glsl: move variables in to ir_variable::data, part II

This patch moves following bitfields and variables to the data
structure:

explicit_location, explicit_index, explicit_binding, has_initializer,
is_unmatched_generic_inout, location_frac, from_named_ifc_block_nonarray,
from_named_ifc_block_array, depth_layout, location, index, binding,
max_array_access, atomic

Signed-off-by: Tapani Pälli <tapani.palli@intel.com>
Reviewed-by: Paul Berry <stereotype441@gmail.com>
This commit is contained in:
Tapani Pälli
2013-12-12 15:08:59 +02:00
parent 33ee2c67c0
commit 447bb9029f
31 changed files with 432 additions and 422 deletions
+11 -11
View File
@@ -43,7 +43,7 @@ ir_variable::clone(void *mem_ctx, struct hash_table *ht) const
ir_variable *var = new(mem_ctx) ir_variable(this->type, this->name,
(ir_variable_mode) this->data.mode);
var->max_array_access = this->max_array_access;
var->data.max_array_access = this->data.max_array_access;
if (this->is_interface_instance()) {
var->max_ifc_array_access =
rzalloc_array(var, unsigned, this->interface_type->length);
@@ -55,19 +55,19 @@ ir_variable::clone(void *mem_ctx, struct hash_table *ht) const
var->data.sample = this->data.sample;
var->data.invariant = this->data.invariant;
var->data.interpolation = this->data.interpolation;
var->location = this->location;
var->index = this->index;
var->binding = this->binding;
var->atomic.buffer_index = this->atomic.buffer_index;
var->atomic.offset = this->atomic.offset;
var->data.location = this->data.location;
var->data.index = this->data.index;
var->data.binding = this->data.binding;
var->data.atomic.buffer_index = this->data.atomic.buffer_index;
var->data.atomic.offset = this->data.atomic.offset;
var->warn_extension = this->warn_extension;
var->data.origin_upper_left = this->data.origin_upper_left;
var->data.pixel_center_integer = this->data.pixel_center_integer;
var->explicit_location = this->explicit_location;
var->explicit_index = this->explicit_index;
var->explicit_binding = this->explicit_binding;
var->has_initializer = this->has_initializer;
var->depth_layout = this->depth_layout;
var->data.explicit_location = this->data.explicit_location;
var->data.explicit_index = this->data.explicit_index;
var->data.explicit_binding = this->data.explicit_binding;
var->data.has_initializer = this->data.has_initializer;
var->data.depth_layout = this->data.depth_layout;
var->data.assigned = this->data.assigned;
var->data.how_declared = this->data.how_declared;
var->data.used = this->data.used;