intel/blorp: Fix compiler warning about num_layers.
The compiler doesn't notice that the condition for num_layers to be undefined already defined it above (as our assert checked in a debug build). v2: Move the pair of assignments to one outside of the block. Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
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@@ -1426,8 +1426,8 @@ brw_blorp_clear_depth_stencil(struct brw_context *brw,
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} else {
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} else {
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level = irb->mt_level;
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level = irb->mt_level;
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start_layer = irb->mt_layer;
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start_layer = irb->mt_layer;
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num_layers = fb->MaxNumLayers ? irb->layer_count : 1;
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}
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}
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num_layers = fb->MaxNumLayers ? irb->layer_count : 1;
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stencil_mask = ctx->Stencil.WriteMask[0] & 0xff;
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stencil_mask = ctx->Stencil.WriteMask[0] & 0xff;
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