compiler: Rename local_size to workgroup_size

Acked-by: Emma Anholt <emma@anholt.net>
Acked-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Acked-by: Timur Kristóf <timur.kristof@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/11190>
This commit is contained in:
Caio Marcelo de Oliveira Filho
2021-05-26 23:53:32 -07:00
committed by Marge Bot
parent 4b9e52e818
commit 430d2206da
49 changed files with 286 additions and 286 deletions
@@ -1078,9 +1078,9 @@ setup_isel_context(Program* program,
program->workgroup_size = program->wave_size;
} else if (program->stage == compute_cs) {
/* CS sets the workgroup size explicitly */
program->workgroup_size = shaders[0]->info.cs.local_size[0] *
shaders[0]->info.cs.local_size[1] *
shaders[0]->info.cs.local_size[2];
program->workgroup_size = shaders[0]->info.cs.workgroup_size[0] *
shaders[0]->info.cs.workgroup_size[1] *
shaders[0]->info.cs.workgroup_size[2];
} else if (program->stage.hw == HWStage::ES || program->stage == geometry_gs) {
/* Unmerged ESGS operate in workgroups if on-chip GS (LDS rings) are enabled on GFX7-8 (not implemented in Mesa) */
program->workgroup_size = program->wave_size;