disk_cache: move cache dir generation into OS specific helper file
This will make windows support easier to add in future. To avoid code churn this temporarily duplicates the mkdir_if_needed() function, we will delete the duplicate in a following patch. Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6197>
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@@ -32,9 +32,7 @@
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#include <sys/types.h>
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#include <sys/stat.h>
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#include <sys/mman.h>
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#include <unistd.h>
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#include <fcntl.h>
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#include <pwd.h>
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#include <errno.h>
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#include <dirent.h>
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#include <inttypes.h>
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@@ -54,6 +52,7 @@
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#include "util/compiler.h"
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#include "disk_cache.h"
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#include "disk_cache_os.h"
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/* Number of bits to mask off from a cache key to get an index. */
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#define CACHE_INDEX_KEY_BITS 16
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@@ -162,33 +161,6 @@ mkdir_if_needed(const char *path)
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return -1;
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}
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/* Concatenate an existing path and a new name to form a new path. If the new
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* path does not exist as a directory, create it then return the resulting
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* name of the new path (ralloc'ed off of 'ctx').
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*
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* Returns NULL on any error, such as:
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*
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* <path> does not exist or is not a directory
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* <path>/<name> exists but is not a directory
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* <path>/<name> cannot be created as a directory
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*/
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static char *
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concatenate_and_mkdir(void *ctx, const char *path, const char *name)
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{
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char *new_path;
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struct stat sb;
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if (stat(path, &sb) != 0 || ! S_ISDIR(sb.st_mode))
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return NULL;
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new_path = ralloc_asprintf(ctx, "%s/%s", path, name);
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if (mkdir_if_needed(new_path) == 0)
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return new_path;
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else
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return NULL;
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}
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#define DRV_KEY_CPY(_dst, _src, _src_size) \
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do { \
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memcpy(_dst, _src, _src_size); \
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@@ -201,7 +173,7 @@ disk_cache_create(const char *gpu_name, const char *driver_id,
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{
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void *local;
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struct disk_cache *cache = NULL;
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char *path, *max_size_str;
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char *max_size_str;
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uint64_t max_size;
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int fd = -1;
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struct stat sb;
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@@ -230,69 +202,9 @@ disk_cache_create(const char *gpu_name, const char *driver_id,
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/* Assume failure. */
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cache->path_init_failed = true;
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/* Determine path for cache based on the first defined name as follows:
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*
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* $MESA_GLSL_CACHE_DIR
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* $XDG_CACHE_HOME/mesa_shader_cache
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* <pwd.pw_dir>/.cache/mesa_shader_cache
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*/
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path = getenv("MESA_GLSL_CACHE_DIR");
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if (path) {
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if (mkdir_if_needed(path) == -1)
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goto path_fail;
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path = concatenate_and_mkdir(local, path, CACHE_DIR_NAME);
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if (path == NULL)
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goto path_fail;
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}
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if (path == NULL) {
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char *xdg_cache_home = getenv("XDG_CACHE_HOME");
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if (xdg_cache_home) {
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if (mkdir_if_needed(xdg_cache_home) == -1)
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goto path_fail;
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path = concatenate_and_mkdir(local, xdg_cache_home, CACHE_DIR_NAME);
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if (path == NULL)
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goto path_fail;
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}
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}
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if (path == NULL) {
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char *buf;
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size_t buf_size;
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struct passwd pwd, *result;
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buf_size = sysconf(_SC_GETPW_R_SIZE_MAX);
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if (buf_size == -1)
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buf_size = 512;
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/* Loop until buf_size is large enough to query the directory */
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while (1) {
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buf = ralloc_size(local, buf_size);
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getpwuid_r(getuid(), &pwd, buf, buf_size, &result);
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if (result)
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break;
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if (errno == ERANGE) {
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ralloc_free(buf);
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buf = NULL;
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buf_size *= 2;
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} else {
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goto path_fail;
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}
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}
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path = concatenate_and_mkdir(local, pwd.pw_dir, ".cache");
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if (path == NULL)
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goto path_fail;
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path = concatenate_and_mkdir(local, path, CACHE_DIR_NAME);
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if (path == NULL)
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goto path_fail;
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}
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char *path = disk_cache_generate_cache_dir(local);
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if (!path)
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goto path_fail;
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cache->path = ralloc_strdup(cache, path);
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if (cache->path == NULL)
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