diff --git a/src/mesa/main/config.h b/src/mesa/main/config.h index 7ebf1b84b0f..ba2b6da1c69 100644 --- a/src/mesa/main/config.h +++ b/src/mesa/main/config.h @@ -165,17 +165,14 @@ #define MAX_UNIFORMS 4096 #define MAX_UNIFORM_BUFFERS 15 /* + 1 default uniform buffer */ #define MAX_SHADER_STORAGE_BUFFERS 16 -/* 6 is for vertex, hull, domain, geometry, fragment, and compute shader. */ -#define MAX_COMBINED_UNIFORM_BUFFERS (MAX_UNIFORM_BUFFERS * 6) -#define MAX_COMBINED_SHADER_STORAGE_BUFFERS (MAX_SHADER_STORAGE_BUFFERS * 6) +#define MAX_COMBINED_UNIFORM_BUFFERS (MAX_UNIFORM_BUFFERS * MESA_SHADER_MESH_STAGES) +#define MAX_COMBINED_SHADER_STORAGE_BUFFERS (MAX_SHADER_STORAGE_BUFFERS * MESA_SHADER_MESH_STAGES) #define MAX_ATOMIC_COUNTERS 4096 -/* 6 is for vertex, hull, domain, geometry, fragment, and compute shader. */ -#define MAX_COMBINED_ATOMIC_BUFFERS (MAX_UNIFORM_BUFFERS * 6) +#define MAX_COMBINED_ATOMIC_BUFFERS (MAX_UNIFORM_BUFFERS * MESA_SHADER_MESH_STAGES) /* Size of an atomic counter in bytes according to ARB_shader_atomic_counters */ #define ATOMIC_COUNTER_SIZE 4 #define MAX_IMAGE_UNIFORMS 32 -/* 6 is for vertex, hull, domain, geometry, fragment, and compute shader. */ -#define MAX_IMAGE_UNITS (MAX_IMAGE_UNIFORMS * 6) +#define MAX_IMAGE_UNITS (MAX_IMAGE_UNIFORMS * MESA_SHADER_MESH_STAGES) /*@}*/ /** @@ -213,8 +210,7 @@ /** For GL_ARB_vertex_shader */ /*@{*/ -/* 6 is for vertex, hull, domain, geometry, fragment, and compute shader. */ -#define MAX_COMBINED_TEXTURE_IMAGE_UNITS (MAX_TEXTURE_IMAGE_UNITS * 6) +#define MAX_COMBINED_TEXTURE_IMAGE_UNITS (MAX_TEXTURE_IMAGE_UNITS * MESA_SHADER_MESH_STAGES) /*@}*/