intel/fs: handle interpolation modes for at_sample and at_offset too

Fixes dEQP-VK.draw.*.linear_interpolation.*

Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Cc: mesa-stable
Reviewed-by: Ivan Briano <ivan.briano@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/19647>
This commit is contained in:
Iván Briano
2022-03-16 19:26:54 -07:00
committed by Marge Bot
parent 22d6556a4b
commit 4dd81b4e2f
2 changed files with 16 additions and 35 deletions
+16
View File
@@ -7159,6 +7159,8 @@ brw_compute_barycentric_interp_modes(const struct intel_device_info *devinfo,
case nir_intrinsic_load_barycentric_pixel:
case nir_intrinsic_load_barycentric_centroid:
case nir_intrinsic_load_barycentric_sample:
case nir_intrinsic_load_barycentric_at_sample:
case nir_intrinsic_load_barycentric_at_offset:
break;
default:
continue;
@@ -7375,6 +7377,20 @@ brw_nir_populate_wm_prog_data(const nir_shader *shader,
prog_data->barycentric_interp_modes =
brw_compute_barycentric_interp_modes(devinfo, shader);
/* From the BDW PRM documentation for 3DSTATE_WM:
*
* "MSDISPMODE_PERSAMPLE is required in order to select Perspective
* Sample or Non- perspective Sample barycentric coordinates."
*
* So cleanup any potentially set sample barycentric mode when not in per
* sample dispatch.
*/
if (prog_data->persample_dispatch == BRW_NEVER) {
prog_data->barycentric_interp_modes &=
~BITFIELD_BIT(BRW_BARYCENTRIC_PERSPECTIVE_SAMPLE);
}
prog_data->uses_nonperspective_interp_modes |=
(prog_data->barycentric_interp_modes &
BRW_BARYCENTRIC_NONPERSPECTIVE_BITS) != 0;