zink: fix sparse residency query and minLOD feature checks
cc: mesa-stable Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/21013>
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@@ -888,8 +888,10 @@ zink_get_param(struct pipe_screen *pscreen, enum pipe_cap param)
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case PIPE_CAP_SPARSE_TEXTURE_FULL_ARRAY_CUBE_MIPMAPS:
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return screen->info.feats.features.sparseResidencyImage2D ? 1 : 0;
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case PIPE_CAP_QUERY_SPARSE_TEXTURE_RESIDENCY:
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return screen->info.feats.features.shaderResourceResidency ? 1 : 0;
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case PIPE_CAP_CLAMP_SPARSE_TEXTURE_LOD:
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return screen->info.feats.features.sparseResidency2Samples ? 1 : 0;
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return screen->info.feats.features.shaderResourceMinLod &&
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screen->info.feats.features.shaderResourceResidency ? 1 : 0;
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case PIPE_CAP_VIEWPORT_SUBPIXEL_BITS:
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return screen->info.props.limits.viewportSubPixelBits;
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