From 4be5caba671e166caf8aa7dcb31acf582c67e9eb Mon Sep 17 00:00:00 2001 From: Mike Blumenkrantz Date: Fri, 24 Mar 2023 16:11:44 -0400 Subject: [PATCH] zink: flag vertex buffers for rebind after vstate draws vstate draws bind their own vertex buffers unrelated to the bound gallium buffers, so any draw occurring after a vstate draw must rebind vertex buffers to ensure the correct ones are bound cc: mesa-stable Part-of: --- src/gallium/drivers/zink/zink_draw.cpp | 2 ++ 1 file changed, 2 insertions(+) diff --git a/src/gallium/drivers/zink/zink_draw.cpp b/src/gallium/drivers/zink/zink_draw.cpp index 5e06f65cee9..53432003f9e 100644 --- a/src/gallium/drivers/zink/zink_draw.cpp +++ b/src/gallium/drivers/zink/zink_draw.cpp @@ -974,6 +974,8 @@ zink_draw_vertex_state(struct pipe_context *pctx, ctx->gfx_pipeline_state.element_state = &((struct zink_vertex_state*)vstate)->velems.hw_state; zink_draw(pctx, &dinfo, 0, NULL, draws, num_draws, vstate, partial_velem_mask); + /* ensure ctx->vertex_buffers gets rebound on next non-vstate draw */ + ctx->vertex_buffers_dirty = true; ctx->gfx_pipeline_state.element_state = hw_state; if (info.take_vertex_state_ownership)