From 48a9196632f4954c7933131a0ddcd11587f00982 Mon Sep 17 00:00:00 2001 From: Emma Anholt Date: Sun, 3 Jul 2022 08:10:21 -0700 Subject: [PATCH] vc4: Move previous existing 3D xfails up to the group of 3d xfails. Clears up known issues from ones that should be investigated and explained. Reviewed-by: Iago Toral Quiroga Part-of: --- src/broadcom/ci/broadcom-rpi3-fails.txt | 81 +++++++++++++------------ 1 file changed, 41 insertions(+), 40 deletions(-) diff --git a/src/broadcom/ci/broadcom-rpi3-fails.txt b/src/broadcom/ci/broadcom-rpi3-fails.txt index 3a8a47a9e7c..5d2c497fe3f 100644 --- a/src/broadcom/ci/broadcom-rpi3-fails.txt +++ b/src/broadcom/ci/broadcom-rpi3-fails.txt @@ -28,16 +28,56 @@ dEQP-GLES2.functional.texture.wrap.clamp_clamp_nearest_npot_etc1,Fail # Despite exposing GL 2.1, the HW doesn't actually support 3D textures so we set # 0 max levels. These tests fail (or assertion fail) as a result. spec@!opengl 1.1@max-texture-size,Crash +spec@!opengl 1.2@copyteximage 3d,Fail +spec@!opengl 1.2@getteximage-targets 3d,Fail +spec@!opengl 1.2@tex3d-maxsize,Fail +spec@!opengl 1.2@tex3d,Fail spec@!opengl 1.2@texture-packed-formats,Fail spec@!opengl 1.2@texwrap 3d bordercolor,Fail spec@!opengl 1.2@texwrap 3d proj bordercolor,Fail +spec@!opengl 1.2@texwrap 3d proj,Fail +spec@!opengl 1.2@texwrap 3d proj@GL_RGBA8- NPOT- projected,Fail +spec@!opengl 1.2@texwrap 3d proj@GL_RGBA8- projected,Fail +spec@!opengl 1.2@texwrap 3d proj@GL_RGBA8- swizzled- projected,Fail +spec@!opengl 1.2@texwrap 3d,Fail +spec@!opengl 1.2@texwrap 3d@GL_RGBA8- NPOT,Fail +spec@!opengl 1.2@texwrap 3d@GL_RGBA8- swizzled,Fail +spec@!opengl 1.2@texwrap 3d@GL_RGBA8,Fail +spec@!opengl 1.3@tex3d-depth1,Fail +spec@!opengl 2.0@tex3d-npot,Fail +spec@!opengl 2.1@minmax,Fail +spec@arb_framebuffer_object@fbo-generatemipmap-3d,Fail spec@arb_framebuffer_object@fbo-incomplete,Fail spec@arb_framebuffer_object@fbo-incomplete@invalid slice of 3D texture,Fail spec@arb_get_texture_sub_image@arb_get_texture_sub_image-get,Fail spec@arb_robustness@arb_robustness_client-mem-bounds,Fail +spec@arb_texture_multisample@arb_texture_multisample-teximage-3d-multisample,Fail spec@arb_texture_storage@texture-storage,Crash +spec@arb_texture_storage@texture-storage@3D mipmapped ,Fail +spec@arb_texture_storage@texture-storage@3D mipmapped (EXT_dsa),Fail +spec@arb_texture_storage@texture-storage@3D non-mipmapped ,Fail +spec@arb_texture_storage@texture-storage@3D non-mipmapped (EXT_dsa),Fail +spec@ext_direct_state_access@multi-texture@MultiTexImage3DEXT,Fail spec@ext_direct_state_access@textures,Crash +spec@ext_direct_state_access@textures@CopyTextureSubImage3DEXT + display list GL_COMPILE_AND_EXECUTE,Fail +spec@ext_direct_state_access@textures@CopyTextureSubImage3DEXT + display list GL_COMPILE,Fail +spec@ext_direct_state_access@textures@CopyTextureSubImage3DEXT,Fail +spec@ext_direct_state_access@textures@GL_PROXY_TEXTURE_3D + glTex* + display list GL_COMPILE_AND_EXECUTE,Fail +spec@ext_direct_state_access@textures@GL_PROXY_TEXTURE_3D + glTex* + display list GL_COMPILE,Fail +spec@ext_direct_state_access@textures@GL_PROXY_TEXTURE_3D + glTex*,Fail +spec@ext_direct_state_access@textures@TextureImage3DEXT + display list GL_COMPILE_AND_EXECUTE,Fail +spec@ext_direct_state_access@textures@TextureImage3DEXT + display list GL_COMPILE,Fail +spec@ext_direct_state_access@textures@TextureImage3DEXT,Fail +spec@ext_direct_state_access@textures@TextureSubImage3DEXT + display list GL_COMPILE_AND_EXECUTE,Fail +spec@ext_direct_state_access@textures@TextureSubImage3DEXT + display list GL_COMPILE,Fail +spec@ext_direct_state_access@textures@TextureSubImage3DEXT,Fail +spec@ext_framebuffer_object@fbo-3d,Fail spec@glsl-1.10@execution@texture3d-computed-coord,Fail +spec@glsl-1.10@execution@texture3d,Fail +spec@glsl-1.20@execution@tex-miplevel-selection gl2:texture() 3d,Fail +spec@glsl-1.20@execution@tex-miplevel-selection gl2:texture(bias) 3d,Fail +spec@glsl-1.20@execution@tex-miplevel-selection gl2:textureproj 3d,Fail +spec@glsl-1.20@execution@tex-miplevel-selection gl2:textureproj(bias) 3d,Fail spec@khr_texture_compression_astc@basic-gl,Fail glx@glx-make-current,Crash @@ -824,23 +864,10 @@ spec@!opengl 1.1@texwrap formats@GL_RGBA16- swizzled,Fail spec@!opengl 1.1@texwrap formats@GL_RGBA8,Fail spec@!opengl 1.1@texwrap formats@GL_RGBA8- NPOT,Fail spec@!opengl 1.1@texwrap formats@GL_RGBA8- swizzled,Fail -spec@!opengl 1.2@copyteximage 3d,Fail -spec@!opengl 1.2@getteximage-targets 3d,Fail spec@!opengl 1.2@lodclamp,Fail spec@!opengl 1.2@lodclamp-between,Fail spec@!opengl 1.2@lodclamp-between-max,Fail spec@!opengl 1.2@mipmap-setup,Fail -spec@!opengl 1.2@tex3d,Fail -spec@!opengl 1.2@tex3d-maxsize,Fail -spec@!opengl 1.2@texwrap 3d proj,Fail -spec@!opengl 1.2@texwrap 3d proj@GL_RGBA8- NPOT- projected,Fail -spec@!opengl 1.2@texwrap 3d proj@GL_RGBA8- projected,Fail -spec@!opengl 1.2@texwrap 3d proj@GL_RGBA8- swizzled- projected,Fail -spec@!opengl 1.2@texwrap 3d,Fail -spec@!opengl 1.2@texwrap 3d@GL_RGBA8,Fail -spec@!opengl 1.2@texwrap 3d@GL_RGBA8- NPOT,Fail -spec@!opengl 1.2@texwrap 3d@GL_RGBA8- swizzled,Fail -spec@!opengl 1.3@tex3d-depth1,Fail spec@!opengl 1.4@gl-1.4-polygon-offset,Fail spec@!opengl 1.4@tex-miplevel-selection,Fail spec@!opengl 1.4@tex-miplevel-selection-lod,Fail @@ -850,8 +877,6 @@ spec@!opengl 2.0@attrib-assignments,Fail spec@!opengl 2.0@gl-2.0-edgeflag,Fail spec@!opengl 2.0@gl-2.0-edgeflag-immediate,Fail spec@!opengl 2.0@occlusion-query-discard,Fail -spec@!opengl 2.0@tex3d-npot,Fail -spec@!opengl 2.1@minmax,Fail spec@!opengl 2.1@pbo,Fail spec@!opengl 2.1@pbo@test_polygon_stip,Fail spec@!opengl 2.1@polygon-stipple-fs,Fail @@ -885,7 +910,6 @@ spec@arb_framebuffer_object@arb_framebuffer_object-depth-stencil-blit stencil gl spec@arb_framebuffer_object@arb_framebuffer_object-depth-stencil-blit stencil gl_stencil_index8,Fail spec@arb_framebuffer_object@fbo-attachments-blit-scaled-linear,Fail spec@arb_framebuffer_object@fbo-blit-stretch,Fail -spec@arb_framebuffer_object@fbo-generatemipmap-3d,Fail spec@arb_framebuffer_object@fbo-mipmap-copypix,Fail spec@arb_framebuffer_object@framebuffer-blit-levels draw stencil,Fail spec@arb_framebuffer_object@framebuffer-blit-levels read stencil,Fail @@ -917,13 +941,8 @@ spec@arb_point_sprite@arb_point_sprite-mipmap,Fail spec@arb_provoking_vertex@arb-provoking-vertex-render,Fail spec@arb_sampler_objects@sampler-objects,Fail spec@arb_shader_texture_lod@execution@glsl-fs-texturelod-01,Fail -spec@arb_texture_multisample@arb_texture_multisample-teximage-3d-multisample,Fail spec@arb_texture_rectangle@1-1-linear-texture,Fail spec@arb_texture_rectangle@texrect-many,Crash -spec@arb_texture_storage@texture-storage@3D mipmapped ,Fail -spec@arb_texture_storage@texture-storage@3D mipmapped (EXT_dsa),Fail -spec@arb_texture_storage@texture-storage@3D non-mipmapped ,Fail -spec@arb_texture_storage@texture-storage@3D non-mipmapped (EXT_dsa),Fail spec@arb_vertex_program@minmax,Fail spec@egl 1.4@eglterminate then unbind context,Fail spec@egl 1.4@largest possible eglcreatepbuffersurface and then glclear,Fail @@ -933,26 +952,13 @@ spec@egl_khr_gl_image@egl_khr_gl_renderbuffer_image-clear-shared-image gl_rgba,F spec@egl_khr_surfaceless_context@viewport,Fail spec@egl_mesa_configless_context@basic,Fail spec@ext_direct_state_access@multi-texture,Crash -spec@ext_direct_state_access@multi-texture@MultiTexImage3DEXT,Fail spec@ext_direct_state_access@multi-texture@MultiTexSubImage1DEXT,Fail -spec@ext_direct_state_access@textures@CopyTextureSubImage3DEXT + display list GL_COMPILE,Fail -spec@ext_direct_state_access@textures@CopyTextureSubImage3DEXT + display list GL_COMPILE_AND_EXECUTE,Fail -spec@ext_direct_state_access@textures@CopyTextureSubImage3DEXT,Fail spec@ext_direct_state_access@textures@GL_PROXY_TEXTURE_1D + glTex* + display list GL_COMPILE,Fail spec@ext_direct_state_access@textures@GL_PROXY_TEXTURE_1D + glTex* + display list GL_COMPILE_AND_EXECUTE,Fail spec@ext_direct_state_access@textures@GL_PROXY_TEXTURE_1D + glTex*,Fail -spec@ext_direct_state_access@textures@GL_PROXY_TEXTURE_3D + glTex* + display list GL_COMPILE,Fail -spec@ext_direct_state_access@textures@GL_PROXY_TEXTURE_3D + glTex* + display list GL_COMPILE_AND_EXECUTE,Fail -spec@ext_direct_state_access@textures@GL_PROXY_TEXTURE_3D + glTex*,Fail -spec@ext_direct_state_access@textures@TextureImage3DEXT + display list GL_COMPILE,Fail -spec@ext_direct_state_access@textures@TextureImage3DEXT + display list GL_COMPILE_AND_EXECUTE,Fail -spec@ext_direct_state_access@textures@TextureImage3DEXT,Fail spec@ext_direct_state_access@textures@TextureSubImage2DEXT + display list GL_COMPILE,Fail spec@ext_direct_state_access@textures@TextureSubImage2DEXT + display list GL_COMPILE_AND_EXECUTE,Fail spec@ext_direct_state_access@textures@TextureSubImage2DEXT,Fail -spec@ext_direct_state_access@textures@TextureSubImage3DEXT + display list GL_COMPILE,Fail -spec@ext_direct_state_access@textures@TextureSubImage3DEXT + display list GL_COMPILE_AND_EXECUTE,Fail -spec@ext_direct_state_access@textures@TextureSubImage3DEXT,Fail spec@ext_framebuffer_blit@fbo-blit-check-limits,Fail # Remaining crashes are CMA allocation failures. @@ -996,7 +1002,6 @@ spec@ext_framebuffer_multisample@unaligned-blit 4 depth upsample,Crash spec@ext_framebuffer_multisample@upsample 2 stencil,Fail spec@ext_framebuffer_multisample@upsample 4 stencil,Fail -spec@ext_framebuffer_object@fbo-3d,Fail spec@ext_framebuffer_object@fbo-blending-format-quirks,Fail spec@ext_framebuffer_object@fbo-depth-sample-compare,Fail spec@ext_framebuffer_object@fbo-stencil-gl_stencil_index1-blit,Fail @@ -1117,7 +1122,6 @@ spec@glsl-1.10@execution@glsl-fs-convolution-2,Fail spec@glsl-1.10@execution@samplers@glsl-fs-sampler-numbering-2,Fail spec@glsl-1.10@execution@samplers@glsl-fs-sampler-numbering-3,Fail spec@glsl-1.10@execution@samplers@in-parameter-array,Fail -spec@glsl-1.10@execution@texture3d,Fail spec@glsl-1.20@built-in constants,Fail spec@glsl-1.20@built-in constants@gl_MaxVertexAttribs,Fail spec@glsl-1.20@execution@fs-nan-builtin-max,Fail @@ -1126,13 +1130,11 @@ spec@glsl-1.20@execution@tex-miplevel-selection gl2:texture() 1d,Fail spec@glsl-1.20@execution@tex-miplevel-selection gl2:texture() 1dshadow,Fail spec@glsl-1.20@execution@tex-miplevel-selection gl2:texture() 2d,Fail spec@glsl-1.20@execution@tex-miplevel-selection gl2:texture() 2dshadow,Fail -spec@glsl-1.20@execution@tex-miplevel-selection gl2:texture() 3d,Fail spec@glsl-1.20@execution@tex-miplevel-selection gl2:texture() cube,Crash spec@glsl-1.20@execution@tex-miplevel-selection gl2:texture(bias) 1d,Fail spec@glsl-1.20@execution@tex-miplevel-selection gl2:texture(bias) 1dshadow,Fail spec@glsl-1.20@execution@tex-miplevel-selection gl2:texture(bias) 2d,Fail spec@glsl-1.20@execution@tex-miplevel-selection gl2:texture(bias) 2dshadow,Fail -spec@glsl-1.20@execution@tex-miplevel-selection gl2:texture(bias) 3d,Fail spec@glsl-1.20@execution@tex-miplevel-selection gl2:texture(bias) cube,Crash spec@glsl-1.20@execution@tex-miplevel-selection gl2:textureproj 1d,Fail spec@glsl-1.20@execution@tex-miplevel-selection gl2:textureproj 1d_projvec4,Fail @@ -1140,14 +1142,13 @@ spec@glsl-1.20@execution@tex-miplevel-selection gl2:textureproj 1dshadow,Fail spec@glsl-1.20@execution@tex-miplevel-selection gl2:textureproj 2d,Fail spec@glsl-1.20@execution@tex-miplevel-selection gl2:textureproj 2d_projvec4,Fail spec@glsl-1.20@execution@tex-miplevel-selection gl2:textureproj 2dshadow,Fail -spec@glsl-1.20@execution@tex-miplevel-selection gl2:textureproj 3d,Fail spec@glsl-1.20@execution@tex-miplevel-selection gl2:textureproj(bias) 1d,Fail spec@glsl-1.20@execution@tex-miplevel-selection gl2:textureproj(bias) 1d_projvec4,Fail spec@glsl-1.20@execution@tex-miplevel-selection gl2:textureproj(bias) 1dshadow,Fail spec@glsl-1.20@execution@tex-miplevel-selection gl2:textureproj(bias) 2d,Fail spec@glsl-1.20@execution@tex-miplevel-selection gl2:textureproj(bias) 2d_projvec4,Fail spec@glsl-1.20@execution@tex-miplevel-selection gl2:textureproj(bias) 2dshadow,Fail -spec@glsl-1.20@execution@tex-miplevel-selection gl2:textureproj(bias) 3d,Fail + spec@glsl-1.20@execution@vs-nan-builtin-max,Fail spec@glsl-1.20@execution@vs-nan-builtin-min,Fail spec@intel_performance_query@intel_performance_query-issue_2235,Fail