nir: move list.h outside the glsl directory

Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com>
Acked-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/36425>
This commit is contained in:
Marek Olšák
2025-07-27 20:12:12 -04:00
committed by Marge Bot
parent db26597f8d
commit 5531f01326
9 changed files with 7 additions and 7 deletions
@@ -3,7 +3,7 @@
* SPDX-License-Identifier: MIT
*/
#include "compiler/glsl/list.h"
#include "compiler/list.h"
#include "compiler/nir/nir_builder.h"
#include "agx_compiler.h"
#include "nir.h"
-1
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@@ -165,7 +165,6 @@ files_libglsl = files(
'ir_visitor.h',
'linker_util.h',
'linker_util.cpp',
'list.h',
'lower_builtins.cpp',
'lower_instructions.cpp',
'lower_jumps.cpp',
+1
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@@ -29,6 +29,7 @@ astc_decoder_glsl_file = files('glsl/astc_decoder.glsl')
files_libcompiler = files(
'glsl_types.c',
'glsl_types.h',
'list.h',
'shader_enums.c',
'shader_enums.h',
'shader_info.h',
+1 -1
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@@ -30,7 +30,7 @@
#include <stdint.h>
#include "compiler/glsl_types.h"
#include "compiler/glsl/list.h"
#include "compiler/list.h"
#include "compiler/shader_enums.h"
#include "compiler/shader_info.h"
#include "util/bitset.h"
+1 -1
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@@ -23,7 +23,7 @@
*/
#include "nir_builder.h"
#include "glsl/list.h"
#include "list.h"
#include "util/list.h"
#include "util/ralloc.h"
#include "glsl_types.h"
+1 -1
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@@ -10,7 +10,7 @@
* \brief NIR translation functions.
*/
#include "compiler/glsl/list.h"
#include "compiler/list.h"
#include "compiler/shader_enums.h"
#include "hwdef/rogue_hw_defs.h"
#include "pco.h"
+1 -1
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@@ -38,7 +38,7 @@
#include "util/mesa-sha1.h"
#include "util/mesa-blake3.h"
#include "compiler/shader_info.h"
#include "compiler/glsl/list.h"
#include "compiler/list.h"
#include "compiler/glsl/ir_list.h"
#include "pipe/p_state.h"
+1 -1
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@@ -25,7 +25,7 @@
#include "compiler/nir/nir.h"
#include "compiler/nir/nir_builder.h"
#include "compiler/glsl/list.h"
#include "compiler/list.h"
#include "main/mtypes.h"
#include "main/shader_types.h"