nir: Remove nir_shader->shared_size.
The same info is in shader_info. Dedupe. Reviewed-by: Jesse Natalie <jenatali@microsoft.com> Reviewed-by: Caio Marcelo de Oliveira Filho <caio.oliveira@intel.com> Reviewed-by: Jason Ekstrand <jason@jlekstrand.net> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/10094>
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@@ -773,7 +773,6 @@ nir_shader_clone(void *mem_ctx, const nir_shader *s)
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ns->num_inputs = s->num_inputs;
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ns->num_uniforms = s->num_uniforms;
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ns->num_outputs = s->num_outputs;
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ns->shared_size = s->shared_size;
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ns->scratch_size = s->scratch_size;
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ns->constant_data_size = s->constant_data_size;
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