intel/decoder: decode CPS_STATE
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com> Reviewed-by: Jason Ekstrand <jason@jlekstrand.net> Reviewed-by: Kenneth Graunke <kenneth@whitecape.org> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/7455>
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@@ -1115,6 +1115,12 @@ decode_pipelined_pointers(struct intel_batch_decode_ctx *ctx, const uint32_t *p)
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decode_cc_state(ctx, p[6]);
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}
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static void
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decode_cps_pointers(struct intel_batch_decode_ctx *ctx, const uint32_t *p)
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{
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decode_dynamic_state_pointers(ctx, "CPS_STATE", p, 1);
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}
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struct custom_decoder {
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const char *cmd_name;
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void (*decode)(struct intel_batch_decode_ctx *ctx, const uint32_t *p);
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@@ -1159,7 +1165,8 @@ struct custom_decoder {
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{ "3DSTATE_SCISSOR_STATE_POINTERS", decode_3dstate_scissor_state_pointers },
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{ "3DSTATE_SLICE_TABLE_STATE_POINTERS", decode_3dstate_slice_table_state_pointers },
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{ "MI_LOAD_REGISTER_IMM", decode_load_register_imm },
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{ "3DSTATE_PIPELINED_POINTERS", decode_pipelined_pointers }
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{ "3DSTATE_PIPELINED_POINTERS", decode_pipelined_pointers },
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{ "3DSTATE_CPS_POINTERS", decode_cps_pointers },
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};
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void
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