glsl: Implement MESA_shader_integer_mix extension.
Because why doesn't GLSL allow you to do this already? Reviewed-by: Kenneth Graunke <kenneth@whitecape.org> Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
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@@ -1245,6 +1245,9 @@ glcpp_parser_create (const struct gl_extensions *extensions, int api)
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if (extensions->ARB_shading_language_420pack)
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add_builtin_define(parser, "GL_ARB_shading_language_420pack", 1);
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if (extensions->MESA_shader_integer_mix)
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add_builtin_define(parser, "GL_MESA_shader_integer_mix", 1);
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}
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}
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