From 4d8122610264674ae568ffe1f44e52a89fa64cc6 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Marcin=20=C5=9Alusarz?= Date: Tue, 10 Aug 2021 12:53:52 +0200 Subject: [PATCH] d3d12: use nir_metadata_none instead of its value MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit Signed-off-by: Marcin Ĺšlusarz Reviewed-by: Jesse Natalie Part-of: --- src/gallium/drivers/d3d12/d3d12_nir_passes.c | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/src/gallium/drivers/d3d12/d3d12_nir_passes.c b/src/gallium/drivers/d3d12/d3d12_nir_passes.c index a1239dc803e..0b3bbbc43da 100644 --- a/src/gallium/drivers/d3d12/d3d12_nir_passes.c +++ b/src/gallium/drivers/d3d12/d3d12_nir_passes.c @@ -736,7 +736,7 @@ d3d12_lower_primitive_id(nir_shader *shader) } } - nir_metadata_preserve(impl, 0); + nir_metadata_preserve(impl, nir_metadata_none); } static void @@ -875,6 +875,6 @@ d3d12_lower_triangle_strip(nir_shader *shader) } } - nir_metadata_preserve(impl, 0); + nir_metadata_preserve(impl, nir_metadata_none); NIR_PASS_V(shader, nir_lower_var_copies); }