iris/gfx12: Hook up dual-SIMD8 fragment shader dispatch.
Reviewed-by: Caio Oliveira <caio.oliveira@intel.com> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/26585>
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@@ -1966,7 +1966,7 @@ iris_compile_fs(struct iris_screen *screen,
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.prog_data = fs_prog_data,
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.allow_spilling = true,
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.max_polygons = 1,
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.max_polygons = UCHAR_MAX,
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.vue_map = vue_map,
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};
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