diff --git a/src/broadcom/compiler/vir.c b/src/broadcom/compiler/vir.c index 8dc50164adc..3eb421c02c9 100644 --- a/src/broadcom/compiler/vir.c +++ b/src/broadcom/compiler/vir.c @@ -1125,7 +1125,7 @@ v3d_nir_lower_gs_late(struct v3d_compile *c) } /* Note: GS output scalarizing must happen after nir_lower_clip_gs. */ - NIR_PASS_V(c->s, nir_lower_io_to_scalar, nir_var_shader_out, NULL, NULL); + NIR_PASS(_, c->s, nir_lower_io_to_scalar, nir_var_shader_out, NULL, NULL); } static void @@ -1134,12 +1134,12 @@ v3d_nir_lower_vs_late(struct v3d_compile *c) if (c->key->ucp_enables) { NIR_PASS(_, c->s, nir_lower_clip_vs, c->key->ucp_enables, false, true, NULL); - NIR_PASS_V(c->s, nir_lower_io_to_scalar, - nir_var_shader_out, NULL, NULL); + NIR_PASS(_, c->s, nir_lower_io_to_scalar, + nir_var_shader_out, NULL, NULL); } /* Note: VS output scalarizing must happen after nir_lower_clip_vs. */ - NIR_PASS_V(c->s, nir_lower_io_to_scalar, nir_var_shader_out, NULL, NULL); + NIR_PASS(_, c->s, nir_lower_io_to_scalar, nir_var_shader_out, NULL, NULL); } static void @@ -1155,7 +1155,7 @@ v3d_nir_lower_fs_late(struct v3d_compile *c) if (c->key->ucp_enables) NIR_PASS(_, c->s, nir_lower_clip_fs, c->key->ucp_enables, true, false); - NIR_PASS_V(c->s, nir_lower_io_to_scalar, nir_var_shader_in, NULL, NULL); + NIR_PASS(_, c->s, nir_lower_io_to_scalar, nir_var_shader_in, NULL, NULL); } static uint32_t @@ -1830,7 +1830,7 @@ v3d_attempt_compile(struct v3d_compile *c) nir_move_const_undef | buffer_opts); - NIR_PASS_V(c->s, nir_trivialize_registers); + NIR_PASS(_, c->s, nir_trivialize_registers); v3d_nir_to_vir(c); }