diff --git a/docs/relnotes/19.0.0.html b/docs/relnotes/19.0.0.html
index 1b4edd7ce76..5c697aca7f6 100644
--- a/docs/relnotes/19.0.0.html
+++ b/docs/relnotes/19.0.0.html
@@ -60,13 +60,2413 @@ TBD.
Bug fixes
-- TBD
+
+- Bug 32211 - [GLSL] lower_jumps with continue-statements in for-loops prevents loop unrolling
+
+- Bug 102349 - nv4x crashing with plasmashell - gdb log included
+
+- Bug 102597 - [Regression] mpv, high rendering times (two to three times higher)
+
+- Bug 104297 - [i965] Downward causes GPU hangs and misrendering on Haswell
+
+- Bug 104602 - [apitrace] Graphical artifacts in Civilization VI on RX Vega
+
+- Bug 105301 - The big SKQP bug
+
+- Bug 106577 - broken rendering with nine and nouveau (GM107)
+
+- Bug 106595 - [RADV] Rendering distortions only when MSAA is enabled
+
+- Bug 107052 - [Regression][bisected]. Crookz - The Big Heist Demo can't be launched despite the "true" flag in "drirc"
+
+- Bug 107510 - [GEN8+] up to 10% perf drop on several 3D benchmarks
+
+- Bug 107626 - [SNB] The graphical corruption and GPU hang occur sometimes on the piglit test "arb_texture_multisample-large-float-texture" with parameter --fp16
+
+- Bug 107728 - Wrong background in Sascha Willem's Multisampling Demo
+
+- Bug 107842 - "invariant" qualifier on outputs of GLSL ES fragment shader causes compilation error.
+
+- Bug 107856 - i965 incorrectly calculates the number of layers for texture views (assert)
+
+- Bug 108114 - [vulkancts] new VK_KHR_16bit_storage tests fail.
+
+- Bug 108116 - [vulkancts] stencil partial clear tests fail.
+
+- Bug 108245 - RADV/Vega: Low mip levels of large BCn textures get corrupted by vkCmdCopyBufferToImage
+
+- Bug 108311 - Query buffer object support is broken on r600.
+
+- Bug 108457 - [OpenGL CTS] KHR-GL46.tessellation_shader.single.xfb_captures_data_from_correct_stage fails
+
+- Bug 108560 - Mesa 32 is built without sse
+
+- Bug 108624 - [regression][bisected] "nir: Copy propagation between blocks" regression
+
+- Bug 108630 - [G965] piglit.spec.!opengl 1_2.tex3d-maxsize spins forever
+
+- Bug 108635 - Mesa master commit 68dc591af16ebb36814e4c187e4998948103c99c causes XWayland to segfault
+
+- Bug 108636 - test_optpass has use after free bug, failing with memory testing tools like address sanitizer
+
+- Bug 108713 - Gallium: use after free with transform feedback
+
+- Bug 108734 - Regression: [bisected] dEQP-GLES31.functional.tessellation.invariance.* start failing on r600
+
+- Bug 108805 - i965 regressions from EXT_texture_sRGB_R8
+
+- Bug 108829 - [meson] libglapi exports internal API
+
+- Bug 108868 - [BYT IVB] Tesselation test regressions
+
+- Bug 108877 - OpenGL CTS gl43 test cases were interrupted due to segment fault
+
+- Bug 108894 - [anv] vkCmdCopyBuffer() and vkCmdCopyQueryPoolResults() write-after-write hazard
+
+- Bug 108909 - Vkd3d test failure test_resolve_non_issued_query_data()
+
+- Bug 108910 - Vkd3d test failure test_multisample_array_texture()
+
+- Bug 108911 - Vkd3d test failure test_clear_render_target_view()
+
+- Bug 108914 - blocky shadow artifacts in The Forest with DXVK, RADV_DEBUG=nohiz fixes this
+
+- Bug 108925 - vkCmdCopyQueryPoolResults(VK_QUERY_RESULT_WAIT_BIT) for timestamps with large query count hangs
+
+- Bug 108936 - [ILK,G45,G965] Regressions from texture-format enums rework
+
+- Bug 108943 - Build fails on ppc64le with meson
+
+- Bug 108961 - make check test_replace_src_bitsize failure
+
+- Bug 108974 - make check DispatchSanity_test regression
+
+- Bug 108999 - Calculating the scissors fields when the y is flipped (0 on top) can generate negative numbers that will cause assertion failure later on.
+
+- Bug 109023 - error: inlining failed in call to always_inline ‘__m512 _mm512_and_ps(__m512, __m512)’: target specific option mismatch
+
+- Bug 109072 - GPU hang in blender 2.80
+
+- Bug 109075 - radv: New D3D boolean optimizations cause GPU hang in Witcher 3
+
+- Bug 109081 - [bisected] [HSW] Regression in clipping.user_defined.clip_* vulkancts tests
+
+- Bug 109086 - Crash software mesa with gl_select render mode
+
+- Bug 109107 - gallium/st/va: change va max_profiles when using Radeon VCN Hardware
+
+- Bug 109129 - format_types.h:1220: undefined reference to `_mm256_cvtps_ph'
+
+- Bug 109151 - [KBL-G][vulkan] dEQP-VK.texture.explicit_lod.2d.sizes.31x55_nearest_linear_mipmap_nearest_repeat failed verification.
+
+- Bug 109190 - virgl: buffer flushing error with some dEQP tests [bisected]
+
+- Bug 109202 - nv50_ir.cpp:749:19: error: cannot use typeid with -fno-rtti
+
+- Bug 109204 - [regression, bisected] retroarch's crt-royale shader crash radv
+
+- Bug 109229 - glLinkProgram locks up for ~30 seconds
+
+- Bug 109231 - [nir] src/compiler/nir/nir_loop_analyze.c uninitialized variable
+
+- Bug 109242 - [RADV] The Witcher 3 system freeze
+
+- Bug 109304 - GfxBench AztecRuins Vulkan version Segfault
+
+- Bug 109325 - mesa: Need ability to retrieve command line of Meson configuration
+
+- Bug 109328 - [BSW BXT GLK] dEQP-VK.subgroups.arithmetic.subgroup regressions
+
+- Bug 109353 - [regression][bisected] "nir: Switch to using 1-bit Booleans for almost everything" regression with shared bools
+
+- Bug 109401 - [DXVK] Project Cars rendering problems
+
+- Bug 109404 - [ANV] The Witcher 3 shadows flickering
+
+- Bug 109442 - "make check" test anv_block_pool_no_free fails intermittently
+
+- Bug 109443 - Build failure with MSVC when using Scons >= 3.0.2
+
+- Bug 109449 - [snb] quakespasm triggers a segmentation fault.
+
+- Bug 109451 - [IVB,SNB] LINE_STRIPs following a TRIANGLE_FAN fail to use primitive restart
+
+- Bug 109543 - After upgrade mesa to 19.0.0~rc1 all vulkan based application stop working ["vulkan-cube" received SIGSEGV in radv_pipeline_init_blend_state at ../src/amd/vulkan/radv_pipeline.c:699]
+
+- Bug 109561 - [regression, bisected] code re-factor causing games to stutter or lock-up system
+
+- Bug 109573 - dEQP-VK.spirv_assembly.instruction.graphics.module.same_module
+
+- Bug 109575 - Mesa-19.0.0-rc1 : Computer Crashes trying to run anything Vulkan
+
+- Bug 109581 - [BISECTED] Nothing is Rendered on Sascha Willem's "subpasses" demo
+
+- Bug 109594 - totem assert failure: totem: src/intel/genxml/gen9_pack.h:72: __gen_uint: La declaración `v <= max' no se cumple.
+
+- Bug 109597 - wreckfest issues with transparent objects & skybox
+
+- Bug 109601 - [Regression] RuneLite GPU rendering broken on 18.3.x
+
+- Bug 109603 - nir_instr_as_deref: Assertion `parent && parent->type == nir_instr_type_deref' failed.
+
+- Bug 109698 - dri.pc contents invalid when built with meson
+
+- Bug 109717 - [regression] Cull distance tests asserting
+
+- Bug 109735 - [Regression] broken font with mesa_vulkan_overlay
+
+- Bug 109759 - [BISECTED][REGRESSION][IVB, HSW] Font rendering problem in OpenGL
+
Changes
-- TBD
+
+Adam Jackson (4):
+
+ - glx: Demand success from CreateContext requests (v2)
+ - specs: Remove GLES profile interaction text from GLX_MESA_query_renderer
+ - specs: Remove GLX_RENDERER_ID_MESA from GLX_MESA_query_renderer
+ - specs: Bump GLX_MESA_query_renderer to version 9
+
+
+Aditya Swarup (1):
+
+ - i965: Lift restriction in external textures for EGLImage support
+
+
+Alejandro Piñeiro (3):
+
+ - nir: remove unused variable
+ - nir/xfb: don't assert when xfb_buffer/stride is present but not xfb_offset
+ - nir/xfb: distinguish array of structs vs array of blocks
+
+
+Alex Deucher (3):
+
+ - pci_ids: add new vega10 pci ids
+ - pci_ids: add new vega20 pci id
+ - pci_ids: add new VegaM pci id
+
+
+Alex Smith (1):
+
+ - radv: Flush before vkCmdWriteTimestamp() if needed
+
+
+Alexander von Gluck IV (1):
+
+ - egl/haiku: Fix reference to disp vs dpy
+
+
+Alok Hota (8):
+
+ - swr/rast: Use gfxptr_t value in JitGatherVertices
+ - swr/rast: Add annotator to interleave isa text
+ - swr/rast: partial support for Tiled Resources
+ - swr/rast: Unaligned and translations in gathers
+ - swr/rast: Scope MEM_CLIENT enum for mem usages
+ - swr/rast: New execution engine per JIT
+ - swr/rast: Store cached files in multiple subdirs
+ - swr/rast: bypass size limit for non-sampled textures
+
+
+Alyssa Rosenzweig (1):
+
+ - util: Fix warning in u_cpu_detect on non-x86
+
+
+Andre Heider (4):
+
+ - st/nine: fix stack corruption due to ABI mismatch
+ - st/nine: plug thread related leaks
+ - st/nine: clean up thead shutdown sequence a bit
+ - d3dadapter9: use snprintf(..., "%s", ...) instead of strncpy
+
+
+Andres Gomez (8):
+
+ - glsl/linker: complete documentation for assign_attribute_or_color_locations
+ - docs: update 18.3 and add 19.x cycles for the release calendar
+ - glsl: correct typo in GLSL compilation error message
+ - editorconfig: Add max_line_length property
+ - glsl/linker: specify proper direction in location aliasing error
+ - docs: complete the calendar and release schedule documentation
+ - bin/get-pick-list.sh: fix the oneline printing
+ - bin/get-pick-list.sh: fix redirection in sh
+
+
+Andrii Simiklit (9):
+
+ - intel/tools: avoid 'unused variable' warnings
+ - compiler: avoid 'unused variable' warnings
+ - i965: avoid 'unused variable' warnings
+ - i965/batch: avoid reverting batch buffer if saved state is an empty
+ - intel/tools: make sure the binary file is properly read
+ - anv/pipeline: remove unnecessary null-pointer check
+ - intel/batch-decoder: fix vertex buffer size calculation for gen<8
+ - intel/batch-decoder: fix a vb end address calculation
+ - i965: re-emit index buffer state on a reset option change.
+
+
+Anuj Phogat (7):
+
+ - i965/icl: Set Error Detection Behavior Control Bit in L3CNTLREG
+ - anv/icl: Set Error Detection Behavior Control Bit in L3CNTLREG
+ - anv/icl: Disable prefetching of sampler state entries
+ - i965/icl: Fix L3 configurations
+ - i965/icl: Set use full ways in L3CNTLREG
+ - intel/icl: Set way_size_per_bank to 4
+ - anv/icl: Set use full ways in L3CNTLREG
+
+
+Axel Davy (12):
+
+ - st/nine: Allow 'triple buffering' with thread_submit
+ - st/nine: Remove thread_submit warning
+ - st/nine: Use helper to release swapchain buffers later
+ - st/nine: Switch to presentation buffer if resize is detected
+ - st/nine: Fix volumetexture dtor on ctor failure
+ - st/nine: Bind src not dst in nine_context_box_upload
+ - st/nine: Add src reference to nine_context_range_upload
+ - st/nine: Increase the limit of cached ff shaders
+ - st/nine: Immediately upload user provided textures
+ - st/nine: Enable debug info if NDEBUG is not set
+ - st/nine: Ignore window size if error
+ - st/nine: Ignore multisample quality level if no ms
+
+
+Bart Oldeman (1):
+
+ - gallium-xlib: query MIT-SHM before using it.
+
+
+Bas Nieuwenhuizen (41):
+
+ - radv: Use structured intrinsics instead of indexing workaround for GFX9.
+ - vulkan: Allow storage images in the WSI.
+ - radv: Fix opaque metadata descriptor last layer.
+ - radv: Clamp gfx9 image view extents to the allocated image extents.
+ - radv: Align large buffers to the fragment size.
+ - radv/android: Mark android WSI image as shareable.
+ - radv/android: Use buffer metadata to determine scanout compat.
+ - radv: Check for shareable images in central place.
+ - radv: Remove redundant format check.
+ - radv: Fix multiview depth clears
+ - radv: Work around non-renderable 128bpp compressed 3d textures on GFX9.
+ - radv: Fix wrongly positioned paren.
+ - radv: Do a cache flush if needed before reading predicates.
+ - radv: Implement buffer stores with less than 4 components.
+ - anv/android: Do not reject storage images.
+ - radv: Remove device path.
+ - radv: Remove unused variable.
+ - amd/common: Add some parentheses to silence warning.
+ - radv: Fix rasterization precision bits.
+ - spirv: Fix matrix parameters in function calls.
+ - freedreno: Move register constant files to src/freedreno.
+ - radv: Only use 32 KiB per threadgroup on Stoney.
+ - radv: Set partial_vs_wave for pipelines with just GS, not tess.
+ - nir: Account for atomics in copy propagation.
+ - radv: Remove unused variable.
+ - radv/winsys: Set winsys bo priority on creation.
+ - radv/winsys: Add priority handling during submit.
+ - radv: Enable VK_EXT_memory_priority.
+ - radv: Fix the shader info pass for not having the variable.
+ - amd/common: Fix stores to derefs with unknown variable.
+ - amd/common: Add gep helper for pointer increment.
+ - amd/common: Handle nir_deref_type_ptr_as_array for shared memory.
+ - amd/common: handle nir_deref_cast for shared memory from integers.
+ - radv: Only look at pImmutableSamples if the descriptor has a sampler.
+ - amd/common: Use correct writemask for shared memory stores.
+ - radv: Sync ETC2 whitelisted devices.
+ - radv: Fix float16 interpolation set up.
+ - radv: Allow interpolation on non-float types.
+ - radv: Handle clip+cull distances more generally as compact arrays.
+ - radv: Fix rebase issue in 19.0 for float16 fix.
+ - radv: Interpolate less aggressively.
+
+
+Boyan Ding (3):
+
+ - gk110/ir: Add rcp f64 implementation
+ - gk110/ir: Add rsq f64 implementation
+ - gk110/ir: Use the new rcp/rsq in library
+
+
+Brian Paul (3):
+
+ - svga: add new gallium formats to the format conversion table
+ - mesa: fix display list corner case assertion
+ - svga: remove SVGA_RELOC_READ flag in SVGA3D_BindGBSurface()
+
+
+Bruce Cherniak (1):
+
+ - gallium/swr: Fix multi-context sync fence deadlock.
+
+
+Caio Marcelo de Oliveira Filho (10):
+
+ - nir: properly clear the entry sources in copy_prop_vars
+ - nir: properly find the entry to keep in copy_prop_vars
+ - nir: add a way to print the deref chain
+ - nir: remove dead code from copy_prop_vars
+ - nir: fix warning in nir_lower_io.c
+ - util: Helper to create sets and hashes with pointer keys
+ - src/compiler: use new hash table and set creation helpers
+ - src/intel: use new hash table and set creation helpers
+ - nir: check NIR_SKIP to skip passes by name
+ - gallium: Add PIPE_CAP_GLSL_TESS_LEVELS_AS_INPUTS
+
+
+Carlos Garnacho (1):
+
+ - wayland/egl: Ensure EGL surface is resized on DRI update_buffers()
+
+
+Carsten Haitzler (Rasterman) (2):
+
+ - vc4: Use named parameters for the NEON inline asm.
+ - vc4: Declare the cpu pointers as being modified in NEON asm.
+
+
+Chad Versace (1):
+
+ - i965: Fix -Wswitch on INTEL_COPY_STREAMING_LOAD
+
+
+Chia-I Wu (2):
+
+ - meson: fix EGL/X11 build without GLX
+ - freedreno/drm: sync uapi again
+
+
+Christian Gmeiner (6):
+
+ - nir: add lowering for ffloor
+ - etnaviv: drop redundant ctx function parameter
+ - meson: add etnaviv to the tools option
+ - etnaviv: extend etna_resource with an addressing mode
+ - etnaviv: update headers from rnndb
+ - etnaviv: add linear sampling support
+
+
+Connor Abbott (4):
+
+ - Revert "radv: disable VK_SUBGROUP_FEATURE_VOTE_BIT"
+ - nir/algebraic: Rewrite bit-size inference
+ - nir/algebraic: Add unit tests for bitsize validation
+ - nir: Fixup algebraic test for variable-sized conversions
+
+
+Daniel Stone (1):
+
+ - gbm: Clarify acceptable formats for gbm_bo
+
+
+Danylo Piliaiev (9):
+
+ - i965: Fix calculation of layers array length for isl_view
+ - nir: add if opt opt_if_loop_last_continue()
+ - glsl/linker: Fix unmatched TCS outputs being reduced to local variable
+ - glsl: Make invariant outputs in ES fragment shader not to cause error
+ - glsl: Fix copying function's out to temp if dereferenced by array
+ - anv: Implement VK_KHR_draw_indirect_count for gen 7+
+ - anv: Implement VK_EXT_conditional_rendering for gen 7.5+
+ - anv: Fix VK_EXT_transform_feedback working with varyings packed in PSIZ
+ - anv: Fix destroying descriptor sets when pool gets reset
+
+
+Dave Airlie (19):
+
+ - radv: apply xfb buffer offset at buffer binding time not later. (v2)
+ - radv: fix begin/end transform feedback with 0 counter buffers.
+ - virgl: fix vtest regression since fencing changes.
+ - spirv/vtn: handle variable pointers without offset lowering
+ - nir: move getting deref from var after we check deref type.
+ - nir: handle shared pointers in lowering indirect derefs.
+ - ac: avoid casting pointers on bcsel and stores
+ - radv: handle loading from shared pointers
+ - ac: handle cast derefs
+ - r600: make suballocator 256-bytes align
+ - virgl: fix undefined shift to use unsigned.
+ - virgl: fix const warning on debug flags.
+ - radv: use 3d shader for gfx9 copies if dst is 3d
+ - radv/xfb: fix counter buffer bounds checks.
+ - virgl/vtest: fix front buffer flush with protocol version 0.
+ - virgl: use primconvert provoking vertex properly
+ - dri_interface: add put shm image2 (v2)
+ - glx: add support for putimageshm2 path (v2)
+ - gallium: use put image shm2 path (v2)
+
+
+David Shao (1):
+
+ - meson: ensure that xmlpool_options.h is generated for gallium targets that need it
+
+
+Dieter Nützel (1):
+
+ - docs/features: Delete double nv50 entry and wrong enumeration
+
+
+Dylan Baker (48):
+
+ - meson: link gallium nine with pthreads
+ - meson: Don't set -Wall
+ - meson: fix libatomic tests
+ - meson: Add tests to suites
+ - util: promote u_memory to src/util
+ - meson: Add nir_algebraic_parser_test to suites
+ - meson: Fix ppc64 little endian detection
+ - meson: remove duplicate definition
+ - meson: Add support for gnu hurd
+ - meson: Add toggle for glx-direct
+ - docs/meson: Recommend not using CFLAGS and friends
+ - travis: meson: use native files to override llvm-config
+ - travis: Don't try to read libdrm out of configure.ac
+ - travis: meson: enable unit tests
+ - docs: add note about using backticks for rbs in gitlab
+ - docs/install: Add meson to the main install page
+ - docs/meson: Update LLVM section with information about native files
+ - docs/install: Update python dependency section
+ - docs/autoconf: Mark autoconf as being replaced
+ - meson: Override C++ standard to gnu++11 when building with altivec on ppc64
+ - meson: Error out if building nouveau and using LLVM without rtti
+ - autotools: Remove tegra vdpau driver
+ - meson: Add a script to extract the cmd line used for meson
+ - meson: allow building dri driver without window system if osmesa is classic
+ - bin/meson-cmd-extract: Also handle cross and native files
+ - meson: fix swr KNL build
+ - meson: Fix compiler checks for SWR with ICC
+ - meson: Add warnings and errors when using ICC
+ - automake: Fix path to generated source
+ - automake: Add float64.glsl to dist tarball
+ - automake: Add include dir for nir src directory
+ - configure: Bump SWR LLVM requirement to 7
+ - automake: Add --enable-autotools to distcheck flags
+ - android,autotools,i965: Fix location of float64_glsl.h
+ - VERSION: bump to 19.0.0-rc1
+ - Version: Bump for rc2
+ - cherry-ignore: Add some patches
+ - Revert "intel/compiler: More peephole_select for pre-Gen6"
+ - Revert "nir/opt_peephole_select: Don't peephole_select expensive math instructions"
+ - Revert "intel/compiler: More peephole select"
+ - Bump version for 19.0-rc3
+ - version: bump for 19.0-rc4
+ - get-pick-list: Add --pretty=medium to the arguments for Cc patches
+ - meson: Add dependency on genxml to anvil
+ - Version: update to 19.0-rc5
+ - Bump version for rc6
+ - VERSION: bump version for rc7
+ - cherry-ignore: Update the cherry-ignore file
+
+
+Eduardo Lima Mitev (2):
+
+ - freedreno/ir3: Make imageStore use num components from image format
+ - freedreno/ir3: Handle GL_NONE in get_num_components_for_glformat()
+
+
+Eleni Maria Stea (1):
+
+ - i965: fixed clamping in set_scissor_bits when the y is flipped
+
+
+Elie Tournier (17):
+
+ - glsl: Add "built-in" function to do abs(fp64)
+ - glsl: Add "built-in" functions to do neg(fp64)
+ - glsl: Add "built-in" function to do sign(fp64)
+ - glsl: Add "built-in" functions to do eq/ne(fp64, fp64)
+ - glsl: Add utility function to extract 64-bit sign
+ - glsl: Add "built-in" functions to do lt(fp64, fp64)
+ - glsl: Add "built-in" functions to do add(fp64, fp64)
+ - glsl: Add "built-in" functions to do mul(fp64, fp64)
+ - glsl: Add "built-in" functions to do fp64_to_uint(fp64)
+ - glsl: Add "built-in" functions to do uint_to_fp64(uint)
+ - glsl: Add "built-in" functions to do fp64_to_int(fp64)
+ - glsl: Add "built-in" functions to do int_to_fp64(int)
+ - glsl: Add "built-in" functions to do fp64_to_fp32(fp64)
+ - glsl: Add "built-in" functions to do fp32_to_fp64(fp32)
+ - glsl: Add "built-in" functions to do sqrt(fp64)
+ - glsl: Add "built-in" functions to do trunc(fp64)
+ - glsl: Add "built-in" functions to do round(fp64)
+
+
+Emil Velikov (81):
+
+ - mesa: bump version to 19.1.0-devel
+ - docs: add 19.0.0-devel release notes template
+ - docs: mention EXT_shader_implicit_conversions
+ - egl: add EGL_EXT_device_base entrypoints
+ - egl/glvnd: correctly report errors when vendor cannot be found
+ - docs/releasing.html: polish cherry-picking/testing text
+ - docs/submittingpatches.html: correctly handle the <p> tag
+ - docs: document the staging branch and add reference to it
+ - bin/get-pick-list.sh: simplify git oneline printing
+ - bin/get-pick-list.sh: prefix output with "[stable] "
+ - bin/get-pick-list.sh: handle "typod" usecase.
+ - bin/get-pick-list.sh: handle the fixes tag
+ - bin/get-pick-list.sh: tweak the commit sha matching pattern
+ - bin/get-pick-list.sh: flesh out is_sha_nomination
+ - bin/get-pick-list.sh: handle fixes tag with missing colon
+ - bin/get-pick-list.sh: handle unofficial "broken by" tag
+ - bin/get-pick-list.sh: use test instead of [ ]
+ - bin/get-pick-list.sh: handle reverts prior to the branchpoint
+ - travis: drop unneeded x11proto-xf86vidmode-dev
+ - glx: make xf86vidmode mandatory for direct rendering
+ - travis: adding missing x11-xcb for meson+vulkan
+ - egl/wayland: bail out when drmGetMagic fails
+ - egl/wayland: plug memory leak in drm_handle_device()
+ - docs: update 18.3.0 release notes
+ - docs: add sha256 checksums for 18.3.0
+ - docs: update calendar, add news item and link release notes for 18.3.0
+ - freedreno: drop duplicate MKDIR_GEN declaration
+ - freedreno: add the missing _la in libfreedreno_ir3_la
+ - amd/addrlib: drop si_ci_vi_merged_enum.h from the list
+ - docs: add release notes for 18.3.1
+ - docs: add sha256 checksums for 18.3.1
+ - docs: update calendar, add news item and link release notes for 18.3.1
+ - glx: mandate xf86vidmode only for "drm" dri platforms
+ - bin/get-pick-list.sh: rework handing of sha nominations
+ - bin/get-pick-list.sh: warn when commit lists invalid sha
+ - meson: don't require glx/egl/gbm with gallium drivers
+ - pipe-loader: meson: reference correct library
+ - TODO: glx: meson: build dri based glx tests, only with -Dglx=dri
+ - glx: meson: drop includes from a link-only library
+ - glx: meson: wire up the dispatch-index-check test
+ - glx/test: meson: assorted include fixes
+ - configure: add CXX11_CXXFLAGS to LLVM_CXXFLAGS
+ - travis: flip to distro xenial, drop sudo false
+ - travis: meson: print the configured state
+ - travis: printout llvm-config --version
+ - travis: meson: use FOO_DRIVERS directly
+ - travis: meson: add unwind handling
+ - travis: meson: explicitly control the DRI loaders
+ - travis: meson: add explicit handling to gallium ST
+ - travis: meson: port gallium build combinations over
+ - docs: add release notes for 18.3.2
+ - docs: add sha256 checksums for 18.3.2
+ - docs: update calendar, add news item and link release notes for 18.3.2
+ - freedreno: automake: ship ir3_nir_trig.py in the tarball
+ - mesa: correctly use os.path.join in our python scripts
+ - Revert "mesa/main: remove ARB suffix from glGetnTexImage"
+ - mapi: sort static entrypoints numerically
+ - mapi: add all _glapi_table entrypoints to static_data.py
+ - genCommon.py: Fix typo in _LIBRARY_FEATURE_NAMES.
+ - mapi: move genCommon.py to src/mapi/new
+ - mapi/new: import mapi scripts from glvnd
+ - mapi/new: sort by slot number
+ - mapi/new: use the static_data offsets in the new generator
+ - mapi/new: reinstate _NO_HIDDEN suffixes in the new generator
+ - mapi/new: split out public_entries handling
+ - mapi/new: don't print info we don't need for ES1/ES2
+ - mapi/new: fixup the GLDEBUGPROCKHR typedef to the non KHR one
+ - mapi/new: remove duplicate GLvoid/void substitution
+ - autotools: wire the new generator for es1 and es2
+ - meson: wire the new generator for es1 and es2
+ - scons: wire the new generator for es1 and es2
+ - Revert "mapi/new: sort by slot number"
+ - mapi/es*api: remove GL_OES_EGL_image entrypoints
+ - mapi/es*api: remove GL_EXT_multi_draw_arrays entrypoints
+ - mapi/es2api: remove no longer present entrypoints
+ - mapi: remove old, unused ES* generator code
+ - mapi: remove machinery handling CSV files
+ - mapi: print function declarations for shared glapi
+ - vc4: Declare the last cpu pointer as being modified in NEON asm.
+ - anv: wire up the state_pool_padding test
+ - meson: egl: correctly manage loader/xmlconfig
+
+
+Eric Anholt (171):
+
+ - v3d: Fix a copy-and-paste comment in the simulator code.
+ - v3d: Fix a typo in a comment in job handling.
+ - v3d: Drop #if 0-ed out v3d_dump_to_file().
+ - v3d: Respect user-passed strides for BO imports.
+ - v3d: Take advantage of _mesa_hash_table_remove_key() in the simulator.
+ - v3d: Use the TLB R/B swapping instead of recompiles when available.
+ - v3d: Update the TLB config for depth writes on V3D 4.2.
+ - vc4: Drop the winsys_stride relayout in the simluator
+ - v3d: Maintain a mapping of the GEM buffer in the simulator.
+ - v3d: Remove the special path for simulaton of the submit ioctl.
+ - vc4: Take advantage of _mesa_hash_table_remove_key() in the simulator.
+ - vc4: Maintain a separate GEM mapping of BOs in the simulator.
+ - vc4: Use the normal simulator ioctl path for CL submit as well.
+ - gbm: Move gbm_format_canonicalize() to the core.
+ - gbm: Introduce a helper function for printing GBM format names.
+ - egl: Improve the debugging of gbm format matching in DRI configs.
+ - v3d: Fix double-swapping of R/B on V3D 4.1
+ - v3d: Don't try to set PF flags on a LDTMU operation
+ - vc4: Make sure we make ro scanout resources for create_with_modifiers.
+ - vc4: Don't return a vc4 BO handle on a renderonly screen.
+ - glx: Remove an old DEFAULT_DRIVER_DIR default.
+ - glx: Move DRI extensions pointer loading to driOpenDriver().
+ - egl: Move loader_set_logger() up to egl_dri2.c.
+ - loader: Stop using a local definition for an in-tree header
+ - loader: Factor out the common driver opening logic from each loader.
+ - egl: Print the actual message to the console from _eglError().
+ - gallium: Fix uninitialized variable warning in compute test.
+ - gallium: Remove unused variable in u_tests.
+ - v3d: Add renderonly support.
+ - v3d: Add support for RGBA_SRGB along with BGRA_SRGB.
+ - v3d: Add missing OES_half_float_linear support.
+ - v3d: Use combined input/output segments.
+ - v3d: Add the V3D TFU submit interface to the simulator.
+ - v3d: Use the TFU to do generatemipmap.
+ - v3d: Update simulator cache flushing code to match the kernel better.
+ - v3d: Create a state uploader for packing our shaders together.
+ - v3d: Put default vertex attribute values into the state uploader as well.
+ - v3d: Re-use the wrap mode uniform on V3D 3.3.
+ - v3d: Make an array for frag/vert texture state in the context.
+ - v3d: Don't forget to flush writes to UBOs.
+ - v3d: Convert to using nir_src_as_uint() from const_value derefs.
+ - v3d: Fix a comment typo
+ - v3d: Return the right gl_SampleMaskIn[] value.
+ - v3d: Fix handling of texture first_layer offsets for 3D textures.
+ - v3d: Avoid confusing auto-indenting in TEXTURE_SHADER_STATE packing
+ - v3d: Split most of TEXTURE_SHADER_STATE setup out of sampler views.
+ - v3d: Garbage collect unused uniforms code.
+ - v3d: Simplify VIR uniform dumping using a temporary.
+ - v3d: Add VIR dumping of TMU config p0/p1.
+ - v3d: Fix a leak of the transfer helper on screen destroy.
+ - vc4: Fix a leak of the transfer helper on screen destroy.
+ - v3d: Fix a leak of the disassembled instruction string during debug dumps.
+ - tfu
+ - shader-packing
+ - nir: Add some more consts to the nir_format_convert.h helpers.
+ - nir: Pull some of intel's image load/store format conversion to nir_format.h
+ - intel: Simplify the half-float packing in image load/store lowering.
+ - mesa/st: Expose compute shaders when NIR support is advertised.
+ - nir: Print the format of image variables.
+ - Revert "intel: Simplify the half-float packing in image load/store lowering."
+ - nir: Move intel's half-float image store lowering to to nir_format.h.
+ - v3d: Don't forget to wait for our TFU job before rendering from it.
+ - v3d: Set up the right stride for raster TFU.
+ - v3d: Don't forget to bump the number of writes when doing TFU ops.
+ - v3d: Add support for using the TFU to do some blits.
+ - v3d: Add support for texturing from linear.
+ - v3d: Add safety checks for resource_create().
+ - v3d: Make sure that a thrsw doesn't split a multop from its umul24.
+ - v3d: Add missing flagging of SYNCB as a TSY op.
+ - v3d: Add support for draw indirect for GLES3.1.
+ - v3d: Avoid assertion failures when removing end-of-shader instructions.
+ - v3d: Move uinfo->data[] dereference to the top of v3d_write_uniforms().
+ - v3d: Move uniform pretty-printing to its own helper function.
+ - v3d: Use the uniform pretty-printer in v3d_write_uniforms()'s debug code.
+ - v3d: Do uniform pretty-printing in the QPU dump.
+ - v3d: Drop in a bunch of notes about performance improvement opportunities.
+ - vc4: Use the original bit size when scalarizing uniform loads.
+ - v3d: Use the original bit size when scalarizing uniform loads.
+ - vc4: Reuse nir_format_convert.h in our blend lowering.
+ - v3d: Fix the argument type for vir_BRANCH().
+ - nir: Fix clamping of uints for image store lowering.
+ - v3d: Put the dst bo first in the list of BOs for TFU calls.
+ - v3d: Fix check for TFU job completion in the simulator.
+ - v3d: Don't try to create shadow tiled temporaries for 1D textures.
+ - v3d: Remove dead prototypes for load/store utile functions.
+ - v3d: Implement texture_subdata to reduce teximage upload copies.
+ - vc4: Move the utile load/store functions to a header for reuse by v3d.
+ - v3d: Add a fallthrough path for utile load/store of 32 byte lines.
+ - v3d: Load and store aligned utiles all at once.
+ - docs: Add a note that MRs should still include any r-b or a-b tags.
+ - docs: Add an encouraging note about providing reviews and acks.
+ - v3d: Fix simulator mode on i915 render nodes.
+ - v3d: Drop shadow comparison state from shader variant key.
+ - v3d: Hook up perf_debug() output to GL_ARB_debug output as well.
+ - vc4: Hook up perf_debug() output to GL_ARB_debug_output as well.
+ - gallium/ttn: Fix setup of outputs_written.
+ - v3d: Fix uniform pretty printing assertion failure with branches.
+ - v3d: Add a "precompile" debug flag for shader-db.
+ - v3d: Hook up some shader-db output to GL_ARB_debug_output.
+ - v3d: Drop unused count_nir_instrs() helper.
+ - v3d: Drop incorrect dependency for flpop.
+ - v3d: Move "does this instruction have flags" from sched to generic helpers.
+ - v3d: Don't generate temps for comparisons.
+ - v3d: Dead-code eliminate unused flags updates.
+ - v3d: Add a note for a potential performance win on multop/umul24.
+ - v3d: Force sampling from base level for tg4.
+ - v3d: Add support for non-constant texture offsets.
+ - v3d: Add support for requesting the sample offsets.
+ - v3d: Add support for textureSize() on MSAA textures.
+ - v3d: Add support for gl_HelperInvocation.
+ - v3d: Fix segfault when failing to compile a program.
+ - v3d: Don't forget to include RT writes in precompiles.
+ - v3d: Simplify the emission of comparisons for the bcsel optimization.
+ - v3d: Move the "Find the ALU instruction generating our bool" out of bcsel.
+ - v3d: Don't try to fold non-SSA-src comparisons into bcsels.
+ - v3d: Fold comparisons for IF conditions into the flags for the IF.
+ - v3d: Handle dynamically uniform IF statements with uniform control flow.
+ - v3d: Refactor compiler entrypoints.
+ - v3d: Reinstate the new shader-db output after v3d_compile() refactor.
+ - v3d: Fix up VS output setup during precompiles.
+ - v3d: Remove dead switch cases and comments from v3d_nir_lower_io.
+ - v3d: Do UBO loads a vector at a time.
+ - v3d: Stop scalarizing our uniform loads.
+ - nir: Allow nir_format_unpack_int/sint to unpack larger values.
+ - nir: Add nir_lower_tex options to lower sampler return formats.
+ - v3d: Use the core tex lowering.
+ - nir: Add nir_lower_tex support for Broadcom's swizzled TG4 results.
+ - v3d: Enable GL_ARB_texture_gather on V3D 4.x.
+ - nir: Make nir_deref_instr_build/get_const_offset actually use size_align.
+ - glsl: Fix buffer overflow with an atomic buffer binding out of range.
+ - v3d: Add support for flushing dirty TMU data at job end.
+ - v3d: Add support for the early_fragment_tests flag.
+ - v3d: Add support for GL_ARB_framebuffer_no_attachments.
+ - v3d: Fix txf_ms 2D_ARRAY array index.
+ - v3d: Add an isr to the simulator to catch GMP violations.
+ - v3d: Add support for matrix inputs to the FS.
+ - v3d: Drop the GLSL version level.
+ - v3d: Add SSBO/atomic counters support.
+ - v3d: Add support for shader_image_load_store.
+ - v3d: Add support for CS workgroup/invocation id intrinsics.
+ - v3d: Add support for CS shared variable load/store/atomics.
+ - v3d: Add support for CS barrier() intrinsics.
+ - v3d: SHARED but not necessarily SCANOUT buffers on RO must be linear.
+ - v3d: If the modifier is not known on BO import, default to linear for RO.
+ - v3d: Restructure RO allocations using resource_from_handle.
+ - v3d: Don't leak the GPU fd for renderonly usage.
+ - vc4: Don't leak the GPU fd for renderonly usage.
+ - gallium: Enable unit tests as actual meson unit tests.
+ - gallium: Fix comment about possible colorspaces.
+ - gallium: Make sure we return is_unorm/is_snorm for compressed formats.
+ - v3d: Rename gallium-local limits defines from VC5 to V3D.
+ - v3d: Fix overly-large vattr_sizes structs.
+ - v3d: Avoid duplicating limits defines between gallium and v3d core.
+ - v3d: Drop maximum number of texture units down to 16.
+ - v3d: Fix BO stats accounting for imported buffers.
+ - v3d: Flush blit jobs immediately after generating them.
+ - v3d: Fix release-build warning about utile_h.
+ - v3d: Fix stencil sampling from packed depth/stencil.
+ - v3d: Fix stencil sampling from a separate-stencil buffer.
+ - v3d: Use the symbolic names for wrap modes from the XML.
+ - v3d: Move the sampler state to the long-lived state uploader.
+ - v3d: Create separate sampler states for the various blend formats.
+ - pl111: Rename the pl111 driver to "kmsro".
+ - kmsro: Extend to include hx8357d.
+ - vc4: Enable NEON asm on meson cross-builds.
+ - v3d: Fix the autotools build.
+ - mesa: Skip partial InvalidateFramebuffer of packed depth/stencil.
+ - v3d: Fix image_load_store clamping of signed integer stores.
+ - v3d: Use the early_fragment_tests flag for the shader's disable-EZ field.
+ - v3d: Fix the check for "is the last thrsw inside control flow"
+ - st/dri: Set the PIPE_BIND_SHARED flag on create_image_with_modifiers.
+
+
+Eric Engestrom (47):
+
+ - wsi/wayland: use proper VkResult type
+ - wsi/wayland: only finish() a successfully init()ed display
+ - REVIEWERS: add include path for EGL
+ - REVIEWERS: add Emil as EGL reviewer
+ - REVIEWERS: add Vulkan reviewer group
+ - xmlpool: update translation po files
+ - meson: only run vulkan's meson.build when building vulkan
+ - gbm: remove unnecessary meson include
+ - meson: fix wayland-less builds
+ - gbm: add new entrypoint to symbols check
+ - egl: add missing glvnd entrypoint for EGL_ANDROID_blob_cache
+ - egl: fix bad rebase
+ - gbm: add missing comma between strings
+ - glapi: add missing visibility args
+ - anv: correctly use vulkan 1.0 by default
+ - vulkan/utils: s/VERSION/PACKAGE_VERSION/
+ - build: stop defining unused VERSION
+ - wsi/display: fix mem leak when freeing swapchains
+ - vulkan/wsi: fix s/,/;/ typo
+ - meson: skip asm check when asm is disabled
+ - anv: add unreachable() for VK_EXT_fragment_density_map
+ - mesa: drop unused & deprecated lib
+ - loader: deduplicate logger function declaration
+ - docs: add meson cross compilation instructions
+ - docs: format code blocks a bit nicely
+ - docs: fix the meson aarch64 cross-file
+ - docs: advertise distro-provided meson cross-files
+ - anv: drop unneeded KHR suffix
+ - wsi: drop unneeded KHR suffix
+ - radv: remove a few more unnecessary KHR suffixes
+ - egl: add missing includes
+ - egl: remove unused include
+ - travis: avoid using unset llvm-config
+ - egl: fix python lib deprecation warning
+ - docs: explain how to see what meson options exist
+ - travis: fix autotools build after --enable-autotools switch addition
+ - configure: EGL requirements only apply if EGL is built
+ - egl: finalize EGL_MESA_query_driver
+ - egl: update headers from Khronos
+ - egl: add glvnd entrypoints for EGL_MESA_query_driver
+ - travis: bump libdrm to 2.4.97
+ - egl/glvnd: sync egl.xml from Khronos
+ - anv: drop always-successful VkResult
+ - meson/vdpau: add missing soversion
+ - xvmc: fix string comparison
+ - xvmc: fix string comparison
+ - egl: fix libdrm-less builds
+
+
+Erik Faye-Lund (70):
+
+ - glsl: add has_implicit_conversions()-helper
+ - glsl: add has_implicit_uint_to_int_conversion()-helper
+ - glsl: fall back to inexact function-match
+ - mesa/glsl: add support for EXT_shader_implicit_conversions
+ - glsl: do not allow implicit casts of unsized array initializers
+ - mesa: expose NV_conditional_render on GLES
+ - mesa/main: fixup make check after NV_conditional_render for gles
+ - Revert "mesa/main: fixup make check after NV_conditional_render for gles"
+ - Revert "mesa: expose NV_conditional_render on GLES"
+ - mesa/main: correct requirement for EXT_occlusion_query_boolean
+ - mesa/main: correct year for EXT_occlusion_query_boolean
+ - mesa/main: use non-prefixed enums for consistency
+ - mesa/main: simplify pipeline-statistics query validation
+ - mesa/main: fix validation of GL_SAMPLES_PASSED
+ - mesa/main: fix validation of GL_ANY_SAMPLES_PASSED
+ - mesa/main: fix validation of GL_ANY_SAMPLES_PASSED_CONSERVATIVE
+ - mesa/main: fix validation of GL_TIME_ELAPSED
+ - mesa/main: fix validation of transform-feedback queries
+ - mesa/main: fix validation of transform-feedback overflow queries
+ - mesa/main: fix validation of ARB_query_buffer_object
+ - mesa/main: fix validation of GL_TIMESTAMP
+ - mesa/main: remove overly strict query-validation
+ - mesa/main: remove ARB suffix from glGetnTexImage
+ - mesa/main: remove bogus error for zero-sized images
+ - mesa/main: factor out tex-image error-checking
+ - mesa/main: factor out common error-checking
+ - mesa/main: check cube-completeness in common code
+ - mesa/main: fix incorrect depth-error
+ - mesa/main: fixup requirements for GL_PRIMITIVES_GENERATED
+ - mesa/main: make _mesa_has_tessellation return bool
+ - mesa/main: rename format-check function
+ - mesa/main: clean up S3_s3tc check
+ - mesa/main: clean up OES_texture_float_linear check
+ - mesa/main: clean up ES2_compatibility check
+ - mesa/main: clean up integer texture check
+ - mesa/main: use _mesa_has_FOO_bar for compressed format checks
+ - mesa/main: do not allow s3tc enums on gles1
+ - mesa/main: do not allow etc2 enums on gles1
+ - mesa/main: do not allow astc enums on gles1
+ - mesa/main: do not allow depth-texture enums on gles1
+ - mesa/main: do not allow stencil-texture enums on gles1
+ - mesa/main: do not allow ARB_texture_rgb10_a2ui enums before gles3
+ - mesa/main: do not allow integer-texture enums before gles3
+ - mesa/main: do not allow ARB_depth_buffer_float enums before gles3
+ - mesa/main: do not allow EXT_packed_float enums before gles3
+ - mesa/main: do not allow rg-textures enums before gles3
+ - mesa/main: do not allow EXT_texture_shared_exponent enums before gles3
+ - mesa/main: do not allow MESA_ycbcr_texture enums on gles
+ - mesa/main: do not allow type_2_10_10_10_REV enums before gles3
+ - mesa/main: do not allow floating-point texture enums on gles1
+ - mesa/main: do not allow snorm-texture enums before gles3
+ - mesa/main: do not allow sRGB texture enums before gles3
+ - mesa/main: do not allow EXT_texture_sRGB_R8 enums before gles3
+ - mesa/main: split float-texture support checking in two
+ - mesa/main: require EXT_texture_type_2_10_10_10_REV for gles3
+ - mesa/main: require EXT_texture_sRGB for gles3
+ - mesa/st: do not probe for the same texture-formats twice
+ - mesa/main: do not require float-texture filtering for es3
+ - mesa/main: correct validation for GL_RGB565
+ - mesa/main: fix up _mesa_has_rg_textures for gles2
+ - virgl: force linear texturing support
+ - virgl: simplify virgl_hw_set_vertex_buffers
+ - virgl: simplify virgl_hw_set_index_buffer
+ - virgl: wrap vertex element state in a struct
+ - virgl: work around bad assumptions in virglrenderer
+ - anv/meson: make sure tests link with -msse2
+ - anv/autotools: make sure tests link with -msse2
+ - docs: add note about sending merge-requests from forks
+ - mapi: drop unneeded gl_dispatch_stub declarations
+ - virgl: remove unused variable
+
+
+Ernestas Kulik (2):
+
+ - vc4: Fix leak in HW queries error path
+ - v3d: Fix leak in resource setup error path
+
+
+Francisco Jerez (14):
+
+ - intel/fs: Prevent emission of IR instructions not aligned to their own execution size.
+ - intel/fs: Handle source modifiers in lower_integer_multiplication().
+ - intel/fs: Implement quad swizzles on ICL+.
+ - intel/fs: Fix bug in lower_simd_width while splitting an instruction which was already split.
+ - intel/eu/gen7: Fix brw_MOV() with DF destination and strided source.
+ - intel/fs: Respect CHV/BXT regioning restrictions in copy propagation pass.
+ - intel/fs: Constify fs_inst::can_do_source_mods().
+ - intel/fs: Introduce regioning lowering pass.
+ - intel/fs: Remove existing lower_conversions pass.
+ - intel/fs: Remove nasty open-coded CHV/BXT 64-bit workarounds.
+ - intel/fs: Remove FS_OPCODE_UNPACK_HALF_2x16_SPLIT opcodes.
+ - intel/fs: Promote execution type to 32-bit when any half-float conversion is needed.
+ - intel/fs: Exclude control sources from execution type and region alignment calculations.
+ - intel/fs: Implement extended strides greater than 4 for IR source regions.
+
+
+Fritz Koenig (2):
+
+ - freedreno: drm_fourcc.h header include
+ - freedreno: add query for dmabuf modifiers
+
+
+Gert Wollny (30):
+
+ - mesa/core: Add definitions and translations for EXT_texture_sRGB_R8
+ - Gallium: Add format PIPE_FORMAT_R8_SRGB
+ - mesa/st: Add support for EXT_texture_sRGB_R8
+ - virgl/vtest-winsys: Use virgl version of bind flags
+ - r600: Add support for EXT_texture_sRGB_R8
+ - mesa: Reference count shaders that are used by transform feedback objects
+ - virgl: Add command and flags to initiate debugging on the host (v2)
+ - nir: Allow to skip integer ops in nir_lower_to_source_mods
+ - i965: Correct L8_UNORM_SRGB table entry
+ - i965: be more specific about FBO completeness errors
+ - i965: Force zero swizzles for unused components in GL_RED and GL_RG
+ - i965: Add support for and expose EXT_texture_sRGB_R8
+ - virgl: Use file descriptor instead of un-allocated object
+ - i965:use FRAMEBUFFER_UNSUPPORTED instead of FRAMEBUFFER_INCOMPLETE_DIMENSIONS
+ - r600: Only set context streamout strides info from the shader that has outputs
+ - r600: clean up the GS ring buffers when the context is destroyed
+ - glsl: free or reuse memory allocated for TF varying
+ - virgl,vtest: Initialize return value
+ - virgl: Don't try handling server fences when they are not supported
+ - i965: Explicitely handle swizzles for MESA_FORMAT_R_SRGB8
+ - i965: Set the FBO error state INCOMPLETE_ATTACHMENT only for SRGB_R8
+ - autotools: Deprecate the use of autotools
+ - Gallium: Add new CAPS to indicate whether a driver can switch SRGB write
+ - virgl: Set sRGB write control CAP based on host capabilities
+ - mesa:main: Add flag for EXT_sRGB to gl_extensions
+ - i965: Set flag for EXT_sRGB
+ - mesa/st: rework support for sRGB framebuffer attachements
+ - mesa/main: Use flag for EXT_sRGB instead of EXT_framebuffer_sRGB where possible
+ - mesa/main/version: Lower the requirements for GLES 3.0
+ - mesa/main: Expose EXT_sRGB_write_control
+
+
+Guido Günther (2):
+
+ - etnaviv: Make sure rs alignment checks match
+ - etnaviv: fix typo in cflush_all description
+
+
+Gurchetan Singh (18):
+
+ - egl: add missing #include <stddef.h> in egldevice.h
+ - virgl: quadruple command buffer size
+ - virgl: avoid large inline transfers
+ - virgl: don't mark buffers as unclean after a write
+ - virgl: texture_transfer_pool --> transfer_pool
+ - virgl: remove unnessecary code
+ - virgl: move texture metadata to common code
+ - virgl: move virgl_resource_layout to common code
+ - virgl: move vrend_get_tex_image_offset to common code
+ - virgl: store layer_stride in metadata
+ - virgl: consolidate transfer code
+ - virgl: make transfer code with PIPE_BUFFER targets
+ - virgl: make virgl_buffers use resource helpers
+ - virgl: modify how we handle GL_MAP_FLUSH_EXPLICIT_BIT
+ - virgl: move resource metadata into base resource
+ - virgl: move resource creation / import / destruction to common code
+ - virgl: don't flush an empty range
+ - virgl: remove empty file
+
+
+Hanno Böck (1):
+
+ - glsl/test: Fix use after free in test_optpass.
+
+
+Hyunjun Ko (1):
+
+ - freedreno: implements get_sample_position
+
+
+Iago Toral Quiroga (22):
+
+ - intel/compiler: fix node interference of simd16 instructions
+ - nir/constant_folding: fix incorrect bit-size check
+ - nir/from_ssa: fix bit-size of temporary register
+ - Revert "nir/builder: Assert that intN_t immediates fit"
+ - intel/compiler: fix indentation style in opt_algebraic()
+ - intel/compiler: fix register allocation in opt_peephole_sel
+ - intel/compiler: do not copy-propagate strided regions to ddx/ddy arguments
+ - intel/compiler: move nir_lower_bool_to_int32 before nir_lower_locals_to_regs
+ - compiler/nir: add a nir_b2f() helper
+ - compiler/nir: add nir_fadd_imm() and nir_fmul_imm() helpers
+ - compiler/spirv: handle 16-bit float in radians() and degrees()
+ - compiler/spirv: implement 16-bit asin
+ - compiler/spirv: implement 16-bit acos
+ - compiler/spirv: implement 16-bit atan
+ - compiler/spirv: implement 16-bit atan2
+ - compiler/spirv: implement 16-bit exp and log
+ - compiler/spirv: implement 16-bit hyperbolic trigonometric functions
+ - compiler/spirv: implement 16-bit frexp
+ - compiler/spirv: use 32-bit polynomial approximation for 16-bit asin()
+ - anv/pipeline_cache: fix incorrect guards for NIR cache
+ - anv/pipeline_cache: free NIR shader cache
+ - anv/device: fix maximum number of images supported
+
+
+Ian Romanick (28):
+
+ - glsl: Add warning tests for identifiers with __
+ - glsl: Add pragma to disable all warnings
+ - glsl: prevent qualifiers modification of predeclared variables
+ - glsl: Omit redundant qualifier checks on redeclarations
+ - glsl: Refactor type checking for redeclarations
+ - nir: Add a saturated unsigned integer add opcode
+ - i965/fs: Implement nir_op_uadd_sat
+ - nir/phi_builder: Internal users should use nir_phi_builder_value_set_block_def too
+ - util/slab: Rename slab_mempool typed parameters to mempool
+ - util/hash_table: Add _mesa_hash_table_init function
+ - nir/phi_builder: Use per-value hash table to store [block] -> def mapping
+ - nir: Fix holes in nir_instr
+ - nir: Release per-block metadata in nir_sweep
+ - i965/vec4: Silence unused parameter warnings in vec4 compiler tests
+ - i965/vec4/dce: Don't narrow the write mask if the flags are used
+ - i965/fs: Eliminate unary op on operand of compare-with-zero
+ - i965/vec4: Propagate conditional modifiers from more compares to other compares
+ - nir/opt_peephole_select: Don't try to remove flow control around indirect loads
+ - intel/compiler: More peephole select
+ - nir/opt_peephole_select: Don't peephole_select expensive math instructions
+ - intel/compiler: More peephole_select for pre-Gen6
+ - Revert "nir/lower_indirect: Bail early if modes == 0"
+ - nir/algebraic: Don't put quotes around floating point literals
+ - glsl: Add utility to convert text files to C strings
+ - nir: Silence zillions of unused parameter warnings in release builds
+ - spirv: Add missing break
+ - intel/fs: nir_op_extract_i8 extracts a byte, not a word
+ - intel/fs: Fix extract_u8 of an odd byte from a 64-bit integer
+
+
+Ilia Mirkin (37):
+
+ - nv50/ir: delete MINMAX instruction that is no longer in the BB
+ - nv50/ir/ra: improve condition for short regs, unify with cond for 16-bit
+ - nv50/ir/ra: enforce max register requirement, and change spill order
+ - nv50/ir: remove dnz flag when converting MAD to ADD due to optimizations
+ - nv50: always keep TSC slot 0 bound
+ - nv50,nvc0: add explicit handling of PIPE_CAP_MAX_VERTEX_ELEMENT_SRC_OFFSET
+ - nouveau: set texture upload budget
+ - nvc0: replace use of explicit default_tsc with entry 0
+ - nvc0: always keep TSC slot 0 bound to fix TXF
+ - st/mesa: remove sampler associated with buffer texture in pbo logic
+ - st/mesa: allow glDrawElements to work with GL_SELECT feedback
+ - tgsi: add ATOMFADD operation
+ - gallium: add PIPE_CAP_TGSI_ATOMFADD to indicate support
+ - st/mesa: select ATOMFADD when source type is float
+ - st/mesa: expose GL_NV_shader_atomic_float when ATOMFADD is supported
+ - nv50/ir: add support for converting ATOMFADD to proper ir
+ - nvc0: enable GL_NV_shader_atomic_float on pre-Maxwell
+ - nv50,nvc0: add missing CAPs for unsupported features
+ - nv30: avoid setting user_priv without setting cur_ctx
+ - nv30: fix rare issue with fp unbinding not finding the bufctx
+ - nv30: add support for multi-layer transfers
+ - nv30: use correct helper to get blocks in y direction
+ - nv30: fix some s3tc layout issues
+ - nv30: disable rendering to 3D textures
+ - docs: fix gallium screen cap docs
+ - nv50,nvc0: mark textures dirty on fb update
+ - nvc0: don't put text segment into bufctx
+ - nvc0/ir: fix second tex argument after levelZero optimization
+ - nv50,nvc0: add explicit settings for recent caps
+ - nvc0: add support for handling indirect draws with attrib conversion
+ - nvc0/ir: always use CG mode for loads from atomic-only buffers
+ - nvc0: fix 3d images on kepler
+ - nv50,nvc0: use condition for occlusion queries when already complete
+ - nvc0: stick zero values for the compute invocation counts
+ - nvc0: we have 16k-sized framebuffers, fix default scissors
+ - swr: set PIPE_CAP_MAX_VARYINGS correctly
+ - glsl: fix recording of variables for XFB in TCS shaders
+
+
+Indrajit Das (1):
+
+ - st/va: Return correct status from vlVaQuerySurfaceStatus
+
+
+Jakob Bornecrantz (1):
+
+ - virgl/vtest: Use default socket name from protocol header
+
+
+Jan Vesely (2):
+
+ - amd: Make vgpr-spilling depend on llvm version
+ - clover: Fix build after clang r348827
+
+
+Jason Ekstrand (207):
+
+ - vulkan: Update the XML and headers to 1.1.91
+ - intel/fs,vec4: Clean up a repeated pattern with SSBOs
+ - intel/fs: Use the new nir_src_is_const and friends
+ - nir: Add a read_mask helper for ALU instructions
+ - intel/vec4: Use the new nir_src_is_const and friends
+ - intel/analyze_ubo_ranges: Use nir_src_is_const and friends
+ - anv: Use nir_src_is_const and friends in lowering code
+ - intel/fs: Add an assert to optimize_frontfacing_ternary
+ - nir/lower_alu_to_scalar: Don't try to lower unpack_32_2x16
+ - nir/builder: Assert that intN_t immediates fit
+ - nir/builder: Add iadd_imm and imul_imm helpers
+ - nir/builder: Add a nir_pack/unpack/bitcast helpers
+ - nir/spirv: Force 32-bit for UBO and SSBO Booleans
+ - nir/glsl: Force 32-bit for UBO and SSBO Booleans
+ - nir/lower_io: Add shared to get_io_offset_src
+ - nir: Add alignment parameters to SSBO, UBO, and shared access
+ - intel/compiler: Lower SSBO and shared loads/stores in NIR
+ - intel,nir: Move gl_LocalInvocationID lowering to nir_lower_system_values
+ - intel/fs,vec4: Fix a compiler warning
+ - vulkan: Update the XML and headers to 1.1.93
+ - anv: Expose VK_EXT_scalar_block_layout
+ - anv: Put robust buffer access in the pipeline hash
+ - anv/nir: Rework arguments to apply_pipeline_layout
+ - nir/derefs: Add a nir_derefs_do_not_alias enum value
+ - vulkan: Update the XML and headers to 1.1.95
+ - nir/opcodes: Pull in the type helpers from constant_expressions
+ - nir/opcodes: Rename tbool to tbool32
+ - nir/algebraic: Clean up some __str__ cruft
+ - nir/algebraic: Refactor codegen a bit
+ - nir/algebraic: Add support for unsized conversion opcodes
+ - nir/opt_algebraic: Simplify an optimization using the new search ops
+ - nir/opt_algebraic: Drop bit-size suffixes from conversions
+ - nir/opt_algebraic: Add 32-bit specifiers to a bunch of booleans
+ - nir: Make boolean conversions sized just like the others
+ - anv,radv: Disable VK_EXT_pci_bus_info
+ - intel/ir: Don't allow allocating zero registers
+ - spirv: Add support for MinLod
+ - nir/lower_tex: Simplify lower_gradient logic
+ - nir/lower_tex: Modify txd instructions instead of replacing them
+ - nir/lower_tex: Add lowering for some min_lod cases
+ - intel/fs: Support min_lod parameters on texture instructions
+ - anv: Advertise support for MinLod on Skylake+
+ - anv/pipeline: Set the correct binding count for compute shaders
+ - intel/blorp: Assert that we don't re-layout a compressed surface
+ - nir: Document the function inlining process
+ - nir: Allow [iu]mul_high on non-32-bit types
+ - nir/lower_int64: Add support for [iu]mul_high
+ - nir: Add a pass for lowering integer division by constants
+ - i965/vec4: Implement nir_op_uadd_sat
+ - i965: Enable nir_opt_idiv_const for 32 and 64-bit integers
+ - nir/lower_idiv: Use ilt instead of bit twiddling
+ - nir/tgsi: Use nir_bany in ttn_kill_if
+ - nir/constant_folding: Fix source bit size logic
+ - nir/algebraic: Optimize x2b(xneg(a)) -> a
+ - nir: Drop support for lower_b2f
+ - nir/algebraic: Make an optimization more specific
+ - nir: Rename Boolean-related opcodes to include 32 in the name
+ - nir/constant_expressions: Rework Boolean handling
+ - nir: Add support for 1-bit data types
+ - nir/large_constants: Properly handle 1-bit bools
+ - nir/algebraic: Generalize an optimization
+ - nir: Add 1-bit Boolean opcodes
+ - nir: Add a bool to int32 lowering pass
+ - nir: Switch to using 1-bit Booleans for almost everything
+ - nir/algebraic: Optimize 1-bit Booleans
+ - nir/algebraic: Add some optimizations for D3D-style Booleans
+ - radv: Fix a stupid if in gather_intrinsic_info
+ - st/nir: Use nir_src_as_uint for tokens
+ - vulkan: Update the XML and headers to 1.1.96
+ - anv,radv: Re-enable VK_EXT_pci_bus_info
+ - anv: Bump the patch version to 96
+ - nir/propagate_invariant: Skip unknown vars
+ - nir/linking_helpers: Look at derefs for modes
+ - nir/lower_io_arrays_to_elements: Look at derefs for modes
+ - nir/lower_io_to_scalar: Look at derefs for modes
+ - nir/lower_wpos_center: Look at derefs for modes
+ - nir/copy_prop_vars: Get modes directly from derefs
+ - nir/dead_write_vars: Get modes directly from derefs
+ - radv/query: Add a nir_test_flag helper
+ - radv/query: Use 1-bit booleans in query shaders
+ - intel/blorp: Be more conservative about copying clear colors
+ - vulkan: Update the XML and headers to 1.1.97
+ - glsl_type: Support serializing 8 and 16-bit types
+ - spirv: Handle any bit size in vector_insert/extract
+ - anv/apply_pipeline_layout: Set the cursor in lower_res_reindex_intrinsic
+ - spirv: Sign-extend array indices
+ - spirv: Emit NIR deref instructions on-the-fly
+ - nir/builder: Add nir_i2i and nir_u2u helpers which take a bit size
+ - spirv: Handle arbitrary bit sizes for deref array indices
+ - nir/validate: Require array indices to match the deref bit size
+ - nir: Allow storing to shader_storage
+ - nir: Distinguish between normal uniforms and UBOs
+ - glsl_type: Drop the glsl_get_array_instance C helper
+ - glsl_type: Add a C wrapper to get struct field offsets
+ - glsl_type: Simplify glsl_channel_type
+ - glsl_type: Add support for explicitly laid out matrices and arrays
+ - spirv: Propagate layout decorations to created glsl_types
+ - nir: Move propagation of cast derefs to a new nir_opt_deref pass
+ - nir: Add a ptr_as_array deref type
+ - nir/validate: Don't allow derefs in if conditions
+ - nir/opt_deref: Properly optimize ptr_as_array derefs
+ - nir/deref: Support casts and ptr_as_array in comparisons
+ - nir/deref: Skip over casts in fixup_deref_modes
+ - nir/remove_dead_variables: Properly handle deref casts
+ - nir/validate: Allow derefs in phi nodes
+ - nir/intrinsics: Allow deref sources to consume anything
+ - nir/intrinsics: Add access flags to load/store_deref
+ - nir/validate: Allow array derefs on vectors in more modes
+ - nir/lower_io: Add "explicit" IO lowering
+ - nir/vulkan: Add a descriptor type to vulkan resource intrinsics
+ - spirv: Add error checking for Block and BufferBlock decorations
+ - spirv: Choose atomic deref type with pointer_uses_ssa_offset
+ - spirv: Add explicit pointer types
+ - spirv: Make better use of vtn_pointer_uses_ssa_offset
+ - spirv: Add support for using derefs for UBO/SSBO access
+ - anv: Enable the new deref-based UBO/SSBO path
+ - spirv: Sort supported capabilities
+ - anv: Sort properties and features switch statements
+ - nir: Add some more int64 lowering helpers
+ - anv/pipeline: Constant fold after apply_pipeline_layout
+ - anv/pipeline: Move wpos and input attachment lowering to lower_nir
+ - compiler/types: Serialize/deserialize subpass input types correctly
+ - anv/pipeline: Hash shader modules and spec constants separately
+ - anv/pipeline_cache: Add support for caching NIR
+ - anv/pipeline: Cache the pre-lowered NIR
+ - intel/peephole_ffma: Fix swizzle propagation
+ - spirv: Whack sampler/image pointers to uniform
+ - spirv: Contain the GLSLang issue #179 workaround to old GLSLang
+ - intel/nir: Call nir_opt_deref in brw_nir_optimize
+ - nir/gcm: Support deref instructions
+ - spirv: Emit switch conditions on-the-fly
+ - intel/blorp: Add two more filter modes
+ - anv: Rename has_resolve to has_color_resolve
+ - anv/blorp: Refactor MSAA resolves into an exportable helper function
+ - anv: Move resolve_subpass to genX_cmd_buffer.c
+ - anv: Implement VK_KHR_depth_stencil_resolve
+ - nir: Add a bool to float32 lowering pass
+ - intel/eu: Stop overriding exec sizes in send_indirect_message
+ - intel/fs: Don't touch accumulator destination while applying regioning alignment rule
+ - anv: Re-sort the extensions list
+ - anv: Only parse pImmutableSamplers if the descriptor has samplers
+ - relnotes: Add newly added Vulkan extensions
+ - anv/pipeline: Add a pdevice helper variable
+ - nir: Mark deref UBO and SSBO access as non-scalar
+ - spirv: Update the JSON and headers from Khronos master
+ - anv: Always emit at least one vertex element
+ - spirv: Initialize struct member offsets to -1
+ - spirv: Only split blocks
+ - spirv: Only set interface_type on blocks
+ - nir: Preserve offsets in lower_io_to_scalar_early
+ - nir/xfb: Fix offset accounting for dvec3/4
+ - nir/xfb: Properly handle arrays of blocks
+ - anv: Add but do not enable VK_EXT_transform_feedback
+ - anv: Add pipeline cache support for xfb_info
+ - anv: Implement the basic form of VK_EXT_transform_feedback
+ - anv: Implement vkCmdDrawIndirectByteCountEXT
+ - anv: Implement CmdBegin/EndQueryIndexed
+ - genxml: Add SO_PRIM_STORAGE_NEEDED and SO_NUM_PRIMS_WRITTEN
+ - anv: Implement transform feedback queries
+ - nir: Add load/store/atomic global intrinsics
+ - nir/lower_io: Add a 32 and 64-bit global address formats
+ - nir/lower_io: Add support for nir_var_mem_global
+ - nir/validate: Allow array derefs of vectors for nir_var_mem_global
+ - nir: Allow SSBOs and global to alias
+ - spirv: Drop a bogus assert
+ - spirv: Handle OpTypeForwardPointer
+ - spirv: Implement OpConvertPtrToU and OpConvertUToPtr
+ - spirv: Add support for SPV_EXT_physical_storage_buffer
+ - intel/fs: Get rid of fs_inst::equals
+ - intel/defines: Explicitly cast to uint32_t in SET_FIELD and SET_BITS
+ - intel/fs: Handle IMAGE_SIZE in size_read() and is_send_from_grf()
+ - intel/fs: Take an explicit exec size in brw_surface_payload_size()
+ - intel/eu: Add has_simd4x2 bools to surface_write functions
+ - intel/eu: Rework surface descriptor helpers
+ - intel/fs: Add a generic SEND opcode
+ - intel/fs: Use SHADER_OPCODE_SEND for surface messages
+ - intel/fs: Use a logical opcode for IMAGE_SIZE
+ - intel/fs: Use SHADER_OPCODE_SEND for texturing on gen7+
+ - intel/fs: Use SHADER_OPCODE_SEND for varying UBO pulls on gen7+
+ - intel/eu: Use GET_BITS in brw_inst_set_send_ex_desc
+ - intel/eu/validate: SEND restrictions also apply to SENDC
+ - intel/eu: Add more message descriptor helpers
+ - intel/disasm: Rework SEND decoding to use descriptors
+ - intel/inst: Fix the ia16_addr_imm helpers
+ - intel/inst: Indent some code
+ - intel/eu: Add support for the SENDS[C] messages
+ - intel/disasm: Properly disassemble split sends
+ - intel/fs: Support SENDS in SHADER_OPCODE_SEND
+ - intel/fs: Add interference between SENDS sources
+ - intel/fs: Use split sends for surface writes on gen9+
+ - intel/fs: Do the grf127 hack on SIMD8 instructions in SIMD16 mode
+ - nir/deref: Rematerialize parents in rematerialize_derefs_in_use_blocks
+ - intel/fs: Bail in optimize_extract_to_float if we have modifiers
+ - compiler/types: Add a contains_64bit helper
+ - nir/xfb: Properly align 64-bit values
+ - nir: Rewrite lower_clip_cull_distance_arrays to do a lot less lowering
+ - nir/xfb: Work in terms of components rather than slots
+ - nir/xfb: Handle compact arrays in gather_xfb_info
+ - nir/lower_clip_cull: Fix an incorrect assert
+ - anv: Count surfaces for non-YCbCr images in GetDescriptorSetLayoutSupport
+ - spirv: OpImageQueryLod requires a sampler
+ - intel,nir: Lower TXD with min_lod when the sampler index is not < 16
+ - spirv: Pull offset/stride from the pointer for OpArrayLength
+ - anv: Refactor descriptor pushing a bit
+ - anv: Take references to push descriptor set layouts
+ - nir: Add a pass for lowering IO back to vector when possible
+ - intel/nir: Vectorize all IO
+
+
+Jiang, Sonny (1):
+
+ - radeonsi: add compute_last_block to configure the partial block fields
+
+
+Jon Turney (3):
+
+ - glx: Fix compilation with GLX_USE_WINDOWSGL
+ - appveyor: put build steps in a script, rather than inline in appveyor.yml
+ - appveyor: Add a Cygwin build script
+
+
+Jonathan Marek (42):
+
+ - nir: add fceil lowering
+ - freedreno: a2xx: fd2_draw update
+ - freedreno/a2xx: fix POINT_MINMAX_MAX overflow
+ - freedreno: add missing a20x ids
+ - freedreno/a2xx: set VIZ_QUERY_ID on a20x
+ - freedreno/a2xx: Compute depth base in gmem correctly
+ - freedreno: a2xx texture update
+ - freedreno: use GENERIC instead of TEXCOORD for blit program
+ - freedreno: use MSM_BO_SCANOUT with scanout buffers
+ - glsl/nir: int constants as float for native_integers=false
+ - glsl/nir: ftrunc for native_integers=false float to int cast
+ - glsl/nir: keep bool types when native_integers=false
+ - freedreno: a2xx: cleanup init_shader_const
+ - freedreno: a2xx: cleanup REG_A2XX_PA_CL_VTE_CNTL
+ - freedreno: a2xx: fix gmem2mem viewport
+ - freedreno: a2xx: fix VERTEX_REUSE/DEALLOC on a20x
+ - freedreno: a2xx: fix non-zero texture base offsets
+ - freedreno: a2xx: sysmem rendering
+ - freedreno: a2xx: NIR backend
+ - freedreno: a2xx: insert scalar MOV to allow 2 source scalar
+ - freedreno: a2xx: add ir2 copy propagation
+ - freedreno: a2xx: add partial lower_scalar pass for ir2
+ - freedreno: add renderonly scanout
+ - freedreno: a2xx: ir2 cleanup
+ - freedreno: a2xx: enable early-Z testing
+ - freedreno: update a2xx registers
+ - freedreno: a2xx: a20x hw binning
+ - freedreno: a2xx: clear fixes and fast clear path
+ - freedreno: a2xx: minor solid_vertexbuf fixups
+ - freedreno: a2xx: add perfcntrs
+ - kmsro: Add freedreno renderonly support
+ - st/dri: invalidate_resource depth/stencil before flush_resource
+ - mesa/st: wire up DiscardFramebuffer
+ - freedreno: fix invalidate logic
+ - freedreno: fix depth usage logic
+ - freedreno: fix sysmem rendering being used when clear is used
+ - freedreno: a2xx: fix fast clear
+ - freedreno: a2xx: don't write 4th vertex in mem2gmem
+ - freedreno: a2xx: add use_hw_binning function
+ - freedreno: a2xx: fix fast clear for some gmem configurations
+ - freedreno: a2xx: fix mipmapping for NPOT textures
+ - freedreno: use renderonly path for buffers allocated with modifiers
+
+
+Jordan Justen (3):
+
+ - docs: Document GitLab merge request process (email alternative)
+ - i965/genX_state: Add register access functions
+ - i965/compute: Emit GPGPU_WALKER in genX_state_upload
+
+
+Jose Maria Casanova Crespo (1):
+
+ - glsl: TCS outputs can not be transform feedback candidates on GLES
+
+
+José Fonseca (2):
+
+ - appveyor: Revert commits adding Cygwin support.
+ - scons: Workaround failures with MSVC when using SCons 3.0.[2-4].
+
+
+Juan A. Suarez Romero (17):
+
+ - docs: add release notes for 18.2.5
+ - docs: add sha256 checksums for 18.2.5
+ - docs: update calendar, add news item and link release notes for 18.2.5
+ - docs: add release notes for 18.2.6
+ - docs: add sha256 checksums for 18.2.6
+ - docs: update calendar, add news item and link release notes for 18.2.6
+ - docs: extends 18.2 lifecycle
+ - docs: add release notes for 18.2.7
+ - docs: add sha256 checksums for 18.2.7
+ - docs: update calendar, add news item and link release notes for 18.2.7
+ - docs: add release notes for 18.2.8
+ - docs: add sha256 checksums for 18.2.8
+ - docs: update calendar, add news item and link release notes for 18.2.8
+ - anv/cmd_buffer: check for NULL framebuffer
+ - genxml: add missing field values for 3DSTATE_SF
+ - anv: advertise 8 subpixel precision bits
+ - anv: destroy descriptor sets when pool gets reset
+
+
+Józef Kucia (1):
+
+ - nir: Fix assert in print_intrinsic_instr().
+
+
+Karol Herbst (35):
+
+ - nv50/ir: print color masks of tex instructions
+ - nv50/ra: add condenseDef overloads for partial condenses
+ - nv50/ir: add scalar field to TexInstructions
+ - gm107/ir: use scalar tex instructions where possible
+ - gm107/ir: fix compile time warning in getTEXSMask
+ - nir: add const_index parameters to system value builder function
+ - nir: replace nir_load_system_value calls with appropiate builder functions
+ - nir/spirv: cast shift operand to u32
+ - nv50,nvc0: Fix gallium nine regression regarding sampler bindings
+ - nv50/ir: initialize relDegree staticly
+ - nouveau: use atomic operations for driver statistics
+ - nv50/ir: fix use-after-free in ConstantFolding::visit
+ - nir: rename global/local to private/function memory
+ - nv50/ir: disable tryCollapseChainedMULs in ConstantFolding for precise instructions
+ - gm107/ir: disable TEXS for tex with derivAll set
+ - nir: rename nir_var_private to nir_var_shader_temp
+ - nir: rename nir_var_function to nir_var_function_temp
+ - nir: rename nir_var_ubo to nir_var_mem_ubo
+ - nir: rename nir_var_ssbo to nir_var_mem_ssbo
+ - nir: rename nir_var_shared to nir_var_mem_shared
+ - nir/spirv: handle SpvStorageClassCrossWorkgroup
+ - glsl/lower_output_reads: set invariant and precise flags on temporaries
+ - nir: replace more nir_load_system_value calls with builder functions
+ - nir/validate: allow to check against a bitmask of bit_sizes
+ - nir: add legal bit_sizes to intrinsics
+ - nir: add bit_size parameter to system values with multiple allowed bit sizes
+ - mesa: add MESA_SHADER_KERNEL
+ - vtn: handle SpvExecutionModelKernel
+ - nir/spirv: handle ContractionOff execution mode
+ - gk104/ir: Use the new rcp/rsq in library
+ - gm107/ir: add fp64 rcp
+ - gm107/ir: add fp64 rsq
+ - gallium: add PIPE_CAP_MAX_VARYINGS
+ - st/mesa: require RGBA2, RGB4, and RGBA4 to be renderable
+ - nir/opt_if: don't mark progress if nothing changes
+
+
+Kenneth Graunke (41):
+
+ - intel: Use a URB start offset of 0 for disabled stages.
+ - st/mesa: Pull nir_lower_wpos_ytransform work into a helper function.
+ - st/nir: Drop unused parameter from st_nir_assign_uniform_locations().
+ - st/mesa: Don't record garbage streamout information in the non-SSO case.
+ - i915: Delete swizzling detection logic.
+ - nir: Use nir_shader_get_entrypoint in nir_lower_clip_vs().
+ - nir: Inline lower_clip_vs() into nir_lower_clip_vs().
+ - nir: Save nir_variable pointers in nir_lower_clip_vs rather than locs.
+ - nir: Make nir_lower_clip_vs optionally work with variables.
+ - i965: Allow only one slot of clip distances to be set on Gen4-5.
+ - i965: Use a 'nir' temporary rather than poking at brw_program
+ - i965: Do NIR shader cloning in the caller.
+ - intel/compiler: Use nir's info when checking uses_streams.
+ - intel/blorp: Expand blorp_address::offset to be 64 bits.
+ - i965: Delete dead brw_meta_resolve_color prototype.
+ - i965: Flip arguments to load_register_reg helpers.
+ - genxml: Consistently use a numeric "MOCS" field
+ - i965: Don't override subslice count to 4 on Gen11.
+ - st/mesa: Drop dead 'passthrough_fs' field.
+ - st/mesa: Drop !passColor optimization in drawpixels shaders.
+ - st/mesa: Don't open code the drawpixels vertex shader.
+ - st/mesa: Combine the DrawPixels and Bitmap passthrough VS programs.
+ - st/nir: Gather info after applying lowering FS variant features
+ - st/nir: Drop unused gl_program parameter in VS input handling helper.
+ - nir: Fix gl_nir_lower_samplers_as_deref's structure type handling.
+ - nir: Make gl_nir_lower_samplers use gl_nir_lower_samplers_as_deref
+ - blorp: Add blorp_get_surface_address to the driver interface.
+ - blorp: Pass the batch to lookup/upload_shader instead of context
+ - nir: Allow a non-existent sampler deref in nir_lower_samplers_as_deref
+ - st/nir: Lower TES gl_PatchVerticesIn to a constant if linked with a TCS.
+ - i965: Drop mark_surface_used mechanism.
+ - st/mesa: Make an enum for pipeline statistics query result indices.
+ - st/mesa: Rearrange PIPE_QUERY_PIPELINE_STATISTICS result fetching.
+ - gallium: Add the ability to query a single pipeline statistics counter
+ - st/mesa: Optionally override RGB/RGBX dst alpha blend factors
+ - gallium: Add forgotten docs for PIPE_CAP_GLSL_TESS_LEVELS_AS_INPUTS.
+ - st/mesa: Limit GL_MAX_[NATIVE_]PROGRAM_PARAMETERS_ARB to 2048
+ - anv: Put MOCS in the correct location
+ - nir: Don't reassociate add/mul chains containing only constants
+ - compiler: Mark clip/cull distance arrays as compact before lowering.
+ - spirv: Eliminate dead input/output variables after translation.
+
+
+Kirill Burtsev (1):
+
+ - loader: free error state, when checking the drawable type
+
+
+Kristian H. Kristensen (14):
+
+ - freedreno/a6xx: Clear z32 and separate stencil with blitter
+ - freedreno/a6xx: Move restore blits to IB
+ - freedreno/a6xx: Move resolve blits to an IB
+ - freedreno/a6xx: Clear gmem buffers at flush time
+ - gallium: Android build fixes
+ - mesa: Add core support for EXT_multisampled_render_to_texture{,2}
+ - gallium: Add new PIPE_CAP_SURFACE_SAMPLE_COUNT
+ - st/mesa: Add support for EXT_multisampled_render_to_texture
+ - freedreno: Add support for EXT_multisampled_render_to_texture
+ - freedreno: Fix the Makefile.am fix
+ - glapi: fixup EXT_multisampled_render_to_texture dispatch
+ - freedreno: Synchronize batch and flush for staging resource
+ - freedreno/a6xx: Turn on texture tiling by default
+ - freedreno/a6xx: Emit blitter dst with OUT_RELOCW
+
+
+Leo Liu (2):
+
+ - st/va: fix the incorrect max profiles report
+ - st/va/vp9: set max reference as default of VP9 reference number
+
+
+Lionel Landwerlin (47):
+
+ - intel/dump_gpu: add missing gdb option
+ - intel/sanitize_gpu: add help/gdb options to wrapper
+ - intel/sanitize_gpu: deal with non page multiple buffer sizes
+ - intel/sanitize_gpu: add debug message on mmap fail
+ - intel/decoders: fix instruction base address parsing
+ - anv: stub internal android code
+ - anv/android: mark gralloc allocated BOs as external
+ - intel/dump_gpu: move output option together
+ - intel/dump_gpu: add platform option
+ - intel/aub_read: remove useless breaks
+ - nir/lower_tex: add alpha channel parameter for yuv lowering
+ - nir/lower_tex: Add AYUV lowering support
+ - dri: add AYUV format
+ - i965: add support for sampling from AYUV
+ - anv: simplify internal address offset
+ - anv/image: remove unused parameter
+ - anv/lower_ycbcr: make sure to set 0s on all components
+ - anv: associate vulkan formats with aspects
+ - anv: use image aspects rather than computed ones
+ - anv: move helper function internally
+ - egl/dri: fix error value with unknown drm format
+ - intel/decoders: read ring buffer length
+ - intel/aubinator: fix ring buffer pointer
+ - intel/aub_viewer: fix dynamic state printing
+ - intel/aub_viewer: Print blend states properly
+ - anv: flush pipeline before query result copies
+ - anv/query: flush render target before copying results
+ - anv: don't do partial resolve on layer > 0
+ - intel/aub_viewer: fix shader get_bo
+ - intel/aub_viewer: fixup 0x address prefix
+ - intel/aub_viewer: print address of missing shader
+ - intel/aub_viewer: fix shader view
+ - intel/aub_viewer: fold binding/sampler table items
+ - intel/aub_viewer: highlight true booleans
+ - i965: limit VF caching workaround to gen8/9/10
+ - intel/blorp: emit VF caching workaround before 3DSTATE_VERTEX_BUFFERS
+ - i965: include draw_params/derived_draw_params for VF cache workaround
+ - i965: add CS stall on VF invalidation workaround
+ - anv: explictly specify format for blorp ccs/mcs op
+ - anv: flush fast clear colors into compressed surfaces
+ - anv: fix invalid binding table index computation
+ - anv: narrow flushing of the render target to buffer writes
+ - anv: document cache flushes & invalidations
+ - intel/genxml: add missing MI_PREDICATE compare operations
+ - vulkan: make generated enum to strings helpers available from c++
+ - intel: fix urb size for CFL GT1
+ - intel/compiler: use correct swizzle for replacement
+
+
+Lucas Stach (6):
+
+ - etnaviv: use dummy RT buffer when rendering without color buffer
+ - etnaviv: use surface format directly
+ - st/dri: allow both render and sampler compatible dma-buf formats
+ - st/dri: replace format conversion functions with single mapping table
+ - etnaviv: enable full overwrite in a few more cases
+ - etnaviv: annotate variables only used in debug build
+
+
+Marek Olšák (94):
+
+ - st/va: fix incorrect use of resource_destroy
+ - ac/surface: remove the overallocation workaround for Vega12
+ - radeonsi: use better DCC clear codes
+ - radeonsi: don't set the CB clear color registers for 0/1 clear colors on Raven2
+ - gallium: add PIPE_CONTEXT_LOSE_CONTEXT_ON_RESET
+ - radeonsi: stop command submission with PIPE_CONTEXT_LOSE_CONTEXT_ON_RESET only
+ - st/mesa: disable L3 thread pinning
+ - mesa: mark GL_SR8_EXT non-renderable on GLES
+ - radeonsi: fix video APIs on Raven2
+ - gallium/u_tests: add a compute shader test that clears an image
+ - gallium/u_tests: fix MSVC build by using old-style zero initializers
+ - mesa/glthread: pass the function name to _mesa_glthread_restore_dispatch
+ - mesa/glthread: enable immediate mode
+ - drirc: enable glthread for Talos Principle
+ - st/mesa: regularly re-pin driver threads to the CCX where the app thread is
+ - st/mesa: pin driver threads to a fixed CCX when glthread is enabled
+ - radeonsi: don't send data after write-confirm with BOTTOM_OF_PIPE_TS
+ - radeonsi: go back to using bottom-of-pipe for beginning of TIME_ELAPSED
+ - winsys/amdgpu: fix a buffer leak in amdgpu_bo_from_handle
+ - winsys/amdgpu: fix a device handle leak in amdgpu_winsys_create
+ - radeonsi: clean up primitive binning enablement
+ - radeonsi: use structured buffer intrinsics for image views
+ - radeonsi: fix is_oneway_access_only for image stores
+ - radeonsi: small cleanup for memory opcodes
+ - tgsi/scan: add more information about bindless usage
+ - radeonsi/nir: parse more information about bindless usage
+ - radeonsi: fix is_oneway_access_only for bindless images
+ - winsys/amdgpu: always reclaim/release slabs if there is not enough memory
+ - radeonsi: generalize the slab allocator code to allow layered slab allocators
+ - winsys/amdgpu: optimize slab allocation for 2 MB amdgpu page tables
+ - winsys/amdgpu: clean up code around BO VM alignment
+ - winsys/amdgpu: use >= instead of > for VM address alignment
+ - winsys/amdgpu: increase the VM alignment to the MSB of the size for Gfx9
+ - winsys/amdgpu: overallocate buffers for faster address translation on Gfx9
+ - winsys/amdgpu,radeon: pass vm_alignment to buffer_from_handle
+ - winsys/amdgpu: use optimal VM alignment for imported buffers
+ - winsys/amdgpu: use optimal VM alignment for CPU allocations
+ - radeonsi: allow si_cp_dma_clear_buffer to clear GDS from any IB
+ - winsys/amdgpu: add support for allocating GDS and OA resources
+ - radeonsi: add memory management stress tests for GDS
+ - Revert "winsys/amdgpu: overallocate buffers for faster address translation on Gfx9"
+ - st/mesa: expose GL_OES_texture_view
+ - mesa: expose GL_EXT_texture_view as an alias of GL_OES_texture_view
+ - mesa: expose EXT_texture_compression_rgtc on GLES
+ - mesa: expose EXT_texture_compression_bptc in GLES
+ - mesa: expose AMD_texture_texture4
+ - st/mesa: expose EXT_render_snorm on GLES
+ - radeonsi: don't emit redundant PKT3_NUM_INSTANCES packets
+ - radeonsi: call si_fix_resource_usage for the GS copy shader as well
+ - radeonsi: make si_cp_wait_mem more configurable
+ - radeonsi: use u_decomposed_prims_for_vertices instead of u_prims_for_vertices
+ - radeonsi: remove unused variables in si_insert_input_ptr
+ - radeonsi: always unmap texture CPU mappings on 32-bit CPU architectures
+ - ac: remove unused variable from ac_build_ddxy
+ - st/mesa: unify window-system renderbuffer initialization
+ - st/mesa: don't reference pipe_surface locally in PBO code
+ - st/mesa: don't leak pipe_surface if pipe_context is not current
+ - st/dri: fix dri2_format_table for argb1555 and rgb565
+ - radeonsi: also apply the GS hang workaround to draws without tessellation
+ - winsys/amdgpu: fix whitespace
+ - winsys/amdgpu: use the new BO list API
+ - radeonsi: fix a u_blitter crash after a shader with FBFETCH
+ - radeonsi: fix rendering to tiny viewports where the viewport center is > 8K
+ - radeonsi: use buffer_store_format_x & xy
+ - radeonsi: remove redundant call to emit_cache_flush in compute clear/copy
+ - radeonsi: compile clear and copy buffer compute shaders on demand
+ - radeonsi: correct WRITE_DATA.DST_SEL definitions
+ - radeonsi: fix the top-of-pipe fence on SI
+ - radeonsi: don't use WRITE_DATA.DST_SEL == MEM_GRBM on >= CIK
+ - radeonsi: move PKT3_WRITE_DATA generation into a helper function
+ - gallium: add SINT formats to have exact counterparts to SNORM formats
+ - gallium/util: add util_format_snorm8_to_sint8 (from radeonsi)
+ - radeonsi: disable render cond & pipeline stats for internal compute dispatches
+ - radeonsi: rename rscreen -> sscreen
+ - radeonsi: rename rview -> sview
+ - winsys/amdgpu: rename rfence, rsrc, rdst -> afence, asrc, adst
+ - radeonsi: remove r600 from comments
+ - radeonsi: rename r600_resource -> si_resource
+ - radeonsi: rename rquery -> squery
+ - radeonsi: rename rsrc -> ssrc, rdst -> sdst
+ - radeonsi: rename rbo, rbuffer to buf or buffer
+ - radeonsi: rename rfence -> sfence
+ - st/mesa: purge framebuffers when unbinding a context
+ - st/mesa: fix PRIMITIVES_GENERATED query after the "pipeline stat single" changes
+ - ac: use the correct LLVM processor name on Raven2
+ - radeonsi: fix crashing performance counters (division by zero)
+ - meson: drop the xcb-xrandr version requirement
+ - gallium/u_threaded: fix EXPLICIT_FLUSH for flush offsets > 0
+ - radeonsi: fix EXPLICIT_FLUSH for flush offsets > 0
+ - winsys/amdgpu: don't drop manually added fence dependencies
+ - radeonsi: add driconf option radeonsi_enable_nir
+ - radeonsi: always enable NIR for Civilization 6 to fix corruption
+ - driconf: add Civ6Sub executable for Civilization 6
+ - tgsi: don't set tgsi_info::uses_bindless_images for constbufs and hw atomics
+
+
+Mario Kleiner (4):
+
+ - radeonsi: Fix use of 1- or 2- component GL_DOUBLE vbo's.
+ - egl/wayland: Allow client->server format conversion for PRIME offload. (v2)
+ - egl/wayland-drm: Only announce formats via wl_drm which the driver supports.
+ - drirc: Add sddm-greeter to adaptive_sync blacklist.
+
+
+Mark Janes (3):
+
+ - Revert "i965/batch: avoid reverting batch buffer if saved state is an empty"
+ - Revert "Implementation of egl dri2 drivers for MESA_query_driver"
+ - Revert "Implement EGL API for MESA_query_driver"
+
+
+Mathias Fröhlich (17):
+
+ - mesa: Remove needless indirection in some draw functions.
+ - mesa: Rename gl_vertex_array_object::_Enabled -> Enabled.
+ - mesa: Use the gl_vertex_array_object::Enabled bitfield.
+ - mesa: Use gl_vertex_array_object::Enabled for glGet.
+ - mesa: Remove gl_array_attributes::Enabled.
+ - mesa: Work with bitmasks when en/dis-abling VAO arrays.
+ - mesa: Unify glEdgeFlagPointer data type.
+ - nouveau: Use gl_array_attribute::_ElementSize.
+ - tnl: Use gl_array_attribute::_ElementSize.
+ - mesa: Factor out struct gl_vertex_format.
+ - mesa: Remove unneeded bitfield widths from the VAO.
+ - mesa/st: Only care about the uploader if it was used.
+ - mesa/st: Only unmap the uploader that was actually used.
+ - mesa/st: Factor out array and buffer setup from st_atom_array.c.
+ - mesa/st: Avoid extra references in the feedback draw function scope.
+ - mesa/st: Use binding information from the VAO in feedback rendering.
+ - mesa/st: Make st_pipe_vertex_format static.
+
+
+Matt Turner (41):
+
+ - util/ralloc: Switch from DEBUG to NDEBUG
+ - util/ralloc: Make sizeof(linear_header) a multiple of 8
+ - nir: Call fflush() at the end of nir_print_shader()
+ - glsl: Remove unused member variable
+ - gallivm: Use nextafterf(0.5, 0.0) as rounding constant
+ - mesa: Revert INTEL_fragment_shader_ordering support
+ - Revert "st/mesa: silenced unhanded enum warning in st_glsl_to_tgsi.cpp"
+ - i965/fs: Handle V/UV immediates in dump_instructions()
+ - glsl: Add function support to glsl_to_nir
+ - glsl: Create file to contain software fp64 functions
+ - glsl: Add "built-in" functions to do ffma(fp64)
+ - glsl: Add "built-in" functions to do fmin/fmax(fp64)
+ - glsl: Add "built-in" function to do ffloor(fp64)
+ - glsl: Add "built-in" functions to do ffract(fp64)
+ - glsl: Add "built-in" functions to convert bool to double
+ - nir: Rework nir_lower_constant_initializers() to handle functions
+ - nir: Tag entrypoint for easy recognition by nir_shader_get_entrypoint()
+ - nir: Wire up int64 lowering functions
+ - nir: Implement lowering of 64-bit shift operations
+ - nir: Add and set info::uses_64bit
+ - nir: Create nir_builder in nir_lower_doubles_impl()
+ - nir: Add lowering support for 64-bit operations to software
+ - nir: Unset metadata debug bit if no progress made
+ - intel/compiler: Lower 64-bit MOV/SEL operations
+ - intel/compiler: Split 64-bit MOV-indirects if needed
+ - intel/compiler: Avoid false positive assertions
+ - intel/compiler: Rearrange code to avoid future problems
+ - intel/compiler: Prevent warnings in the following patch
+ - intel/compiler: Expand size of the 'nr' field
+ - intel/compiler: Heap-allocate temporary storage
+ - i965: Compile fp64 software routines and lower double-ops
+ - i965: Enable 64-bit GLSL extensions
+ - i965: Compile fp64 funcs only if we do not have 64-bit hardware support
+ - intel/compiler: Reset default flag register in brw_find_live_channel()
+ - gallium: Enable ASIMD/NEON on aarch64.
+ - gallivm: Return true from arch_rounding_available() if NEON is available
+ - intel/compiler: Add a file-level description of brw_eu_validate.c
+ - i965: Always compile fp64 funcs when needed
+ - nir: Optimize double-precision lower_round_even()
+ - intel/compiler: Avoid propagating inequality cmods if types are different
+ - intel/compiler/test: Add unit test for mismatched signedness comparison
+
+
+Mauro Rossi (6):
+
+ - android: gallium/auxiliary: add include to get u_debug.h header
+ - android: radv: add libmesa_git_sha1 static dependency
+ - android: amd/addrlib: update Mesa's copy of addrlib
+ - android: st/mesa: fix building error due to sched_getcpu()
+ - android: anv: fix generated files depedencies (v2)
+ - android: anv: fix libexpat shared dependency
+
+
+Maya Rashish (2):
+
+ - radeon: fix printf format specifier.
+ - configure: fix test portability
+
+
+Michal Srb (2):
+
+ - gallium: Constify drisw_loader_funcs struct
+ - drisw: Use separate drisw_loader_funcs for shm
+
+
+Michel Dänzer (4):
+
+ - winsys/amdgpu: Stop using amdgpu_bo_handle_type_kms_noimport
+ - winsys/amdgpu: Pull in LLVM CFLAGS
+ - amd/common: Restore v4i32 suffix for llvm.SI.load.const intrinsic
+ - loader/dri3: Use strlen instead of sizeof for creating VRR property atom
+
+
+Neha Bhende (1):
+
+ - st/mesa: Fix topogun-1.06-orc-84k-resize.trace crash
+
+
+Neil Roberts (4):
+
+ - freedreno: Add .dir-locals to the common directory
+ - spirv/nir: handle location decorations on block interface members
+ - glsl_types: Rename parameter of glsl_count_attribute_slots
+ - spirv: Don't use special semantics when counting vertex attribute size
+
+
+Nicholas Kazlauskas (5):
+
+ - util: Get program name based on path when possible
+ - util: Add adaptive_sync driconf option
+ - drirc: Initial blacklist for adaptive sync
+ - loader/dri3: Enable adaptive_sync via _VARIABLE_REFRESH property
+ - radeonsi: Enable adaptive_sync by default for radeon
+
+
+Nicolai Hähnle (37):
+
+ - radv: include LLVM IR in the VK_AMD_shader_info "disassembly"
+ - radeonsi: fix an out-of-bounds read reported by ASAN
+ - winsys/amdgpu: add amdgpu_winsys_bo::lock
+ - winsys/amdgpu: explicitly declare whether buffer_map is permanent or not
+ - egl/wayland: rather obvious build fix
+ - radv: remove dependency on addrlib gfx9_enum.h
+ - ac/surface/gfx9: let addrlib choose the preferred swizzle kind
+ - amd/addrlib: update Mesa's copy of addrlib
+ - meson: link LLVM 'native' component when LLVM is available
+ - ddebug: simplify watchdog loop and fix crash in the no-timeout case
+ - ddebug: always flush when requested, even when hang detection is disabled
+ - r600: remove redundant semicolon
+ - amd/sid_tables: add additional python3 compatibility imports
+ - amd/common: whitespace fixes
+ - amd/common: add ac_build_ifcc
+ - amd/common: scan/reduce across waves of a workgroup
+ - amd/common: add i1 special case to ac_build_{inclusive,exclusive}_scan
+ - ac/surface: 3D and cube surfaces are never displayable
+ - radeonsi: move SI_FORCE_FAMILY functionality to winsys
+ - radeonsi: extract declare_vs_blit_inputs
+ - radeonsi: add si_init_draw_functions and make some functions static
+ - radeonsi/gfx9: use SET_UCONFIG_REG_INDEX packets when available
+ - radeonsi: don't set RAW_WAIT for CP DMA clears
+ - radeonsi: rename SI_RESOURCE_FLAG_FORCE_TILING to clarify its purpose
+ - radeonsi: const-ify si_set_tesseval_regs
+ - radeonsi: show the fixed function TCS in debug dumps
+ - radeonsi: avoid using hard-coded SI_NUM_RW_BUFFERS
+ - radeonsi: add an si_set_rw_shader_buffer convenience function
+ - radeonsi: use si_set_rw_shader_buffer for setting streamout buffers
+ - radeonsi: track constant buffer bind history in si_pipe_set_constant_buffer
+ - radeonsi: move remaining perfcounter code into si_perfcounter.c
+ - radeonsi: move query suspend logic into the top-level si_query struct
+ - radeonsi: factor si_query_buffer logic out of si_query_hw
+ - radeonsi: split perfcounter queries from si_query_hw
+ - radeonsi: const-ify the si_query_ops
+ - amd/common: use llvm.amdgcn.s.buffer.load for LLVM 8.0
+ - amd/common/vi+: enable SMEM loads with GLC=1
+
+
+Niklas Haas (3):
+
+ - glsl: fix block member alignment validation for vec3
+ - radv: correctly use vulkan 1.0 by default
+ - radv: add device->instance extension dependencies
+
+
+Olivier Fourdan (1):
+
+ - wayland/egl: Resize EGL surface on update buffer for swrast
+
+
+Oscar Blumberg (1):
+
+ - radeonsi: Fix guardband computation for large render targets
+
+
+Pierre Moreau (2):
+
+ - clover/meson: Ignore 'svn' suffix when computing CLANG_RESOURCE_DIR
+ - meson: Fix with_gallium_icd to with_opencl_icd
+
+
+Plamena Manolova (1):
+
+ - nir: Don't lower the local work group size if it's variable.
+
+
+Rafael Antognolli (24):
+
+ - intel/genxml: Add register for object preemption.
+ - i965/gen10+: Enable object level preemption.
+ - i965/gen9: Add workarounds for object preemption.
+ - anv/tests: Fix block_pool_no_free test.
+ - anv/allocator: Add anv_state_table.
+ - anv/allocator: Add getter for anv_block_pool.
+ - anv/allocator: Add helper to push states back to the state table.
+ - anv/allocator: Use anv_state_table on anv_state_pool_alloc.
+ - anv/allocator: Use anv_state_table on back_alloc too.
+ - anv/allocator: Remove anv_free_list.
+ - anv/allocator: Rename anv_free_list2 to anv_free_list.
+ - anv/allocator: Remove pool->map.
+ - anv: Update usage of block_pool->bo.
+ - anv/allocator: Add support for a list of BOs in block pool.
+ - anv: Split code to add BO dependencies to execbuf.
+ - anv: Validate the list of BOs from the block pool.
+ - anv: Remove some asserts.
+ - anv/allocator: Rework chunk return to the state pool.
+ - anv/allocator: Add padding information.
+ - anv/allocator: Enable snooping on block pool and anv_bo_pool BOs.
+ - anv: Remove state flush.
+ - anv/allocator: Add support for non-userptr.
+ - anv/tests: Adding test for the state_pool padding.
+ - anv/allocator: Avoid race condition in anv_block_pool_map.
+
+
+Ray Zhang (1):
+
+ - glx: fix shared memory leak in X11
+
+
+Rhys Kidd (5):
+
+ - travis: radeonsi and radv require LLVM 7.0
+ - meson: libfreedreno depends upon libdrm (for fence support)
+ - v3d: Wire up core pipe_debug_callback
+ - vc4: Wire up core pipe_debug_callback
+ - nv50,nvc0: add missing CAPs for unsupported features
+
+
+Rhys Perry (14):
+
+ - nir: fix constness in nir_intrinsic_align()
+ - ac: refactor visit_load_buffer
+ - ac: split 16-bit ssbo loads that may not be dword aligned
+ - radv: don't set surf_index for stencil-only images
+ - radv: switch from nir_bcsel to nir_b32csel
+ - ac/nir,radv,radeonsi/nir: use correct indices for interpolation intrinsics
+ - nir: fix copy-paste error in nir_lower_constant_initializers
+ - radv: use dithered alpha-to-coverage
+ - radv: pass radv_draw_info to radv_emit_draw_registers()
+ - radv: add missed situations for scissor bug workaround
+ - radv: avoid context rolls when binding graphics pipelines
+ - radv: prevent dirtying of dynamic state when it does not change
+ - radv: bitcast 16-bit outputs to integers
+ - radv: ensure export arguments are always float
+
+
+Rob Clark (79):
+
+ - freedreno: update generated headers
+ - freedreno/a6xx: fix VSC bug with larger # of tiles
+ - freedreno/drm: fix unused 'entry' warnings
+ - freedreno/drm: remove dependency on gallium driver
+ - freedreno: move drm to common location
+ - freedreno/ir3: standalone compiler updates
+ - freedreno: shader_t -> gl_shader_stage
+ - freedreno: remove shader_stage_name()
+ - freedreno: FD_SHADER_DEBUG -> IR3_SHADER_DEBUG
+ - freedreno/ir3: move disasm and optmsgs debug flags
+ - util: env_var_as_unsigned() helper
+ - freedreno/ir3: use env_var_as_unsigned()
+ - freedreno/ir3: some header file cleanup
+ - freedreno/ir3: remove pipe_stream_output_info dependency
+ - freedreno/ir3: split up ir3_shader
+ - freedreno/ir3: remove u_inlines usage
+ - freedreno: move ir3 to common location
+ - mesa/st: swap order of clear() and clear_with_quad()
+ - mesa/st: better colormask check for clear fallback
+ - freedreno/a6xx: disable LRZ for z32
+ - freedreno/a6xx: set guardband clip
+ - freedreno: update generated headers
+ - freedreno/a3xx: also set FSSUPERTHREADENABLE
+ - freedreno/a6xx: MSAA
+ - freedreno: remove unused fd_surface fields
+ - gallium: fix typo
+ - freedreno/a5xx+a6xx: remove unused fs/vs pvt mem
+ - freedreno/drm: fix relocs in nested stateobjs
+ - freedreno: update generated headers
+ - freedreno/a6xx: blitter fixes
+ - freedreno/ir3: don't fetch unused tex components
+ - freedreno/ir3: sync instr/disasm
+ - freedreno/ir3: code-motion
+ - freedreno/ir3: track max flow control depth for a5xx/a6xx
+ - freedreno/drm: fix memory leak
+ - nir: fix spelling typo
+ - mesa/st/nir: fix missing nir_compact_varyings
+ - freedreno/drm: sync uapi and enable softpin
+ - freedreno: debug GEM obj names
+ - freedreno: also set DUMP flag on shaders
+ - freedreno/ir3: fix crash
+ - freedreno/ir3: don't remove unused input components
+ - freedreno/a6xx: fix blitter crash
+ - gallium/aux: add is_unorm() helper
+ - freedreno: update generated headers
+ - freedreno/a6xx: more blitter fixes
+ - freedreno: move fd_resource_copy_region()
+ - freedreno/a6xx: fix resource_copy_region()
+ - freedreno/a6xx: fix corrupted uniforms
+ - freedreno/ir3: fix fallout of extra assert
+ - freedreno/ir3: don't treat all inputs/outputs as vec4
+ - freedreno: combine fd_resource_layer_offset()/fd_resource_offset()
+ - freedreno/a6xx: simplify special case for 3d layout
+ - freedreno/a6xx: improve setup_slices() debug msgs
+ - freedreno: update generated headers
+ - freedreno/a6xx: fix 3d texture layout
+ - freedreno: skip depth resolve if not written
+ - freedreno: rework blit API
+ - freedreno: try blitter for fd_resource_copy_region()
+ - freedreno/a6xx: rework blitter API
+ - freedreno: remove blit_via_copy_region()
+ - freedreno: fix staging resource size for arrays
+ - freedreno: make cmdstream bo's read-only to GPU
+ - freedreno/a6xx: separate stencil restore/resolve fixes
+ - freedreno/a6xx: move tile_mode to sampler-view CSO
+ - freedreno/a6xx: fix 3d+tiled layout
+ - nir/vtn: add caps for some cl related capabilities
+ - loader: fix the no-modifiers case
+ - freedreno: core buffer modifier support
+ - freedreno: set modifier when exporting buffer
+ - freedreno: limit tiling to PIPE_BIND_SAMPLER_VIEW
+ - freedreno/a2xx: fix unused variable warning
+ - freedreno/a5xx: fix blitter nr_samples check
+ - freedreno/a6xx: fix blitter nr_samples check
+ - freedreno: stop frob'ing pipe_resource::nr_samples
+ - freedreno: minor cleanups
+ - mesa: wire up InvalidateFramebuffer
+ - freedreno: fix release tarball
+ - freedreno: more fixing release tarball
+
+
+Rob Herring (3):
+
+ - pipe-loader: Fallback to kmsro driver when no matching driver name found
+ - kmsro: Add etnaviv renderonly support
+ - Switch imx to kmsro and remove the imx winsys
+
+
+Robert Foss (3):
+
+ - virgl: native fence fd support
+ - virgl: Clean up fences commit
+ - virgl: add assert and missing function parameter
+
+
+Rodrigo Vivi (1):
+
+ - intel: Add more PCI Device IDs for Coffee Lake and Ice Lake.
+
+
+Roland Scheidegger (7):
+
+ - gallivm: fix improper clamping of vertex index when fetching gs inputs
+ - draw: fix infinite loop in line stippling
+ - gallivm: remove unused float coord wrapping for aos sampling
+ - gallivm: use llvm jit code for decoding s3tc
+ - gallivm: don't use pavg.b intrinsic on llvm >= 6.0
+ - gallivm: abort when trying to use non-existing intrinsic
+ - Revert "llvmpipe: Always return some fence in flush (v2)"
+
+
+Sagar Ghuge (14):
+
+ - intel/compiler: Disassemble GEN6_SFID_DATAPORT_SAMPLER_CACHE as dp_sampler
+ - intel/compiler: Set swizzle to BRW_SWIZZLE_XXXX for scalar region
+ - intel/compiler: Always print flag subregister number
+ - nir: Add a new lowering option to lower 3D surfaces from txd to txl.
+ - glsl: Add "built-in" functions to do uint64_to_fp64(uint64_t)
+ - glsl: Add "built-in" functions to do int64_to_fp64(int64_t)
+ - glsl: Add "built-in" functions to do uint64_to_fp32(uint64_t)
+ - glsl: Add "built-in" functions to do int64_to_fp32(int64_t)
+ - glsl: Add utility function to round and pack uint64_t value
+ - glsl: Add "built-in" functions to do fp64_to_uint64(fp64)
+ - glsl: Add utility function to round and pack int64_t value
+ - glsl: Add "built-in" functions to do fp64_to_int64(fp64)
+ - glsl: Add "built-in" functions to do fp32_to_uint64(fp32)
+ - glsl: Add "built-in" functions to do fp32_to_int64(fp32)
+
+
+Samuel Pitoiset (103):
+
+ - radv: remove useless sync after copying query results with compute
+ - radv: add missing TFB queries support to CmdCopyQueryPoolsResults()
+ - radv: replace si_emit_wait_fence() with radv_cp_wait_mem()
+ - radv: more use of radv_cp_wait_mem()
+ - radv: allocate enough space in CS when copying query results with compute
+ - radv: disable conditional rendering for vkCmdCopyQueryPoolResults()
+ - radv: only expose VK_SUBGROUP_FEATURE_ARITHMETIC_BIT for VI+
+ - radv: use LOAD_CONTEXT_REG when loading fast clear values
+ - radv: fix GPU hangs when loading depth/stencil clear values on SI/CIK
+ - radv: cleanup and document a Hawaii bug with offchip buffers
+ - radv: clean up setting partial_es_wave for distributed tess on VI
+ - radv: make use of num_good_cu_per_sh in si_emit_graphics() too
+ - radv: binding streamout buffers doesn't change context regs
+ - radv: set PA.SC_CONSERVATIVE_RASTERIZATION.NULL_SQUAD_AA_MASK_ENABLE
+ - radv: set optimal OVERWRITE_COMBINER_WATERMARK on GFX9
+ - radv: add a debug option for disabling primitive binning
+ - radv: enable primitive binning by default
+ - radv: tidy up radv_set_dcc_need_cmask_elim_pred()
+ - radv: always clear the FCE predicate after DCC/FMASK/CMASK decompressions
+ - radv/winsys: remove the max IBs per submit limit for the fallback path
+ - radv/winsys: remove the max IBs per submit limit for the sysmem path
+ - radv: remove unnecessary goto in the fast clear paths
+ - radv: add radv_get_htile_fast_clear_value() helper
+ - radv: add radv_is_fast_clear_{depth,stencil}_allowed() helpers
+ - radv: check allowed fast HTILE clears a bit earlier
+ - radv: rewrite the condition that checks allowed depth/stencil values
+ - radv: implement fast HTILE clears for depth or stencil only on GFX9
+ - ac/nir: fix intrinsic name string size in visit_image_atomic()
+ - radv: ignore subpass self-dependencies
+ - radv: only sync CP DMA for transfer operations or bottom pipe
+ - radv: remove useless sync after CmdClear{Color,DepthStencil}Image()
+ - radv: remove useless sync before CmdClear{Color,DepthStencil}Image()
+ - radv: ignore subpass self-dependencies for CreateRenderPass() too
+ - radv: remove useless check in emit_fast_color_clear()
+ - radv: add radv_image_can_fast_clear() helper
+ - radv: add radv_image_view_can_fast_clear() helper
+ - radv: add radv_can_fast_clear_{color,depth}() helpers
+ - radv: simplify a check in emit_fast_color_clear()
+ - radv: refactor the fast clear path for better re-use
+ - radv: optimize CmdClear{Color,DepthStencil}Image() for layered textures
+ - radv: remove unused pending_clears param in the transition path
+ - radv: drop few useless state changes when doing color/depth decompressions
+ - radv: rework the TC-compat HTILE hardware bug with COND_EXEC
+ - radv: reset pending_reset_query when flushing caches
+ - radv: wait on the high 32 bits of timestamp queries
+ - spirv: add SpvCapabilityInt64Atomics
+ - radv: expose VK_EXT_scalar_block_layout
+ - amd: remove support for LLVM 6.0
+ - gallium: add missing PIPE_CAP_SURFACE_SAMPLE_COUNT default value
+ - radv: bump reported version to 1.1.90
+ - radv: add a predicate for reflecting DCC decompression state
+ - radv: allow to skip DCC decompressions with the new predicate
+ - radv: switch on EOP when primitive restart is enabled with triangle strips
+ - radv: check if addrlib enabled HTILE in radv_image_can_enable_htile()
+ - radv: don't check if format is depth in radv_image_can_enable_hile()
+ - radv: report Vulkan version 1.1.90 for real
+ - ac/nir: remove the bitfield_extract workaround for LLVM 8
+ - radv: drop the amdgpu-skip-threshold=1 workaround for LLVM 8
+ - radv: fix subpass image transitions with multiviews
+ - radv: compute optimal VM alignment for imported buffers
+ - spirv: add support for SpvCapabilityStorageImageMultisample
+ - ac/nir: restrict fmask lookup to image load intrinsics
+ - radv: initialize FMASK for images in fully expanded mode
+ - radv: add support for FMASK expand
+ - radv: enable shaderStorageImageMultisample feature on GFX8+
+ - radv: get rid of bunch of KHR suffixes
+ - radv: enable variable pointers
+ - radv: skip draws with instance_count == 0
+ - ac/nir: add get_cache_policy() helper and use it
+ - ac/nir: set cache policy when loading/storing buffer images
+ - ac: add missing 16-bit types to glsl_base_to_llvm_type()
+ - radv: remove unnecessary returns in GetPhysicalDevice*Properties()
+ - radv: add two small helpers for getting VRAM and visible VRAM sizes
+ - radv: add support for VK_EXT_memory_budget
+ - ac/nir: don't trash L1 caches for store operations with writeonly memory
+ - radv: drop unused code related to 16 sample locations
+ - radv: reduce size of the per-queue descriptor BO
+ - radv: do not write unused descriptors to the per-queue BO
+ - radv: initialize the per-queue descriptor BO only once
+ - nir: do not remove varyings used for transform feedback
+ - nir: fix lowering arrays to elements for XFB outputs
+ - radv: improve gathering of load_push_constants with dynamic bindings
+ - radv: remove old_fence parameter from si_cs_emit_write_event_eop()
+ - radv: only allocate the GFX9 fence and EOP BOs for the gfx queue
+ - radv: compute the GFX9 fence VA at allocation time
+ - radv: always pass the GFX9 fence data to si_cs_emit_cache_flush()
+ - radv: fix computing number of user SGPRs for streamout buffers
+ - radv: remove radv_userdata_info::indirect field
+ - radv: simplify allocating user SGPRS for descriptor sets
+ - radv: set noalias/dereferenceable LLVM attributes based on param types
+ - radv: re-enable fast depth clears for 16-bit surfaces on VI
+ - radv/winsys: fix hash when adding internal buffers
+ - radv: fix compiler issues with GCC 9
+ - radv: fix using LOAD_CONTEXT_REG with old GFX ME firmwares on GFX8
+ - radv/winsys: fix BO list creation when RADV_DEBUG=allbos is set
+ - radv: always export gl_SampleMask when the fragment shader uses it
+ - radv: write the alpha channel of MRT0 when alpha coverage is enabled
+ - radv: fix writing the alpha channel of MRT0 when alpha coverage is enabled
+ - radv: fix out-of-bounds access when copying descriptors BO list
+ - radv: don't copy buffer descriptors list for samplers
+ - radv: fix clearing attachments in secondary command buffers
+ - radv: properly align the fence and EOP bug VA on GFX9
+ - radv: fix pointSizeRange limits
+
+
+Sergii Romantsov (4):
+
+ - autotools: library-dependency when no sse and 32-bit
+ - i965/batch/debug: Allow log be dumped before assert
+ - nir: Length of boolean vtn_value now is 1
+ - dri: meson: do not prefix user provided dri-drivers-path
+
+
+Sonny Jiang (1):
+
+ - radeonsi: use compute for resource_copy_region when possible
+
+
+Tapani Pälli (27):
+
+ - anv: allow exporting an imported SYNC_FD semaphore type
+ - anv: add create_flags as part of anv_image
+ - anv: refactor make_surface to use data from anv_image
+ - anv: make anv_get_image_format_features public
+ - anv: add from/to helpers with android and vulkan formats
+ - anv/android: add GetAndroidHardwareBufferPropertiesANDROID
+ - anv: add anv_ahw_usage_from_vk_usage helper function
+ - anv: refactor, remove else block in AllocateMemory
+ - anv/android: support import/export of AHardwareBuffer objects
+ - anv/android: add ahardwarebuffer external memory properties
+ - anv/android: support creating images from external format
+ - anv: support VkExternalFormatANDROID in vkCreateSamplerYcbcrConversion
+ - anv: add VkFormat field as part of anv_format
+ - anv: support VkSamplerYcbcrConversionInfo in vkCreateImageView
+ - anv: ignore VkSamplerYcbcrConversion on non-yuv formats
+ - anv/android: turn on VK_ANDROID_external_memory_android_hardware_buffer
+ - dri3: initialize adaptive_sync as false before configQueryb
+ - intel/isl: move tiled_memcpy static libs from i965 to isl
+ - anv: do not advertise AHW support if extension not enabled
+ - nir: cleanup glsl_get_struct_field_offset, glsl_get_explicit_stride
+ - android: fix build issues with libmesa_anv_gen* libraries
+ - mesa: return NULL if we exceed MaxColorAttachments in get_fb_attachment
+ - nir: initialize value in copy_prop_vars_block
+ - anv: retain the is_array state in create_plane_tex_instr_implicit
+ - anv: release memory allocated by glsl types during spirv_to_nir
+ - anv: revert "anv: release memory allocated by glsl types during spirv_to_nir"
+ - anv: destroy descriptor sets when pool gets destroyed
+
+
+Thomas Hellstrom (9):
+
+ - st/xa: Render update. Better support for solid pictures
+ - st/xa: Support higher color precision for solid pictures
+ - st/xa: Support a couple of new formats
+ - st/xa: Fix transformations when we have both source and mask samplers
+ - st/xa: Minor renderer cleanups
+ - st/xa: Support Component Alpha with trivial blending
+ - st/xa: Bump minor
+ - st/xa: Fix a memory leak
+ - winsys/svga: Fix a memory leak
+
+
+Timothy Arceri (56):
+
+ - nir: allow propagation of if evaluation for bcsel
+ - nir: fix condition propagation when src has a swizzle
+ - ac/nir_to_llvm: fix b2f for f64
+ - nir: add new linking opt nir_link_constant_varyings()
+ - st/mesa: make use of nir_link_constant_varyings()
+ - nir: add glsl_type_is_integer() helper
+ - nir: don't pack varyings ints with floats unless flat
+ - anv/i965: make use of nir_link_constant_varyings()
+ - nir: add support for removing redundant stores to copy prop var
+ - radv: make use of nir_move_out_const_to_consumer()
+ - nir: small tidy ups for nir_loop_analyze()
+ - nir: clarify some nit_loop_info member names
+ - nir: add a new nir_cf_list_clone_and_reinsert() helper
+ - nir: make use of new nir_cf_list_clone_and_reinsert() helper
+ - nir: factor out some of the complex loop unroll code to a helper
+ - nir: rework force_unroll_array_access()
+ - nir: in loop analysis track actual control flow type
+ - nir: reword code comment
+ - nir: detect more induction variables
+ - nir: fix opt_if_loop_last_continue()
+ - tgsi/scan: fix loop exit point in tgsi_scan_tess_ctrl()
+ - tgsi/scan: correctly walk instructions in tgsi_scan_tess_ctrl()
+ - radeonsi: remove unrequired param in si_nir_scan_tess_ctrl()
+ - ac/nir_to_llvm: add ac_are_tessfactors_def_in_all_invocs()
+ - radeonsi: make use of ac_are_tessfactors_def_in_all_invocs()
+ - st/glsl_to_nir: call nir_lower_load_const_to_scalar() in the st
+ - nir: rename nir_link_constant_varyings() nir_link_opt_varyings()
+ - nir: add can_replace_varying() helper
+ - nir: rework nir_link_opt_varyings()
+ - nir: link time opt duplicate varyings
+ - nir: make nir_opt_remove_phis_impl() static
+ - nir: make use of does_varying_match() helper
+ - nir: simplify does_varying_match()
+ - nir: add rewrite_phi_predecessor_blocks() helper
+ - nir: merge some basic consecutive ifs
+ - st/glsl: refactor st_link_nir()
+ - nir: avoid uninitialized variable warning
+ - glsl: Copy function out to temp if we don't directly ref a variable
+ - ac/nir_to_llvm: fix type handling in image code
+ - radeonsi/nir: get correct type for images inside structs
+ - ac/nir_to_llvm: fix regression in bindless support
+ - ac/nir_to_llvm: add support for structs to get_sampler_desc()
+ - glsl: don't skip GLSL IR opts on first-time compiles
+ - glsl: be much more aggressive when skipping shader compilation
+ - Revert "glsl: be much more aggressive when skipping shader compilation"
+ - ac/nir_to_llvm: fix interpolateAt* for arrays
+ - glsl: be much more aggressive when skipping shader compilation
+ - radeonsi/nir: add missing piece for bindless image support
+ - ac/nir_to_llvm: add bindless support for uniform handles
+ - ac/nir_to_llvm: fix interpolateAt* for structs
+ - ac/nir_to_llvm: fix clamp shadow reference for more hardware
+ - tgsi: remove culldist semantic from docs
+ - radv/ac: fix some fp16 handling
+ - glsl: use remap location when serialising uniform program resource data
+ - radeonsi: fix query buffer allocation
+ - glsl: fix shader cache for packed param list
+
+
+Tobias Klausmann (1):
+
+ - amd/vulkan: meson build - use radv_deps for libvulkan_radeon
+
+
+Tomasz Figa (1):
+
+ - llvmpipe: Always return some fence in flush (v2)
+
+
+Tomeu Vizoso (1):
+
+ - etnaviv: Consolidate buffer references from framebuffers
+
+
+Toni Lönnberg (14):
+
+ - intel/decoder: Engine parameter for instructions
+ - intel/decoder: tools: gen_engine to drm_i915_gem_engine_class
+ - intel/decoder: tools: Use engine for decoding batch instructions
+ - intel/genxml: Add engine definition to render engine instructions (gen4)
+ - intel/genxml: Add engine definition to render engine instructions (gen45)
+ - intel/genxml: Add engine definition to render engine instructions (gen5)
+ - intel/genxml: Add engine definition to render engine instructions (gen6)
+ - intel/genxml: Add engine definition to render engine instructions (gen7)
+ - intel/genxml: Add engine definition to render engine instructions (gen75)
+ - intel/genxml: Add engine definition to render engine instructions (gen8)
+ - intel/genxml: Add engine definition to render engine instructions (gen9)
+ - intel/genxml: Add engine definition to render engine instructions (gen10)
+ - intel/genxml: Add engine definition to render engine instructions (gen11)
+ - intel/aubinator_error_decode: Get rid of warning for missing switch case
+
+
+Topi Pohjolainen (1):
+
+ - i965/icl: Disable prefetching of sampler state entries
+
+
+Veluri Mithun (5):
+
+ - Add extension doc for MESA_query_driver
+ - Implement EGL API for MESA_query_driver
+ - Implementation of egl dri2 drivers for MESA_query_driver
+ - egl: Implement EGL API for MESA_query_driver
+ - egl: Implementation of egl dri2 drivers for MESA_query_driver
+
+
+Vinson Lee (7):
+
+ - r600/sb: Fix constant logical operand in assert.
+ - freedreno: Fix autotools build.
+ - st/xvmc: Add X11 include path.
+ - nir/algebraic: Make algebraic_parser_test.sh executable.
+ - meson: Fix typo.
+ - meson: Fix libsensors detection.
+ - meson: Fix typo.
+
+
+Yevhenii Kolesnikov (1):
+
+ - i965: Fix allow_higher_compat_version workaround limited by OpenGL 3.0
+
+
+pal1000 (1):
+
+ - scons: Compatibility with Scons development version string
+
+