From 55729ea7cab03ff7faed047364c67bfb8a65d6d2 Mon Sep 17 00:00:00 2001 From: Iago Toral Quiroga Date: Thu, 23 Apr 2020 10:41:02 +0200 Subject: [PATCH] v3dv: don't leak prog_data from shader variants Part-of: --- src/broadcom/vulkan/v3dv_pipeline.c | 1 + 1 file changed, 1 insertion(+) diff --git a/src/broadcom/vulkan/v3dv_pipeline.c b/src/broadcom/vulkan/v3dv_pipeline.c index 7e83f9884e2..4371d158176 100644 --- a/src/broadcom/vulkan/v3dv_pipeline.c +++ b/src/broadcom/vulkan/v3dv_pipeline.c @@ -99,6 +99,7 @@ destroy_pipeline_stage(struct v3dv_device *device, if (variant->assembly_bo) { v3dv_bo_free(device, variant->assembly_bo); + ralloc_free(variant->prog_data.base); vk_free2(&device->alloc, pAllocator, variant); } }