From 4a031a01ba7f4e8d3b327d96710112589c1d8ead Mon Sep 17 00:00:00 2001 From: Samuel Pitoiset Date: Thu, 24 Jun 2021 16:16:25 +0200 Subject: [PATCH] radv: fix RADV_FORCE_VRS for 2x1 and 1x2 The rates were inverted. Signed-off-by: Samuel Pitoiset Reviewed-by: Bas Nieuwenhuizen Part-of: --- src/amd/vulkan/radv_shader.c | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/src/amd/vulkan/radv_shader.c b/src/amd/vulkan/radv_shader.c index 2355e55545b..5a1903b9a1a 100644 --- a/src/amd/vulkan/radv_shader.c +++ b/src/amd/vulkan/radv_shader.c @@ -1436,10 +1436,10 @@ shader_variant_compile(struct radv_device *device, struct vk_shader_module *modu options->force_vrs_rates = (1u << 2) | (1u << 4); break; case RADV_FORCE_VRS_2x1: - options->force_vrs_rates = (0u << 2) | (1u << 4); + options->force_vrs_rates = (1u << 2) | (0u << 4); break; case RADV_FORCE_VRS_1x2: - options->force_vrs_rates = (1u << 2) | (0u << 4); + options->force_vrs_rates = (0u << 2) | (1u << 4); break; default: break;