nir: Remove nir_shader->shared_size.

The same info is in shader_info. Dedupe.

Reviewed-by: Jesse Natalie <jenatali@microsoft.com>
Reviewed-by: Caio Marcelo de Oliveira Filho <caio.oliveira@intel.com>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/10094>
This commit is contained in:
Bas Nieuwenhuizen
2021-04-08 00:52:18 +02:00
committed by Marge Bot
parent 580f1ac473
commit 4ca4de50f7
8 changed files with 2 additions and 11 deletions
-2
View File
@@ -2043,7 +2043,6 @@ nir_serialize(struct blob *blob, const nir_shader *nir, bool strip)
blob_write_uint32(blob, nir->num_inputs);
blob_write_uint32(blob, nir->num_uniforms);
blob_write_uint32(blob, nir->num_outputs);
blob_write_uint32(blob, nir->shared_size);
blob_write_uint32(blob, nir->scratch_size);
blob_write_uint32(blob, exec_list_length(&nir->functions));
@@ -2096,7 +2095,6 @@ nir_deserialize(void *mem_ctx,
ctx.nir->num_inputs = blob_read_uint32(blob);
ctx.nir->num_uniforms = blob_read_uint32(blob);
ctx.nir->num_outputs = blob_read_uint32(blob);
ctx.nir->shared_size = blob_read_uint32(blob);
ctx.nir->scratch_size = blob_read_uint32(blob);
unsigned num_functions = blob_read_uint32(blob);