fx another place where PRIM_PARITY is calculated
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@@ -1,4 +1,4 @@
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/* $Id: t_imm_fixup.c,v 1.27 2001/11/26 12:56:07 keithw Exp $ */
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/* $Id: t_imm_fixup.c,v 1.28 2001/12/03 17:47:04 keithw Exp $ */
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/*
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* Mesa 3-D graphics library
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@@ -766,7 +766,10 @@ _tnl_get_purged_copy_verts( GLcontext *ctx, struct immediate *IM )
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GLuint ovf = 0, i;
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tnl->ExecCopyCount = 0;
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tnl->ExecParity = IM->PrimitiveLength[last] & 1;
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if (IM->LastPrimitive != IM->CopyStart)
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tnl->ExecParity = 0;
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tnl->ExecParity ^= IM->PrimitiveLength[IM->LastPrimitive] & 1;
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if (pincr != 1 && (IM->Count - last - pintro))
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ovf = (IM->Count - last - pintro) % pincr;
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