radeonsi: remove the primitive discard compute shader
It doesn't always work, it's only useful on gfx9 and older, and it's too complicated. Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/4011 Acked-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/12812>
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@@ -773,12 +773,6 @@ radeonsi driver environment variables
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Always use NGG culling even when it can hurt.
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``nonggc``
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Disable NGG culling.
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``alwayspd``
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Always enable the primitive discard compute shader.
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``pd``
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Enable the primitive discard compute shader for large draw calls.
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``nopd``
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Disable the primitive discard compute shader.
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``switch_on_eop``
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Program WD/IA to switch on end-of-packet.
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``nooutoforder``
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