: Is this necessary? the GL driver does this but * it might be cargoculted at this point. - * - * which is software-visible and can cause faults with - * eMRT when the framebuffer is not a multiple of the tile size. */ for (unsigned i = 0; i < count; ++i) { minx[i] = MIN2(minx[i], cmd->state.gfx.render.cr.width);