nir: Add a nir_instr_remove that recursively removes dead code.
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/11628>
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/*
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* Copyright © 2018 Intel Corporation
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*
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* Permission is hereby granted, free of charge, to any person obtaining a
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* copy of this software and associated documentation files (the "Software"),
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* to deal in the Software without restriction, including without limitation
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* the rights to use, copy, modify, merge, publish, distribute, sublicense,
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* and/or sell copies of the Software, and to permit persons to whom the
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* Software is furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice (including the next
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* paragraph) shall be included in all copies or substantial portions of the
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* Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
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* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
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* DEALINGS IN THE SOFTWARE.
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*/
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#include <gtest/gtest.h>
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#include "nir.h"
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#include "nir_builder.h"
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namespace {
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class nir_core_test : public ::testing::Test {
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protected:
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nir_core_test();
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~nir_core_test();
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bool shader_contains_def(nir_ssa_def *def);
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nir_builder *b, _b;
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};
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nir_core_test::nir_core_test()
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{
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glsl_type_singleton_init_or_ref();
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static const nir_shader_compiler_options options = { };
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_b = nir_builder_init_simple_shader(MESA_SHADER_COMPUTE, &options, "builder test");
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b = &_b;
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}
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nir_core_test::~nir_core_test()
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{
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if (HasFailure()) {
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printf("\nShader from the failed test:\n\n");
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nir_print_shader(b->shader, stdout);
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}
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ralloc_free(b->shader);
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glsl_type_singleton_decref();
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}
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struct contains_def_state {
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nir_ssa_def *def;
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bool found;
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};
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static bool
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contains_def_cb(nir_ssa_def *def, void *_state)
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{
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struct contains_def_state *state = (struct contains_def_state *)_state;
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if (def == state->def)
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state->found = true;
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return true;
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}
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bool
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nir_core_test::shader_contains_def(nir_ssa_def *def)
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{
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nir_foreach_block(block, b->impl) {
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nir_foreach_instr(instr, block) {
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struct contains_def_state state = {
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.def = def,
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.found = false,
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};
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nir_foreach_ssa_def(instr, contains_def_cb, &state);
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if (state.found)
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return true;
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}
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}
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return false;
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}
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TEST_F(nir_core_test, nir_instr_remove_and_dce_test)
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{
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nir_ssa_def *zero = nir_imm_int(b, 0);
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nir_ssa_def *one = nir_imm_int(b, 1);
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nir_ssa_def *add01 = nir_iadd(b, zero, one);
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nir_ssa_def *add11 = nir_iadd(b, one, one);
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nir_cursor c = nir_instr_remove_and_dce(add01->parent_instr);
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ASSERT_FALSE(shader_contains_def(add01));
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ASSERT_TRUE(shader_contains_def(add11));
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ASSERT_FALSE(shader_contains_def(zero));
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ASSERT_TRUE(shader_contains_def(one));
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ASSERT_TRUE(nir_cursors_equal(c, nir_before_instr(add11->parent_instr)));
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nir_validate_shader(b->shader, "after remove_and_dce");
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}
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TEST_F(nir_core_test, nir_instr_remove_and_dce_all_test)
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{
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nir_ssa_def *one = nir_imm_int(b, 1);
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nir_ssa_def *add = nir_iadd(b, one, one);
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nir_cursor c = nir_instr_remove_and_dce(add->parent_instr);
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ASSERT_FALSE(shader_contains_def(add));
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ASSERT_FALSE(shader_contains_def(one));
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ASSERT_TRUE(nir_cursors_equal(c, nir_before_block(nir_start_block(b->impl))));
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nir_validate_shader(b->shader, "after remove_and_dce");
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}
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}
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