glsl: move variables in to ir_variable::data, part II

This patch moves following bitfields and variables to the data
structure:

explicit_location, explicit_index, explicit_binding, has_initializer,
is_unmatched_generic_inout, location_frac, from_named_ifc_block_nonarray,
from_named_ifc_block_array, depth_layout, location, index, binding,
max_array_access, atomic

Signed-off-by: Tapani Pälli <tapani.palli@intel.com>
Reviewed-by: Paul Berry <stereotype441@gmail.com>
This commit is contained in:
Tapani Pälli
2013-12-12 15:08:59 +02:00
parent 33ee2c67c0
commit 447bb9029f
31 changed files with 432 additions and 422 deletions

View File

@@ -41,8 +41,8 @@ update_max_array_access(ir_rvalue *ir, unsigned idx, YYLTYPE *loc,
{
if (ir_dereference_variable *deref_var = ir->as_dereference_variable()) {
ir_variable *var = deref_var->var;
if (idx > var->max_array_access) {
var->max_array_access = idx;
if (idx > var->data.max_array_access) {
var->data.max_array_access = idx;
/* Check whether this access will, as a side effect, implicitly cause
* the size of a built-in array to be too large.
@@ -184,7 +184,7 @@ _mesa_ast_array_index_to_hir(void *mem_ctx,
*/
ir_variable *v = array->whole_variable_referenced();
if (v != NULL)
v->max_array_access = array->type->array_size() - 1;
v->data.max_array_access = array->type->array_size() - 1;
}
/* From page 23 (29 of the PDF) of the GLSL 1.30 spec: