disk_cache: add env var to show stats

Signed-off-by: Eric Engestrom <eric@igalia.com>
Reviewed-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
Reviewed-by: Emma Anholt <emma@anholt.net>
Tested-by: Chris Healy <healych@amazon.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/19644>
This commit is contained in:
Eric Engestrom
2022-11-10 11:36:46 +00:00
committed by Marge Bot
parent f7d7e558c9
commit 4a14ba6fce
3 changed files with 37 additions and 9 deletions
+3
View File
@@ -160,6 +160,9 @@ Core Mesa environment variables
will be stored in ``$XDG_CACHE_HOME/mesa_shader_cache`` (if that
variable is set), or else within ``.cache/mesa_shader_cache`` within
the user's home directory.
:envvar:`MESA_SHADER_CACHE_SHOW_STATS`
if set to ``true``, keeps hit/miss statistics for the shader cache.
These statistics are printed when the app terminates.
:envvar:`MESA_GLSL`
:ref:`shading language compiler options <envvars>`
:envvar:`MESA_NO_MINMAX_CACHE`