virgl: move protocol headers to a common place
Tested with meson. Android.mk changes are not tested. Signed-off-by: Chia-I Wu <olvaffe@gmail.com> Reviewed-by: Gurchetan Singh <gurchetansingh@chromium.org> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6235>
This commit is contained in:
@@ -0,0 +1,510 @@
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/*
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* Copyright 2014, 2015 Red Hat.
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*
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* Permission is hereby granted, free of charge, to any person obtaining a
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* copy of this software and associated documentation files (the "Software"),
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* to deal in the Software without restriction, including without limitation
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* on the rights to use, copy, modify, merge, publish, distribute, sub
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* license, and/or sell copies of the Software, and to permit persons to whom
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* the Software is furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice (including the next
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* paragraph) shall be included in all copies or substantial portions of the
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* Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
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* THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
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* DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
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* OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
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* USE OR OTHER DEALINGS IN THE SOFTWARE.
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*/
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#ifndef VIRGL_HW_H
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#define VIRGL_HW_H
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#include <stdint.h>
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struct virgl_box {
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uint32_t x, y, z;
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uint32_t w, h, d;
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};
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/* formats known by the HW device - based on gallium subset */
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enum virgl_formats {
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VIRGL_FORMAT_B8G8R8A8_UNORM = 1,
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VIRGL_FORMAT_B8G8R8X8_UNORM = 2,
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VIRGL_FORMAT_A8R8G8B8_UNORM = 3,
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VIRGL_FORMAT_X8R8G8B8_UNORM = 4,
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VIRGL_FORMAT_B5G5R5A1_UNORM = 5,
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VIRGL_FORMAT_B4G4R4A4_UNORM = 6,
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VIRGL_FORMAT_B5G6R5_UNORM = 7,
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VIRGL_FORMAT_R10G10B10A2_UNORM = 8,
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VIRGL_FORMAT_L8_UNORM = 9, /**< ubyte luminance */
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VIRGL_FORMAT_A8_UNORM = 10, /**< ubyte alpha */
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VIRGL_FORMAT_L8A8_UNORM = 12, /**< ubyte alpha, luminance */
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VIRGL_FORMAT_L16_UNORM = 13, /**< ushort luminance */
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VIRGL_FORMAT_Z16_UNORM = 16,
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VIRGL_FORMAT_Z32_UNORM = 17,
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VIRGL_FORMAT_Z32_FLOAT = 18,
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VIRGL_FORMAT_Z24_UNORM_S8_UINT = 19,
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VIRGL_FORMAT_S8_UINT_Z24_UNORM = 20,
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VIRGL_FORMAT_Z24X8_UNORM = 21,
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VIRGL_FORMAT_X8Z24_UNORM = 22,
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VIRGL_FORMAT_S8_UINT = 23, /**< ubyte stencil */
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VIRGL_FORMAT_R64_FLOAT = 24,
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VIRGL_FORMAT_R64G64_FLOAT = 25,
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VIRGL_FORMAT_R64G64B64_FLOAT = 26,
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VIRGL_FORMAT_R64G64B64A64_FLOAT = 27,
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VIRGL_FORMAT_R32_FLOAT = 28,
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VIRGL_FORMAT_R32G32_FLOAT = 29,
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VIRGL_FORMAT_R32G32B32_FLOAT = 30,
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VIRGL_FORMAT_R32G32B32A32_FLOAT = 31,
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VIRGL_FORMAT_R32_UNORM = 32,
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VIRGL_FORMAT_R32G32_UNORM = 33,
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VIRGL_FORMAT_R32G32B32_UNORM = 34,
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VIRGL_FORMAT_R32G32B32A32_UNORM = 35,
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VIRGL_FORMAT_R32_USCALED = 36,
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VIRGL_FORMAT_R32G32_USCALED = 37,
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VIRGL_FORMAT_R32G32B32_USCALED = 38,
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VIRGL_FORMAT_R32G32B32A32_USCALED = 39,
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VIRGL_FORMAT_R32_SNORM = 40,
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VIRGL_FORMAT_R32G32_SNORM = 41,
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VIRGL_FORMAT_R32G32B32_SNORM = 42,
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VIRGL_FORMAT_R32G32B32A32_SNORM = 43,
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VIRGL_FORMAT_R32_SSCALED = 44,
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VIRGL_FORMAT_R32G32_SSCALED = 45,
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VIRGL_FORMAT_R32G32B32_SSCALED = 46,
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VIRGL_FORMAT_R32G32B32A32_SSCALED = 47,
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VIRGL_FORMAT_R16_UNORM = 48,
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VIRGL_FORMAT_R16G16_UNORM = 49,
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VIRGL_FORMAT_R16G16B16_UNORM = 50,
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VIRGL_FORMAT_R16G16B16A16_UNORM = 51,
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VIRGL_FORMAT_R16_USCALED = 52,
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VIRGL_FORMAT_R16G16_USCALED = 53,
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VIRGL_FORMAT_R16G16B16_USCALED = 54,
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VIRGL_FORMAT_R16G16B16A16_USCALED = 55,
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VIRGL_FORMAT_R16_SNORM = 56,
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VIRGL_FORMAT_R16G16_SNORM = 57,
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VIRGL_FORMAT_R16G16B16_SNORM = 58,
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VIRGL_FORMAT_R16G16B16A16_SNORM = 59,
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VIRGL_FORMAT_R16_SSCALED = 60,
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VIRGL_FORMAT_R16G16_SSCALED = 61,
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VIRGL_FORMAT_R16G16B16_SSCALED = 62,
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VIRGL_FORMAT_R16G16B16A16_SSCALED = 63,
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VIRGL_FORMAT_R8_UNORM = 64,
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VIRGL_FORMAT_R8G8_UNORM = 65,
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VIRGL_FORMAT_R8G8B8_UNORM = 66,
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VIRGL_FORMAT_R8G8B8A8_UNORM = 67,
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VIRGL_FORMAT_R8_USCALED = 69,
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VIRGL_FORMAT_R8G8_USCALED = 70,
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VIRGL_FORMAT_R8G8B8_USCALED = 71,
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VIRGL_FORMAT_R8G8B8A8_USCALED = 72,
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VIRGL_FORMAT_R8_SNORM = 74,
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VIRGL_FORMAT_R8G8_SNORM = 75,
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VIRGL_FORMAT_R8G8B8_SNORM = 76,
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VIRGL_FORMAT_R8G8B8A8_SNORM = 77,
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VIRGL_FORMAT_R8_SSCALED = 82,
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VIRGL_FORMAT_R8G8_SSCALED = 83,
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VIRGL_FORMAT_R8G8B8_SSCALED = 84,
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VIRGL_FORMAT_R8G8B8A8_SSCALED = 85,
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VIRGL_FORMAT_R16_FLOAT = 91,
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VIRGL_FORMAT_R16G16_FLOAT = 92,
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VIRGL_FORMAT_R16G16B16_FLOAT = 93,
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VIRGL_FORMAT_R16G16B16A16_FLOAT = 94,
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VIRGL_FORMAT_L8_SRGB = 95,
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VIRGL_FORMAT_L8A8_SRGB = 96,
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VIRGL_FORMAT_R8G8B8_SRGB = 97,
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VIRGL_FORMAT_A8B8G8R8_SRGB = 98,
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VIRGL_FORMAT_X8B8G8R8_SRGB = 99,
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VIRGL_FORMAT_B8G8R8A8_SRGB = 100,
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VIRGL_FORMAT_B8G8R8X8_SRGB = 101,
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VIRGL_FORMAT_A8R8G8B8_SRGB = 102,
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VIRGL_FORMAT_X8R8G8B8_SRGB = 103,
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VIRGL_FORMAT_R8G8B8A8_SRGB = 104,
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/* compressed formats */
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VIRGL_FORMAT_DXT1_RGB = 105,
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VIRGL_FORMAT_DXT1_RGBA = 106,
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VIRGL_FORMAT_DXT3_RGBA = 107,
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VIRGL_FORMAT_DXT5_RGBA = 108,
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/* sRGB, compressed */
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VIRGL_FORMAT_DXT1_SRGB = 109,
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VIRGL_FORMAT_DXT1_SRGBA = 110,
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VIRGL_FORMAT_DXT3_SRGBA = 111,
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VIRGL_FORMAT_DXT5_SRGBA = 112,
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/* rgtc compressed */
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VIRGL_FORMAT_RGTC1_UNORM = 113,
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VIRGL_FORMAT_RGTC1_SNORM = 114,
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VIRGL_FORMAT_RGTC2_UNORM = 115,
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VIRGL_FORMAT_RGTC2_SNORM = 116,
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VIRGL_FORMAT_A8B8G8R8_UNORM = 121,
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VIRGL_FORMAT_B5G5R5X1_UNORM = 122,
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VIRGL_FORMAT_R10G10B10A2_USCALED = 123,
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VIRGL_FORMAT_R11G11B10_FLOAT = 124,
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VIRGL_FORMAT_R9G9B9E5_FLOAT = 125,
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VIRGL_FORMAT_Z32_FLOAT_S8X24_UINT = 126,
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VIRGL_FORMAT_B10G10R10A2_UNORM = 131,
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VIRGL_FORMAT_R8G8B8X8_UNORM = 134,
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VIRGL_FORMAT_B4G4R4X4_UNORM = 135,
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VIRGL_FORMAT_X24S8_UINT = 136,
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VIRGL_FORMAT_S8X24_UINT = 137,
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VIRGL_FORMAT_X32_S8X24_UINT = 138,
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VIRGL_FORMAT_B2G3R3_UNORM = 139,
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VIRGL_FORMAT_L16A16_UNORM = 140,
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VIRGL_FORMAT_A16_UNORM = 141,
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VIRGL_FORMAT_I16_UNORM = 142,
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VIRGL_FORMAT_LATC1_UNORM = 143,
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VIRGL_FORMAT_LATC1_SNORM = 144,
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VIRGL_FORMAT_LATC2_UNORM = 145,
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VIRGL_FORMAT_LATC2_SNORM = 146,
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VIRGL_FORMAT_A8_SNORM = 147,
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VIRGL_FORMAT_L8_SNORM = 148,
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VIRGL_FORMAT_L8A8_SNORM = 149,
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VIRGL_FORMAT_A16_SNORM = 151,
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VIRGL_FORMAT_L16_SNORM = 152,
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VIRGL_FORMAT_L16A16_SNORM = 153,
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VIRGL_FORMAT_A16_FLOAT = 155,
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VIRGL_FORMAT_L16_FLOAT = 156,
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VIRGL_FORMAT_L16A16_FLOAT = 157,
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VIRGL_FORMAT_A32_FLOAT = 159,
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VIRGL_FORMAT_L32_FLOAT = 160,
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VIRGL_FORMAT_L32A32_FLOAT = 161,
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VIRGL_FORMAT_YV12 = 163,
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VIRGL_FORMAT_YV16 = 164,
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VIRGL_FORMAT_IYUV = 165, /**< aka I420 */
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VIRGL_FORMAT_NV12 = 166,
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VIRGL_FORMAT_NV21 = 167,
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VIRGL_FORMAT_R10G10B10A2_SSCALED = 172,
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VIRGL_FORMAT_R10G10B10A2_SNORM = 173,
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VIRGL_FORMAT_B10G10R10A2_SNORM = 176,
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VIRGL_FORMAT_R8_UINT = 177,
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VIRGL_FORMAT_R8G8_UINT = 178,
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VIRGL_FORMAT_R8G8B8_UINT = 179,
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VIRGL_FORMAT_R8G8B8A8_UINT = 180,
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VIRGL_FORMAT_R8_SINT = 181,
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VIRGL_FORMAT_R8G8_SINT = 182,
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VIRGL_FORMAT_R8G8B8_SINT = 183,
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VIRGL_FORMAT_R8G8B8A8_SINT = 184,
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VIRGL_FORMAT_R16_UINT = 185,
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VIRGL_FORMAT_R16G16_UINT = 186,
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VIRGL_FORMAT_R16G16B16_UINT = 187,
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VIRGL_FORMAT_R16G16B16A16_UINT = 188,
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VIRGL_FORMAT_R16_SINT = 189,
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VIRGL_FORMAT_R16G16_SINT = 190,
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VIRGL_FORMAT_R16G16B16_SINT = 191,
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VIRGL_FORMAT_R16G16B16A16_SINT = 192,
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VIRGL_FORMAT_R32_UINT = 193,
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VIRGL_FORMAT_R32G32_UINT = 194,
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VIRGL_FORMAT_R32G32B32_UINT = 195,
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VIRGL_FORMAT_R32G32B32A32_UINT = 196,
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VIRGL_FORMAT_R32_SINT = 197,
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VIRGL_FORMAT_R32G32_SINT = 198,
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VIRGL_FORMAT_R32G32B32_SINT = 199,
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VIRGL_FORMAT_R32G32B32A32_SINT = 200,
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VIRGL_FORMAT_A8_UINT = 201,
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VIRGL_FORMAT_L8_UINT = 203,
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VIRGL_FORMAT_L8A8_UINT = 204,
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VIRGL_FORMAT_A8_SINT = 205,
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VIRGL_FORMAT_L8_SINT = 207,
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VIRGL_FORMAT_L8A8_SINT = 208,
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VIRGL_FORMAT_A16_UINT = 209,
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VIRGL_FORMAT_L16_UINT = 211,
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VIRGL_FORMAT_L16A16_UINT = 212,
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VIRGL_FORMAT_A16_SINT = 213,
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VIRGL_FORMAT_L16_SINT = 215,
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VIRGL_FORMAT_L16A16_SINT = 216,
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VIRGL_FORMAT_A32_UINT = 217,
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VIRGL_FORMAT_L32_UINT = 219,
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VIRGL_FORMAT_L32A32_UINT = 220,
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VIRGL_FORMAT_A32_SINT = 221,
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VIRGL_FORMAT_L32_SINT = 223,
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VIRGL_FORMAT_L32A32_SINT = 224,
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VIRGL_FORMAT_B10G10R10A2_UINT = 225,
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VIRGL_FORMAT_R8G8B8X8_SNORM = 229,
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VIRGL_FORMAT_R8G8B8X8_SRGB = 230,
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VIRGL_FORMAT_R8G8B8X8_UINT = 231,
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VIRGL_FORMAT_R8G8B8X8_SINT = 232,
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VIRGL_FORMAT_B10G10R10X2_UNORM = 233,
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VIRGL_FORMAT_R16G16B16X16_UNORM = 234,
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VIRGL_FORMAT_R16G16B16X16_SNORM = 235,
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VIRGL_FORMAT_R16G16B16X16_FLOAT = 236,
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VIRGL_FORMAT_R16G16B16X16_UINT = 237,
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VIRGL_FORMAT_R16G16B16X16_SINT = 238,
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VIRGL_FORMAT_R32G32B32X32_FLOAT = 239,
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VIRGL_FORMAT_R32G32B32X32_UINT = 240,
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VIRGL_FORMAT_R32G32B32X32_SINT = 241,
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VIRGL_FORMAT_R10G10B10A2_UINT = 253,
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VIRGL_FORMAT_BPTC_RGBA_UNORM = 255,
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VIRGL_FORMAT_BPTC_SRGBA = 256,
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VIRGL_FORMAT_BPTC_RGB_FLOAT = 257,
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VIRGL_FORMAT_BPTC_RGB_UFLOAT = 258,
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/* etc2 compressed */
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VIRGL_FORMAT_ETC2_RGB8 = 269,
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VIRGL_FORMAT_ETC2_SRGB8 = 270,
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VIRGL_FORMAT_ETC2_RGB8A1 = 271,
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VIRGL_FORMAT_ETC2_SRGB8A1 = 272,
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VIRGL_FORMAT_ETC2_RGBA8 = 273,
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VIRGL_FORMAT_ETC2_SRGBA8 = 274,
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VIRGL_FORMAT_ETC2_R11_UNORM = 275,
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VIRGL_FORMAT_ETC2_R11_SNORM = 276,
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VIRGL_FORMAT_ETC2_RG11_UNORM = 277,
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VIRGL_FORMAT_ETC2_RG11_SNORM = 278,
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VIRGL_FORMAT_R10G10B10X2_UNORM = 308,
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VIRGL_FORMAT_A4B4G4R4_UNORM = 311,
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VIRGL_FORMAT_R8_SRGB = 312,
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VIRGL_FORMAT_MAX /* = PIPE_FORMAT_COUNT */,
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/* Below formats must not be used in the guest. */
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VIRGL_FORMAT_B8G8R8X8_UNORM_EMULATED,
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VIRGL_FORMAT_B8G8R8A8_UNORM_EMULATED,
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VIRGL_FORMAT_MAX_EXTENDED
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};
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/* These are used by the capability_bits field in virgl_caps_v2. */
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#define VIRGL_CAP_NONE 0
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#define VIRGL_CAP_TGSI_INVARIANT (1 << 0)
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#define VIRGL_CAP_TEXTURE_VIEW (1 << 1)
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#define VIRGL_CAP_SET_MIN_SAMPLES (1 << 2)
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#define VIRGL_CAP_COPY_IMAGE (1 << 3)
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#define VIRGL_CAP_TGSI_PRECISE (1 << 4)
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#define VIRGL_CAP_TXQS (1 << 5)
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#define VIRGL_CAP_MEMORY_BARRIER (1 << 6)
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#define VIRGL_CAP_COMPUTE_SHADER (1 << 7)
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#define VIRGL_CAP_FB_NO_ATTACH (1 << 8)
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#define VIRGL_CAP_ROBUST_BUFFER_ACCESS (1 << 9)
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#define VIRGL_CAP_TGSI_FBFETCH (1 << 10)
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#define VIRGL_CAP_SHADER_CLOCK (1 << 11)
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#define VIRGL_CAP_TEXTURE_BARRIER (1 << 12)
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#define VIRGL_CAP_TGSI_COMPONENTS (1 << 13)
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#define VIRGL_CAP_GUEST_MAY_INIT_LOG (1 << 14)
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#define VIRGL_CAP_SRGB_WRITE_CONTROL (1 << 15)
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#define VIRGL_CAP_QBO (1 << 16)
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#define VIRGL_CAP_TRANSFER (1 << 17)
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#define VIRGL_CAP_FBO_MIXED_COLOR_FORMATS (1 << 18)
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#define VIRGL_CAP_FAKE_FP64 (1 << 19)
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#define VIRGL_CAP_BIND_COMMAND_ARGS (1 << 20)
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#define VIRGL_CAP_MULTI_DRAW_INDIRECT (1 << 21)
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#define VIRGL_CAP_INDIRECT_PARAMS (1 << 22)
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||||
#define VIRGL_CAP_TRANSFORM_FEEDBACK3 (1 << 23)
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||||
#define VIRGL_CAP_3D_ASTC (1 << 24)
|
||||
#define VIRGL_CAP_INDIRECT_INPUT_ADDR (1 << 25)
|
||||
#define VIRGL_CAP_COPY_TRANSFER (1 << 26)
|
||||
#define VIRGL_CAP_CLIP_HALFZ (1 << 27)
|
||||
#define VIRGL_CAP_APP_TWEAK_SUPPORT (1 << 28)
|
||||
#define VIRGL_CAP_BGRA_SRGB_IS_EMULATED (1 << 29)
|
||||
#define VIRGL_CAP_CLEAR_TEXTURE (1 << 30)
|
||||
/* Reserved for VIRGL_CAP_ARB_BUFFER_STORAGE */
|
||||
|
||||
/* These are used by the capability_bits_v2 field in virgl_caps_v2. */
|
||||
#define VIRGL_CAP_V2_BLEND_EQUATION (1 << 0)
|
||||
|
||||
/* virgl bind flags - these are compatible with mesa 10.5 gallium.
|
||||
* but are fixed, no other should be passed to virgl either.
|
||||
*/
|
||||
#define VIRGL_BIND_DEPTH_STENCIL (1 << 0)
|
||||
#define VIRGL_BIND_RENDER_TARGET (1 << 1)
|
||||
#define VIRGL_BIND_SAMPLER_VIEW (1 << 3)
|
||||
#define VIRGL_BIND_VERTEX_BUFFER (1 << 4)
|
||||
#define VIRGL_BIND_INDEX_BUFFER (1 << 5)
|
||||
#define VIRGL_BIND_CONSTANT_BUFFER (1 << 6)
|
||||
#define VIRGL_BIND_DISPLAY_TARGET (1 << 7)
|
||||
#define VIRGL_BIND_COMMAND_ARGS (1 << 8)
|
||||
#define VIRGL_BIND_STREAM_OUTPUT (1 << 11)
|
||||
#define VIRGL_BIND_SHADER_BUFFER (1 << 14)
|
||||
#define VIRGL_BIND_QUERY_BUFFER (1 << 15)
|
||||
#define VIRGL_BIND_CURSOR (1 << 16)
|
||||
#define VIRGL_BIND_CUSTOM (1 << 17)
|
||||
#define VIRGL_BIND_SCANOUT (1 << 18)
|
||||
/* Used for buffers that are backed by guest storage and
|
||||
* are only read by the host.
|
||||
*/
|
||||
#define VIRGL_BIND_STAGING (1 << 19)
|
||||
#define VIRGL_BIND_SHARED (1 << 20)
|
||||
|
||||
/* Extra flags that may be passed */
|
||||
#define VIRGL_BIND_PREFER_EMULATED_BGRA (1 << 21)
|
||||
|
||||
struct virgl_caps_bool_set1 {
|
||||
unsigned indep_blend_enable:1;
|
||||
unsigned indep_blend_func:1;
|
||||
unsigned cube_map_array:1;
|
||||
unsigned shader_stencil_export:1;
|
||||
unsigned conditional_render:1;
|
||||
unsigned start_instance:1;
|
||||
unsigned primitive_restart:1;
|
||||
unsigned blend_eq_sep:1;
|
||||
unsigned instanceid:1;
|
||||
unsigned vertex_element_instance_divisor:1;
|
||||
unsigned seamless_cube_map:1;
|
||||
unsigned occlusion_query:1;
|
||||
unsigned timer_query:1;
|
||||
unsigned streamout_pause_resume:1;
|
||||
unsigned texture_multisample:1;
|
||||
unsigned fragment_coord_conventions:1;
|
||||
unsigned depth_clip_disable:1;
|
||||
unsigned seamless_cube_map_per_texture:1;
|
||||
unsigned ubo:1;
|
||||
unsigned color_clamping:1; /* not in GL 3.1 core profile */
|
||||
unsigned poly_stipple:1; /* not in GL 3.1 core profile */
|
||||
unsigned mirror_clamp:1;
|
||||
unsigned texture_query_lod:1;
|
||||
unsigned has_fp64:1;
|
||||
unsigned has_tessellation_shaders:1;
|
||||
unsigned has_indirect_draw:1;
|
||||
unsigned has_sample_shading:1;
|
||||
unsigned has_cull:1;
|
||||
unsigned conditional_render_inverted:1;
|
||||
unsigned derivative_control:1;
|
||||
unsigned polygon_offset_clamp:1;
|
||||
unsigned transform_feedback_overflow_query:1;
|
||||
/* DO NOT ADD ANYMORE MEMBERS - need to add another 32-bit to v2 caps */
|
||||
};
|
||||
|
||||
/* endless expansion capabilites - current gallium has 252 formats */
|
||||
struct virgl_supported_format_mask {
|
||||
uint32_t bitmask[16];
|
||||
};
|
||||
/* capabilities set 2 - version 1 - 32-bit and float values */
|
||||
struct virgl_caps_v1 {
|
||||
uint32_t max_version;
|
||||
struct virgl_supported_format_mask sampler;
|
||||
struct virgl_supported_format_mask render;
|
||||
struct virgl_supported_format_mask depthstencil;
|
||||
struct virgl_supported_format_mask vertexbuffer;
|
||||
struct virgl_caps_bool_set1 bset;
|
||||
uint32_t glsl_level;
|
||||
uint32_t max_texture_array_layers;
|
||||
uint32_t max_streamout_buffers;
|
||||
uint32_t max_dual_source_render_targets;
|
||||
uint32_t max_render_targets;
|
||||
uint32_t max_samples;
|
||||
uint32_t prim_mask;
|
||||
uint32_t max_tbo_size;
|
||||
uint32_t max_uniform_blocks;
|
||||
uint32_t max_viewports;
|
||||
uint32_t max_texture_gather_components;
|
||||
};
|
||||
|
||||
/*
|
||||
* This struct should be growable when used in capset 2,
|
||||
* so we shouldn't have to add a v3 ever.
|
||||
*/
|
||||
struct virgl_caps_v2 {
|
||||
struct virgl_caps_v1 v1;
|
||||
float min_aliased_point_size;
|
||||
float max_aliased_point_size;
|
||||
float min_smooth_point_size;
|
||||
float max_smooth_point_size;
|
||||
float min_aliased_line_width;
|
||||
float max_aliased_line_width;
|
||||
float min_smooth_line_width;
|
||||
float max_smooth_line_width;
|
||||
float max_texture_lod_bias;
|
||||
uint32_t max_geom_output_vertices;
|
||||
uint32_t max_geom_total_output_components;
|
||||
uint32_t max_vertex_outputs;
|
||||
uint32_t max_vertex_attribs;
|
||||
uint32_t max_shader_patch_varyings;
|
||||
int32_t min_texel_offset;
|
||||
int32_t max_texel_offset;
|
||||
int32_t min_texture_gather_offset;
|
||||
int32_t max_texture_gather_offset;
|
||||
uint32_t texture_buffer_offset_alignment;
|
||||
uint32_t uniform_buffer_offset_alignment;
|
||||
uint32_t shader_buffer_offset_alignment;
|
||||
uint32_t capability_bits;
|
||||
uint32_t sample_locations[8];
|
||||
uint32_t max_vertex_attrib_stride;
|
||||
uint32_t max_shader_buffer_frag_compute;
|
||||
uint32_t max_shader_buffer_other_stages;
|
||||
uint32_t max_shader_image_frag_compute;
|
||||
uint32_t max_shader_image_other_stages;
|
||||
uint32_t max_image_samples;
|
||||
uint32_t max_compute_work_group_invocations;
|
||||
uint32_t max_compute_shared_memory_size;
|
||||
uint32_t max_compute_grid_size[3];
|
||||
uint32_t max_compute_block_size[3];
|
||||
uint32_t max_texture_2d_size;
|
||||
uint32_t max_texture_3d_size;
|
||||
uint32_t max_texture_cube_size;
|
||||
uint32_t max_combined_shader_buffers;
|
||||
uint32_t max_atomic_counters[6];
|
||||
uint32_t max_atomic_counter_buffers[6];
|
||||
uint32_t max_combined_atomic_counters;
|
||||
uint32_t max_combined_atomic_counter_buffers;
|
||||
uint32_t host_feature_check_version;
|
||||
struct virgl_supported_format_mask supported_readback_formats;
|
||||
struct virgl_supported_format_mask scanout;
|
||||
uint32_t capability_bits_v2;
|
||||
};
|
||||
|
||||
union virgl_caps {
|
||||
uint32_t max_version;
|
||||
struct virgl_caps_v1 v1;
|
||||
struct virgl_caps_v2 v2;
|
||||
};
|
||||
|
||||
enum virgl_errors {
|
||||
VIRGL_ERROR_NONE,
|
||||
VIRGL_ERROR_UNKNOWN,
|
||||
VIRGL_ERROR_UNKNOWN_RESOURCE_FORMAT,
|
||||
};
|
||||
|
||||
enum virgl_ctx_errors {
|
||||
VIRGL_ERROR_CTX_NONE,
|
||||
VIRGL_ERROR_CTX_UNKNOWN,
|
||||
VIRGL_ERROR_CTX_ILLEGAL_SHADER,
|
||||
VIRGL_ERROR_CTX_ILLEGAL_HANDLE,
|
||||
VIRGL_ERROR_CTX_ILLEGAL_RESOURCE,
|
||||
VIRGL_ERROR_CTX_ILLEGAL_SURFACE,
|
||||
VIRGL_ERROR_CTX_ILLEGAL_VERTEX_FORMAT,
|
||||
VIRGL_ERROR_CTX_ILLEGAL_CMD_BUFFER,
|
||||
VIRGL_ERROR_CTX_GLES_HAVE_TES_BUT_MISS_TCS,
|
||||
};
|
||||
|
||||
#define VIRGL_RESOURCE_Y_0_TOP (1 << 0)
|
||||
#endif
|
||||
@@ -0,0 +1,617 @@
|
||||
/*
|
||||
* Copyright 2014, 2015 Red Hat.
|
||||
*
|
||||
* Permission is hereby granted, free of charge, to any person obtaining a
|
||||
* copy of this software and associated documentation files (the "Software"),
|
||||
* to deal in the Software without restriction, including without limitation
|
||||
* on the rights to use, copy, modify, merge, publish, distribute, sub
|
||||
* license, and/or sell copies of the Software, and to permit persons to whom
|
||||
* the Software is furnished to do so, subject to the following conditions:
|
||||
*
|
||||
* The above copyright notice and this permission notice (including the next
|
||||
* paragraph) shall be included in all copies or substantial portions of the
|
||||
* Software.
|
||||
*
|
||||
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
* FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
|
||||
* THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
|
||||
* DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
|
||||
* OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
|
||||
* USE OR OTHER DEALINGS IN THE SOFTWARE.
|
||||
*/
|
||||
#ifndef VIRGL_PROTOCOL_H
|
||||
#define VIRGL_PROTOCOL_H
|
||||
|
||||
#define VIRGL_QUERY_STATE_NEW 0
|
||||
#define VIRGL_QUERY_STATE_DONE 1
|
||||
#define VIRGL_QUERY_STATE_WAIT_HOST 2
|
||||
|
||||
struct virgl_host_query_state {
|
||||
uint32_t query_state;
|
||||
uint32_t result_size;
|
||||
uint64_t result;
|
||||
};
|
||||
|
||||
enum virgl_object_type {
|
||||
VIRGL_OBJECT_NULL,
|
||||
VIRGL_OBJECT_BLEND,
|
||||
VIRGL_OBJECT_RASTERIZER,
|
||||
VIRGL_OBJECT_DSA,
|
||||
VIRGL_OBJECT_SHADER,
|
||||
VIRGL_OBJECT_VERTEX_ELEMENTS,
|
||||
VIRGL_OBJECT_SAMPLER_VIEW,
|
||||
VIRGL_OBJECT_SAMPLER_STATE,
|
||||
VIRGL_OBJECT_SURFACE,
|
||||
VIRGL_OBJECT_QUERY,
|
||||
VIRGL_OBJECT_STREAMOUT_TARGET,
|
||||
VIRGL_MAX_OBJECTS,
|
||||
};
|
||||
|
||||
/* context cmds to be encoded in the command stream */
|
||||
enum virgl_context_cmd {
|
||||
VIRGL_CCMD_NOP = 0,
|
||||
VIRGL_CCMD_CREATE_OBJECT = 1,
|
||||
VIRGL_CCMD_BIND_OBJECT,
|
||||
VIRGL_CCMD_DESTROY_OBJECT,
|
||||
VIRGL_CCMD_SET_VIEWPORT_STATE,
|
||||
VIRGL_CCMD_SET_FRAMEBUFFER_STATE,
|
||||
VIRGL_CCMD_SET_VERTEX_BUFFERS,
|
||||
VIRGL_CCMD_CLEAR,
|
||||
VIRGL_CCMD_DRAW_VBO,
|
||||
VIRGL_CCMD_RESOURCE_INLINE_WRITE,
|
||||
VIRGL_CCMD_SET_SAMPLER_VIEWS,
|
||||
VIRGL_CCMD_SET_INDEX_BUFFER,
|
||||
VIRGL_CCMD_SET_CONSTANT_BUFFER,
|
||||
VIRGL_CCMD_SET_STENCIL_REF,
|
||||
VIRGL_CCMD_SET_BLEND_COLOR,
|
||||
VIRGL_CCMD_SET_SCISSOR_STATE,
|
||||
VIRGL_CCMD_BLIT,
|
||||
VIRGL_CCMD_RESOURCE_COPY_REGION,
|
||||
VIRGL_CCMD_BIND_SAMPLER_STATES,
|
||||
VIRGL_CCMD_BEGIN_QUERY,
|
||||
VIRGL_CCMD_END_QUERY,
|
||||
VIRGL_CCMD_GET_QUERY_RESULT,
|
||||
VIRGL_CCMD_SET_POLYGON_STIPPLE,
|
||||
VIRGL_CCMD_SET_CLIP_STATE,
|
||||
VIRGL_CCMD_SET_SAMPLE_MASK,
|
||||
VIRGL_CCMD_SET_STREAMOUT_TARGETS,
|
||||
VIRGL_CCMD_SET_RENDER_CONDITION,
|
||||
VIRGL_CCMD_SET_UNIFORM_BUFFER,
|
||||
|
||||
VIRGL_CCMD_SET_SUB_CTX,
|
||||
VIRGL_CCMD_CREATE_SUB_CTX,
|
||||
VIRGL_CCMD_DESTROY_SUB_CTX,
|
||||
VIRGL_CCMD_BIND_SHADER,
|
||||
VIRGL_CCMD_SET_TESS_STATE,
|
||||
VIRGL_CCMD_SET_MIN_SAMPLES,
|
||||
VIRGL_CCMD_SET_SHADER_BUFFERS,
|
||||
VIRGL_CCMD_SET_SHADER_IMAGES,
|
||||
VIRGL_CCMD_MEMORY_BARRIER,
|
||||
VIRGL_CCMD_LAUNCH_GRID,
|
||||
VIRGL_CCMD_SET_FRAMEBUFFER_STATE_NO_ATTACH,
|
||||
VIRGL_CCMD_TEXTURE_BARRIER,
|
||||
VIRGL_CCMD_SET_ATOMIC_BUFFERS,
|
||||
VIRGL_CCMD_SET_DEBUG_FLAGS,
|
||||
VIRGL_CCMD_GET_QUERY_RESULT_QBO,
|
||||
VIRGL_CCMD_TRANSFER3D,
|
||||
VIRGL_CCMD_END_TRANSFERS,
|
||||
VIRGL_CCMD_COPY_TRANSFER3D,
|
||||
VIRGL_CCMD_SET_TWEAKS,
|
||||
VIRGL_CCMD_CLEAR_TEXTURE,
|
||||
};
|
||||
|
||||
/*
|
||||
8-bit cmd headers
|
||||
8-bit object type
|
||||
16-bit length
|
||||
*/
|
||||
|
||||
#define VIRGL_CMD0(cmd, obj, len) ((cmd) | ((obj) << 8) | ((len) << 16))
|
||||
#define VIRGL_CMD0_MAX_DWORDS (((1ULL << 16) - 1) / 4) * 4
|
||||
|
||||
/* hw specification */
|
||||
#define VIRGL_MAX_COLOR_BUFS 8
|
||||
#define VIRGL_MAX_CLIP_PLANES 8
|
||||
|
||||
#define VIRGL_OBJ_CREATE_HEADER 0
|
||||
#define VIRGL_OBJ_CREATE_HANDLE 1
|
||||
|
||||
#define VIRGL_OBJ_BIND_HEADER 0
|
||||
#define VIRGL_OBJ_BIND_HANDLE 1
|
||||
|
||||
#define VIRGL_OBJ_DESTROY_HANDLE 1
|
||||
|
||||
/* some of these defines are a specification - not used in the code */
|
||||
/* bit offsets for blend state object */
|
||||
#define VIRGL_OBJ_BLEND_SIZE (VIRGL_MAX_COLOR_BUFS + 3)
|
||||
#define VIRGL_OBJ_BLEND_HANDLE 1
|
||||
#define VIRGL_OBJ_BLEND_S0 2
|
||||
#define VIRGL_OBJ_BLEND_S0_INDEPENDENT_BLEND_ENABLE(x) ((x) & 0x1 << 0)
|
||||
#define VIRGL_OBJ_BLEND_S0_LOGICOP_ENABLE(x) (((x) & 0x1) << 1)
|
||||
#define VIRGL_OBJ_BLEND_S0_DITHER(x) (((x) & 0x1) << 2)
|
||||
#define VIRGL_OBJ_BLEND_S0_ALPHA_TO_COVERAGE(x) (((x) & 0x1) << 3)
|
||||
#define VIRGL_OBJ_BLEND_S0_ALPHA_TO_ONE(x) (((x) & 0x1) << 4)
|
||||
#define VIRGL_OBJ_BLEND_S1 3
|
||||
#define VIRGL_OBJ_BLEND_S1_LOGICOP_FUNC(x) (((x) & 0xf) << 0)
|
||||
/* repeated once per number of cbufs */
|
||||
|
||||
#define VIRGL_OBJ_BLEND_S2(cbuf) (4 + (cbuf))
|
||||
#define VIRGL_OBJ_BLEND_S2_RT_BLEND_ENABLE(x) (((x) & 0x1) << 0)
|
||||
#define VIRGL_OBJ_BLEND_S2_RT_RGB_FUNC(x) (((x) & 0x7) << 1)
|
||||
#define VIRGL_OBJ_BLEND_S2_RT_RGB_SRC_FACTOR(x) (((x) & 0x1f) << 4)
|
||||
#define VIRGL_OBJ_BLEND_S2_RT_RGB_DST_FACTOR(x) (((x) & 0x1f) << 9)
|
||||
#define VIRGL_OBJ_BLEND_S2_RT_ALPHA_FUNC(x) (((x) & 0x7) << 14)
|
||||
#define VIRGL_OBJ_BLEND_S2_RT_ALPHA_SRC_FACTOR(x) (((x) & 0x1f) << 17)
|
||||
#define VIRGL_OBJ_BLEND_S2_RT_ALPHA_DST_FACTOR(x) (((x) & 0x1f) << 22)
|
||||
#define VIRGL_OBJ_BLEND_S2_RT_COLORMASK(x) (((x) & 0xf) << 27)
|
||||
|
||||
/* bit offsets for DSA state */
|
||||
#define VIRGL_OBJ_DSA_SIZE 5
|
||||
#define VIRGL_OBJ_DSA_HANDLE 1
|
||||
#define VIRGL_OBJ_DSA_S0 2
|
||||
#define VIRGL_OBJ_DSA_S0_DEPTH_ENABLE(x) (((x) & 0x1) << 0)
|
||||
#define VIRGL_OBJ_DSA_S0_DEPTH_WRITEMASK(x) (((x) & 0x1) << 1)
|
||||
#define VIRGL_OBJ_DSA_S0_DEPTH_FUNC(x) (((x) & 0x7) << 2)
|
||||
#define VIRGL_OBJ_DSA_S0_ALPHA_ENABLED(x) (((x) & 0x1) << 8)
|
||||
#define VIRGL_OBJ_DSA_S0_ALPHA_FUNC(x) (((x) & 0x7) << 9)
|
||||
#define VIRGL_OBJ_DSA_S1 3
|
||||
#define VIRGL_OBJ_DSA_S2 4
|
||||
#define VIRGL_OBJ_DSA_S1_STENCIL_ENABLED(x) (((x) & 0x1) << 0)
|
||||
#define VIRGL_OBJ_DSA_S1_STENCIL_FUNC(x) (((x) & 0x7) << 1)
|
||||
#define VIRGL_OBJ_DSA_S1_STENCIL_FAIL_OP(x) (((x) & 0x7) << 4)
|
||||
#define VIRGL_OBJ_DSA_S1_STENCIL_ZPASS_OP(x) (((x) & 0x7) << 7)
|
||||
#define VIRGL_OBJ_DSA_S1_STENCIL_ZFAIL_OP(x) (((x) & 0x7) << 10)
|
||||
#define VIRGL_OBJ_DSA_S1_STENCIL_VALUEMASK(x) (((x) & 0xff) << 13)
|
||||
#define VIRGL_OBJ_DSA_S1_STENCIL_WRITEMASK(x) (((x) & 0xff) << 21)
|
||||
#define VIRGL_OBJ_DSA_ALPHA_REF 5
|
||||
|
||||
/* offsets for rasterizer state */
|
||||
#define VIRGL_OBJ_RS_SIZE 9
|
||||
#define VIRGL_OBJ_RS_HANDLE 1
|
||||
#define VIRGL_OBJ_RS_S0 2
|
||||
#define VIRGL_OBJ_RS_S0_FLATSHADE(x) (((x) & 0x1) << 0)
|
||||
#define VIRGL_OBJ_RS_S0_DEPTH_CLIP(x) (((x) & 0x1) << 1)
|
||||
#define VIRGL_OBJ_RS_S0_CLIP_HALFZ(x) (((x) & 0x1) << 2)
|
||||
#define VIRGL_OBJ_RS_S0_RASTERIZER_DISCARD(x) (((x) & 0x1) << 3)
|
||||
#define VIRGL_OBJ_RS_S0_FLATSHADE_FIRST(x) (((x) & 0x1) << 4)
|
||||
#define VIRGL_OBJ_RS_S0_LIGHT_TWOSIZE(x) (((x) & 0x1) << 5)
|
||||
#define VIRGL_OBJ_RS_S0_SPRITE_COORD_MODE(x) (((x) & 0x1) << 6)
|
||||
#define VIRGL_OBJ_RS_S0_POINT_QUAD_RASTERIZATION(x) (((x) & 0x1) << 7)
|
||||
#define VIRGL_OBJ_RS_S0_CULL_FACE(x) (((x) & 0x3) << 8)
|
||||
#define VIRGL_OBJ_RS_S0_FILL_FRONT(x) (((x) & 0x3) << 10)
|
||||
#define VIRGL_OBJ_RS_S0_FILL_BACK(x) (((x) & 0x3) << 12)
|
||||
#define VIRGL_OBJ_RS_S0_SCISSOR(x) (((x) & 0x1) << 14)
|
||||
#define VIRGL_OBJ_RS_S0_FRONT_CCW(x) (((x) & 0x1) << 15)
|
||||
#define VIRGL_OBJ_RS_S0_CLAMP_VERTEX_COLOR(x) (((x) & 0x1) << 16)
|
||||
#define VIRGL_OBJ_RS_S0_CLAMP_FRAGMENT_COLOR(x) (((x) & 0x1) << 17)
|
||||
#define VIRGL_OBJ_RS_S0_OFFSET_LINE(x) (((x) & 0x1) << 18)
|
||||
#define VIRGL_OBJ_RS_S0_OFFSET_POINT(x) (((x) & 0x1) << 19)
|
||||
#define VIRGL_OBJ_RS_S0_OFFSET_TRI(x) (((x) & 0x1) << 20)
|
||||
#define VIRGL_OBJ_RS_S0_POLY_SMOOTH(x) (((x) & 0x1) << 21)
|
||||
#define VIRGL_OBJ_RS_S0_POLY_STIPPLE_ENABLE(x) (((x) & 0x1) << 22)
|
||||
#define VIRGL_OBJ_RS_S0_POINT_SMOOTH(x) (((x) & 0x1) << 23)
|
||||
#define VIRGL_OBJ_RS_S0_POINT_SIZE_PER_VERTEX(x) (((x) & 0x1) << 24)
|
||||
#define VIRGL_OBJ_RS_S0_MULTISAMPLE(x) (((x) & 0x1) << 25)
|
||||
#define VIRGL_OBJ_RS_S0_LINE_SMOOTH(x) (((x) & 0x1) << 26)
|
||||
#define VIRGL_OBJ_RS_S0_LINE_STIPPLE_ENABLE(x) (((x) & 0x1) << 27)
|
||||
#define VIRGL_OBJ_RS_S0_LINE_LAST_PIXEL(x) (((x) & 0x1) << 28)
|
||||
#define VIRGL_OBJ_RS_S0_HALF_PIXEL_CENTER(x) (((x) & 0x1) << 29)
|
||||
#define VIRGL_OBJ_RS_S0_BOTTOM_EDGE_RULE(x) (((x) & 0x1) << 30)
|
||||
#define VIRGL_OBJ_RS_S0_FORCE_PERSAMPLE_INTERP(x) (((x) & 0x1) << 31)
|
||||
|
||||
#define VIRGL_OBJ_RS_POINT_SIZE 3
|
||||
#define VIRGL_OBJ_RS_SPRITE_COORD_ENABLE 4
|
||||
#define VIRGL_OBJ_RS_S3 5
|
||||
|
||||
#define VIRGL_OBJ_RS_S3_LINE_STIPPLE_PATTERN(x) (((x) & 0xffff) << 0)
|
||||
#define VIRGL_OBJ_RS_S3_LINE_STIPPLE_FACTOR(x) (((x) & 0xff) << 16)
|
||||
#define VIRGL_OBJ_RS_S3_CLIP_PLANE_ENABLE(x) (((x) & 0xff) << 24)
|
||||
#define VIRGL_OBJ_RS_LINE_WIDTH 6
|
||||
#define VIRGL_OBJ_RS_OFFSET_UNITS 7
|
||||
#define VIRGL_OBJ_RS_OFFSET_SCALE 8
|
||||
#define VIRGL_OBJ_RS_OFFSET_CLAMP 9
|
||||
|
||||
#define VIRGL_OBJ_CLEAR_SIZE 8
|
||||
#define VIRGL_OBJ_CLEAR_BUFFERS 1
|
||||
#define VIRGL_OBJ_CLEAR_COLOR_0 2 /* color is 4 * u32/f32/i32 */
|
||||
#define VIRGL_OBJ_CLEAR_COLOR_1 3
|
||||
#define VIRGL_OBJ_CLEAR_COLOR_2 4
|
||||
#define VIRGL_OBJ_CLEAR_COLOR_3 5
|
||||
#define VIRGL_OBJ_CLEAR_DEPTH_0 6 /* depth is a double precision float */
|
||||
#define VIRGL_OBJ_CLEAR_DEPTH_1 7
|
||||
#define VIRGL_OBJ_CLEAR_STENCIL 8
|
||||
|
||||
/* shader object */
|
||||
#define VIRGL_OBJ_SHADER_HDR_SIZE(nso) (5 + ((nso) ? (2 * nso) + 4 : 0))
|
||||
#define VIRGL_OBJ_SHADER_HANDLE 1
|
||||
#define VIRGL_OBJ_SHADER_TYPE 2
|
||||
#define VIRGL_OBJ_SHADER_OFFSET 3
|
||||
#define VIRGL_OBJ_SHADER_OFFSET_VAL(x) (((x) & 0x7fffffff) << 0)
|
||||
/* start contains full length in VAL - also implies continuations */
|
||||
/* continuation contains offset in VAL */
|
||||
#define VIRGL_OBJ_SHADER_OFFSET_CONT (0x1u << 31)
|
||||
#define VIRGL_OBJ_SHADER_NUM_TOKENS 4
|
||||
#define VIRGL_OBJ_SHADER_SO_NUM_OUTPUTS 5
|
||||
#define VIRGL_OBJ_SHADER_SO_STRIDE(x) (6 + (x))
|
||||
#define VIRGL_OBJ_SHADER_SO_OUTPUT0(x) (10 + (x * 2))
|
||||
#define VIRGL_OBJ_SHADER_SO_OUTPUT_REGISTER_INDEX(x) (((x) & 0xff) << 0)
|
||||
#define VIRGL_OBJ_SHADER_SO_OUTPUT_START_COMPONENT(x) (((x) & 0x3) << 8)
|
||||
#define VIRGL_OBJ_SHADER_SO_OUTPUT_NUM_COMPONENTS(x) (((x) & 0x7) << 10)
|
||||
#define VIRGL_OBJ_SHADER_SO_OUTPUT_BUFFER(x) (((x) & 0x7) << 13)
|
||||
#define VIRGL_OBJ_SHADER_SO_OUTPUT_DST_OFFSET(x) (((x) & 0xffff) << 16)
|
||||
#define VIRGL_OBJ_SHADER_SO_OUTPUT0_SO(x) (11 + (x * 2))
|
||||
#define VIRGL_OBJ_SHADER_SO_OUTPUT_STREAM(x) (((x) & 0x03) << 0)
|
||||
|
||||
/* viewport state */
|
||||
#define VIRGL_SET_VIEWPORT_STATE_SIZE(num_viewports) ((6 * num_viewports) + 1)
|
||||
#define VIRGL_SET_VIEWPORT_START_SLOT 1
|
||||
#define VIRGL_SET_VIEWPORT_STATE_SCALE_0(x) (2 + (x * 6))
|
||||
#define VIRGL_SET_VIEWPORT_STATE_SCALE_1(x) (3 + (x * 6))
|
||||
#define VIRGL_SET_VIEWPORT_STATE_SCALE_2(x) (4 + (x * 6))
|
||||
#define VIRGL_SET_VIEWPORT_STATE_TRANSLATE_0(x) (5 + (x * 6))
|
||||
#define VIRGL_SET_VIEWPORT_STATE_TRANSLATE_1(x) (6 + (x * 6))
|
||||
#define VIRGL_SET_VIEWPORT_STATE_TRANSLATE_2(x) (7 + (x * 6))
|
||||
|
||||
/* framebuffer state */
|
||||
#define VIRGL_SET_FRAMEBUFFER_STATE_SIZE(nr_cbufs) (nr_cbufs + 2)
|
||||
#define VIRGL_SET_FRAMEBUFFER_STATE_NR_CBUFS 1
|
||||
#define VIRGL_SET_FRAMEBUFFER_STATE_NR_ZSURF_HANDLE 2
|
||||
#define VIRGL_SET_FRAMEBUFFER_STATE_CBUF_HANDLE(x) ((x) + 3)
|
||||
|
||||
/* vertex elements object */
|
||||
#define VIRGL_OBJ_VERTEX_ELEMENTS_SIZE(num_elements) (((num_elements) * 4) + 1)
|
||||
#define VIRGL_OBJ_VERTEX_ELEMENTS_HANDLE 1
|
||||
#define VIRGL_OBJ_VERTEX_ELEMENTS_V0_SRC_OFFSET(x) (((x) * 4) + 2) /* repeated per VE */
|
||||
#define VIRGL_OBJ_VERTEX_ELEMENTS_V0_INSTANCE_DIVISOR(x) (((x) * 4) + 3)
|
||||
#define VIRGL_OBJ_VERTEX_ELEMENTS_V0_VERTEX_BUFFER_INDEX(x) (((x) * 4) + 4)
|
||||
#define VIRGL_OBJ_VERTEX_ELEMENTS_V0_SRC_FORMAT(x) (((x) * 4) + 5)
|
||||
|
||||
/* vertex buffers */
|
||||
#define VIRGL_SET_VERTEX_BUFFERS_SIZE(num_buffers) ((num_buffers) * 3)
|
||||
#define VIRGL_SET_VERTEX_BUFFER_STRIDE(x) (((x) * 3) + 1)
|
||||
#define VIRGL_SET_VERTEX_BUFFER_OFFSET(x) (((x) * 3) + 2)
|
||||
#define VIRGL_SET_VERTEX_BUFFER_HANDLE(x) (((x) * 3) + 3)
|
||||
|
||||
/* index buffer */
|
||||
#define VIRGL_SET_INDEX_BUFFER_SIZE(ib) (((ib) ? 2 : 0) + 1)
|
||||
#define VIRGL_SET_INDEX_BUFFER_HANDLE 1
|
||||
#define VIRGL_SET_INDEX_BUFFER_INDEX_SIZE 2 /* only if sending an IB handle */
|
||||
#define VIRGL_SET_INDEX_BUFFER_OFFSET 3 /* only if sending an IB handle */
|
||||
|
||||
/* constant buffer */
|
||||
#define VIRGL_SET_CONSTANT_BUFFER_SHADER_TYPE 1
|
||||
#define VIRGL_SET_CONSTANT_BUFFER_INDEX 2
|
||||
#define VIRGL_SET_CONSTANT_BUFFER_DATA_START 3
|
||||
|
||||
#define VIRGL_SET_UNIFORM_BUFFER_SIZE 5
|
||||
#define VIRGL_SET_UNIFORM_BUFFER_SHADER_TYPE 1
|
||||
#define VIRGL_SET_UNIFORM_BUFFER_INDEX 2
|
||||
#define VIRGL_SET_UNIFORM_BUFFER_OFFSET 3
|
||||
#define VIRGL_SET_UNIFORM_BUFFER_LENGTH 4
|
||||
#define VIRGL_SET_UNIFORM_BUFFER_RES_HANDLE 5
|
||||
|
||||
/* draw VBO */
|
||||
#define VIRGL_DRAW_VBO_SIZE 12
|
||||
#define VIRGL_DRAW_VBO_SIZE_TESS 14
|
||||
#define VIRGL_DRAW_VBO_SIZE_INDIRECT 20
|
||||
#define VIRGL_DRAW_VBO_START 1
|
||||
#define VIRGL_DRAW_VBO_COUNT 2
|
||||
#define VIRGL_DRAW_VBO_MODE 3
|
||||
#define VIRGL_DRAW_VBO_INDEXED 4
|
||||
#define VIRGL_DRAW_VBO_INSTANCE_COUNT 5
|
||||
#define VIRGL_DRAW_VBO_INDEX_BIAS 6
|
||||
#define VIRGL_DRAW_VBO_START_INSTANCE 7
|
||||
#define VIRGL_DRAW_VBO_PRIMITIVE_RESTART 8
|
||||
#define VIRGL_DRAW_VBO_RESTART_INDEX 9
|
||||
#define VIRGL_DRAW_VBO_MIN_INDEX 10
|
||||
#define VIRGL_DRAW_VBO_MAX_INDEX 11
|
||||
#define VIRGL_DRAW_VBO_COUNT_FROM_SO 12
|
||||
/* tess packet */
|
||||
#define VIRGL_DRAW_VBO_VERTICES_PER_PATCH 13
|
||||
#define VIRGL_DRAW_VBO_DRAWID 14
|
||||
/* indirect packet */
|
||||
#define VIRGL_DRAW_VBO_INDIRECT_HANDLE 15
|
||||
#define VIRGL_DRAW_VBO_INDIRECT_OFFSET 16
|
||||
#define VIRGL_DRAW_VBO_INDIRECT_STRIDE 17
|
||||
#define VIRGL_DRAW_VBO_INDIRECT_DRAW_COUNT 18
|
||||
#define VIRGL_DRAW_VBO_INDIRECT_DRAW_COUNT_OFFSET 19
|
||||
#define VIRGL_DRAW_VBO_INDIRECT_DRAW_COUNT_HANDLE 20
|
||||
|
||||
/* create surface */
|
||||
#define VIRGL_OBJ_SURFACE_SIZE 5
|
||||
#define VIRGL_OBJ_SURFACE_HANDLE 1
|
||||
#define VIRGL_OBJ_SURFACE_RES_HANDLE 2
|
||||
#define VIRGL_OBJ_SURFACE_FORMAT 3
|
||||
#define VIRGL_OBJ_SURFACE_BUFFER_FIRST_ELEMENT 4
|
||||
#define VIRGL_OBJ_SURFACE_BUFFER_LAST_ELEMENT 5
|
||||
#define VIRGL_OBJ_SURFACE_TEXTURE_LEVEL 4
|
||||
#define VIRGL_OBJ_SURFACE_TEXTURE_LAYERS 5
|
||||
|
||||
/* create streamout target */
|
||||
#define VIRGL_OBJ_STREAMOUT_SIZE 4
|
||||
#define VIRGL_OBJ_STREAMOUT_HANDLE 1
|
||||
#define VIRGL_OBJ_STREAMOUT_RES_HANDLE 2
|
||||
#define VIRGL_OBJ_STREAMOUT_BUFFER_OFFSET 3
|
||||
#define VIRGL_OBJ_STREAMOUT_BUFFER_SIZE 4
|
||||
|
||||
/* sampler state */
|
||||
#define VIRGL_OBJ_SAMPLER_STATE_SIZE 9
|
||||
#define VIRGL_OBJ_SAMPLER_STATE_HANDLE 1
|
||||
#define VIRGL_OBJ_SAMPLER_STATE_S0 2
|
||||
#define VIRGL_OBJ_SAMPLE_STATE_S0_WRAP_S(x) (((x) & 0x7) << 0)
|
||||
#define VIRGL_OBJ_SAMPLE_STATE_S0_WRAP_T(x) (((x) & 0x7) << 3)
|
||||
#define VIRGL_OBJ_SAMPLE_STATE_S0_WRAP_R(x) (((x) & 0x7) << 6)
|
||||
#define VIRGL_OBJ_SAMPLE_STATE_S0_MIN_IMG_FILTER(x) (((x) & 0x3) << 9)
|
||||
#define VIRGL_OBJ_SAMPLE_STATE_S0_MIN_MIP_FILTER(x) (((x) & 0x3) << 11)
|
||||
#define VIRGL_OBJ_SAMPLE_STATE_S0_MAG_IMG_FILTER(x) (((x) & 0x3) << 13)
|
||||
#define VIRGL_OBJ_SAMPLE_STATE_S0_COMPARE_MODE(x) (((x) & 0x1) << 15)
|
||||
#define VIRGL_OBJ_SAMPLE_STATE_S0_COMPARE_FUNC(x) (((x) & 0x7) << 16)
|
||||
#define VIRGL_OBJ_SAMPLE_STATE_S0_SEAMLESS_CUBE_MAP(x) (((x) & 0x1) << 19)
|
||||
|
||||
#define VIRGL_OBJ_SAMPLER_STATE_LOD_BIAS 3
|
||||
#define VIRGL_OBJ_SAMPLER_STATE_MIN_LOD 4
|
||||
#define VIRGL_OBJ_SAMPLER_STATE_MAX_LOD 5
|
||||
#define VIRGL_OBJ_SAMPLER_STATE_BORDER_COLOR(x) ((x) + 6) /* 6 - 9 */
|
||||
|
||||
|
||||
/* sampler view */
|
||||
#define VIRGL_OBJ_SAMPLER_VIEW_SIZE 6
|
||||
#define VIRGL_OBJ_SAMPLER_VIEW_HANDLE 1
|
||||
#define VIRGL_OBJ_SAMPLER_VIEW_RES_HANDLE 2
|
||||
#define VIRGL_OBJ_SAMPLER_VIEW_FORMAT 3
|
||||
#define VIRGL_OBJ_SAMPLER_VIEW_BUFFER_FIRST_ELEMENT 4
|
||||
#define VIRGL_OBJ_SAMPLER_VIEW_BUFFER_LAST_ELEMENT 5
|
||||
#define VIRGL_OBJ_SAMPLER_VIEW_TEXTURE_LAYER 4
|
||||
#define VIRGL_OBJ_SAMPLER_VIEW_TEXTURE_LEVEL 5
|
||||
#define VIRGL_OBJ_SAMPLER_VIEW_SWIZZLE 6
|
||||
#define VIRGL_OBJ_SAMPLER_VIEW_SWIZZLE_R(x) (((x) & 0x7) << 0)
|
||||
#define VIRGL_OBJ_SAMPLER_VIEW_SWIZZLE_G(x) (((x) & 0x7) << 3)
|
||||
#define VIRGL_OBJ_SAMPLER_VIEW_SWIZZLE_B(x) (((x) & 0x7) << 6)
|
||||
#define VIRGL_OBJ_SAMPLER_VIEW_SWIZZLE_A(x) (((x) & 0x7) << 9)
|
||||
|
||||
/* set sampler views */
|
||||
#define VIRGL_SET_SAMPLER_VIEWS_SIZE(num_views) ((num_views) + 2)
|
||||
#define VIRGL_SET_SAMPLER_VIEWS_SHADER_TYPE 1
|
||||
#define VIRGL_SET_SAMPLER_VIEWS_START_SLOT 2
|
||||
#define VIRGL_SET_SAMPLER_VIEWS_V0_HANDLE 3
|
||||
|
||||
/* bind sampler states */
|
||||
#define VIRGL_BIND_SAMPLER_STATES(num_states) ((num_states) + 2)
|
||||
#define VIRGL_BIND_SAMPLER_STATES_SHADER_TYPE 1
|
||||
#define VIRGL_BIND_SAMPLER_STATES_START_SLOT 2
|
||||
#define VIRGL_BIND_SAMPLER_STATES_S0_HANDLE 3
|
||||
|
||||
/* set stencil reference */
|
||||
#define VIRGL_SET_STENCIL_REF_SIZE 1
|
||||
#define VIRGL_SET_STENCIL_REF 1
|
||||
#define VIRGL_STENCIL_REF_VAL(f, s) ((f & 0xff) | (((s & 0xff) << 8)))
|
||||
|
||||
/* set blend color */
|
||||
#define VIRGL_SET_BLEND_COLOR_SIZE 4
|
||||
#define VIRGL_SET_BLEND_COLOR(x) ((x) + 1)
|
||||
|
||||
/* set scissor state */
|
||||
#define VIRGL_SET_SCISSOR_STATE_SIZE(x) (1 + 2 * x)
|
||||
#define VIRGL_SET_SCISSOR_START_SLOT 1
|
||||
#define VIRGL_SET_SCISSOR_MINX_MINY(x) (2 + (x * 2))
|
||||
#define VIRGL_SET_SCISSOR_MAXX_MAXY(x) (3 + (x * 2))
|
||||
|
||||
/* resource copy region */
|
||||
#define VIRGL_CMD_RESOURCE_COPY_REGION_SIZE 13
|
||||
#define VIRGL_CMD_RCR_DST_RES_HANDLE 1
|
||||
#define VIRGL_CMD_RCR_DST_LEVEL 2
|
||||
#define VIRGL_CMD_RCR_DST_X 3
|
||||
#define VIRGL_CMD_RCR_DST_Y 4
|
||||
#define VIRGL_CMD_RCR_DST_Z 5
|
||||
#define VIRGL_CMD_RCR_SRC_RES_HANDLE 6
|
||||
#define VIRGL_CMD_RCR_SRC_LEVEL 7
|
||||
#define VIRGL_CMD_RCR_SRC_X 8
|
||||
#define VIRGL_CMD_RCR_SRC_Y 9
|
||||
#define VIRGL_CMD_RCR_SRC_Z 10
|
||||
#define VIRGL_CMD_RCR_SRC_W 11
|
||||
#define VIRGL_CMD_RCR_SRC_H 12
|
||||
#define VIRGL_CMD_RCR_SRC_D 13
|
||||
|
||||
/* blit */
|
||||
#define VIRGL_CMD_BLIT_SIZE 21
|
||||
#define VIRGL_CMD_BLIT_S0 1
|
||||
#define VIRGL_CMD_BLIT_S0_MASK(x) (((x) & 0xff) << 0)
|
||||
#define VIRGL_CMD_BLIT_S0_FILTER(x) (((x) & 0x3) << 8)
|
||||
#define VIRGL_CMD_BLIT_S0_SCISSOR_ENABLE(x) (((x) & 0x1) << 10)
|
||||
#define VIRGL_CMD_BLIT_S0_RENDER_CONDITION_ENABLE(x) (((x) & 0x1) << 11)
|
||||
#define VIRGL_CMD_BLIT_S0_ALPHA_BLEND(x) (((x) & 0x1) << 12)
|
||||
#define VIRGL_CMD_BLIT_SCISSOR_MINX_MINY 2
|
||||
#define VIRGL_CMD_BLIT_SCISSOR_MAXX_MAXY 3
|
||||
#define VIRGL_CMD_BLIT_DST_RES_HANDLE 4
|
||||
#define VIRGL_CMD_BLIT_DST_LEVEL 5
|
||||
#define VIRGL_CMD_BLIT_DST_FORMAT 6
|
||||
#define VIRGL_CMD_BLIT_DST_X 7
|
||||
#define VIRGL_CMD_BLIT_DST_Y 8
|
||||
#define VIRGL_CMD_BLIT_DST_Z 9
|
||||
#define VIRGL_CMD_BLIT_DST_W 10
|
||||
#define VIRGL_CMD_BLIT_DST_H 11
|
||||
#define VIRGL_CMD_BLIT_DST_D 12
|
||||
#define VIRGL_CMD_BLIT_SRC_RES_HANDLE 13
|
||||
#define VIRGL_CMD_BLIT_SRC_LEVEL 14
|
||||
#define VIRGL_CMD_BLIT_SRC_FORMAT 15
|
||||
#define VIRGL_CMD_BLIT_SRC_X 16
|
||||
#define VIRGL_CMD_BLIT_SRC_Y 17
|
||||
#define VIRGL_CMD_BLIT_SRC_Z 18
|
||||
#define VIRGL_CMD_BLIT_SRC_W 19
|
||||
#define VIRGL_CMD_BLIT_SRC_H 20
|
||||
#define VIRGL_CMD_BLIT_SRC_D 21
|
||||
|
||||
/* query object */
|
||||
#define VIRGL_OBJ_QUERY_SIZE 4
|
||||
#define VIRGL_OBJ_QUERY_HANDLE 1
|
||||
#define VIRGL_OBJ_QUERY_TYPE_INDEX 2
|
||||
#define VIRGL_OBJ_QUERY_TYPE(x) (x & 0xffff)
|
||||
#define VIRGL_OBJ_QUERY_INDEX(x) ((x & 0xffff) << 16)
|
||||
#define VIRGL_OBJ_QUERY_OFFSET 3
|
||||
#define VIRGL_OBJ_QUERY_RES_HANDLE 4
|
||||
|
||||
#define VIRGL_QUERY_BEGIN_HANDLE 1
|
||||
|
||||
#define VIRGL_QUERY_END_HANDLE 1
|
||||
|
||||
#define VIRGL_QUERY_RESULT_SIZE 2
|
||||
#define VIRGL_QUERY_RESULT_HANDLE 1
|
||||
#define VIRGL_QUERY_RESULT_WAIT 2
|
||||
|
||||
/* render condition */
|
||||
#define VIRGL_RENDER_CONDITION_SIZE 3
|
||||
#define VIRGL_RENDER_CONDITION_HANDLE 1
|
||||
#define VIRGL_RENDER_CONDITION_CONDITION 2
|
||||
#define VIRGL_RENDER_CONDITION_MODE 3
|
||||
|
||||
/* resource inline write */
|
||||
#define VIRGL_RESOURCE_IW_RES_HANDLE 1
|
||||
#define VIRGL_RESOURCE_IW_LEVEL 2
|
||||
#define VIRGL_RESOURCE_IW_USAGE 3
|
||||
#define VIRGL_RESOURCE_IW_STRIDE 4
|
||||
#define VIRGL_RESOURCE_IW_LAYER_STRIDE 5
|
||||
#define VIRGL_RESOURCE_IW_X 6
|
||||
#define VIRGL_RESOURCE_IW_Y 7
|
||||
#define VIRGL_RESOURCE_IW_Z 8
|
||||
#define VIRGL_RESOURCE_IW_W 9
|
||||
#define VIRGL_RESOURCE_IW_H 10
|
||||
#define VIRGL_RESOURCE_IW_D 11
|
||||
#define VIRGL_RESOURCE_IW_DATA_START 12
|
||||
|
||||
/* set streamout targets */
|
||||
#define VIRGL_SET_STREAMOUT_TARGETS_APPEND_BITMASK 1
|
||||
#define VIRGL_SET_STREAMOUT_TARGETS_H0 2
|
||||
|
||||
/* set sample mask */
|
||||
#define VIRGL_SET_SAMPLE_MASK_SIZE 1
|
||||
#define VIRGL_SET_SAMPLE_MASK_MASK 1
|
||||
|
||||
/* set clip state */
|
||||
#define VIRGL_SET_CLIP_STATE_SIZE 32
|
||||
#define VIRGL_SET_CLIP_STATE_C0 1
|
||||
|
||||
/* polygon stipple */
|
||||
#define VIRGL_POLYGON_STIPPLE_SIZE 32
|
||||
#define VIRGL_POLYGON_STIPPLE_P0 1
|
||||
|
||||
#define VIRGL_BIND_SHADER_SIZE 2
|
||||
#define VIRGL_BIND_SHADER_HANDLE 1
|
||||
#define VIRGL_BIND_SHADER_TYPE 2
|
||||
|
||||
/* tess state */
|
||||
#define VIRGL_TESS_STATE_SIZE 6
|
||||
|
||||
/* set min samples */
|
||||
#define VIRGL_SET_MIN_SAMPLES_SIZE 1
|
||||
#define VIRGL_SET_MIN_SAMPLES_MASK 1
|
||||
|
||||
/* set shader buffers */
|
||||
#define VIRGL_SET_SHADER_BUFFER_ELEMENT_SIZE 3
|
||||
#define VIRGL_SET_SHADER_BUFFER_SIZE(x) (VIRGL_SET_SHADER_BUFFER_ELEMENT_SIZE * (x)) + 2
|
||||
#define VIRGL_SET_SHADER_BUFFER_SHADER_TYPE 1
|
||||
#define VIRGL_SET_SHADER_BUFFER_START_SLOT 2
|
||||
#define VIRGL_SET_SHADER_BUFFER_OFFSET(x) ((x) * VIRGL_SET_SHADER_BUFFER_ELEMENT_SIZE + 3)
|
||||
#define VIRGL_SET_SHADER_BUFFER_LENGTH(x) ((x) * VIRGL_SET_SHADER_BUFFER_ELEMENT_SIZE + 4)
|
||||
#define VIRGL_SET_SHADER_BUFFER_RES_HANDLE(x) ((x) * VIRGL_SET_SHADER_BUFFER_ELEMENT_SIZE + 5)
|
||||
|
||||
/* set shader images */
|
||||
#define VIRGL_SET_SHADER_IMAGE_ELEMENT_SIZE 5
|
||||
#define VIRGL_SET_SHADER_IMAGE_SIZE(x) (VIRGL_SET_SHADER_IMAGE_ELEMENT_SIZE * (x)) + 2
|
||||
#define VIRGL_SET_SHADER_IMAGE_SHADER_TYPE 1
|
||||
#define VIRGL_SET_SHADER_IMAGE_START_SLOT 2
|
||||
#define VIRGL_SET_SHADER_IMAGE_FORMAT(x) ((x) * VIRGL_SET_SHADER_IMAGE_ELEMENT_SIZE + 3)
|
||||
#define VIRGL_SET_SHADER_IMAGE_ACCESS(x) ((x) * VIRGL_SET_SHADER_IMAGE_ELEMENT_SIZE + 4)
|
||||
#define VIRGL_SET_SHADER_IMAGE_LAYER_OFFSET(x) ((x) * VIRGL_SET_SHADER_IMAGE_ELEMENT_SIZE + 5)
|
||||
#define VIRGL_SET_SHADER_IMAGE_LEVEL_SIZE(x) ((x) * VIRGL_SET_SHADER_IMAGE_ELEMENT_SIZE + 6)
|
||||
#define VIRGL_SET_SHADER_IMAGE_RES_HANDLE(x) ((x) * VIRGL_SET_SHADER_IMAGE_ELEMENT_SIZE + 7)
|
||||
|
||||
/* memory barrier */
|
||||
#define VIRGL_MEMORY_BARRIER_SIZE 1
|
||||
#define VIRGL_MEMORY_BARRIER_FLAGS 1
|
||||
|
||||
/* launch grid */
|
||||
#define VIRGL_LAUNCH_GRID_SIZE 8
|
||||
#define VIRGL_LAUNCH_BLOCK_X 1
|
||||
#define VIRGL_LAUNCH_BLOCK_Y 2
|
||||
#define VIRGL_LAUNCH_BLOCK_Z 3
|
||||
#define VIRGL_LAUNCH_GRID_X 4
|
||||
#define VIRGL_LAUNCH_GRID_Y 5
|
||||
#define VIRGL_LAUNCH_GRID_Z 6
|
||||
#define VIRGL_LAUNCH_INDIRECT_HANDLE 7
|
||||
#define VIRGL_LAUNCH_INDIRECT_OFFSET 8
|
||||
|
||||
/* framebuffer state no attachment */
|
||||
#define VIRGL_SET_FRAMEBUFFER_STATE_NO_ATTACH_SIZE 2
|
||||
#define VIRGL_SET_FRAMEBUFFER_STATE_NO_ATTACH_WIDTH_HEIGHT 1
|
||||
#define VIRGL_SET_FRAMEBUFFER_STATE_NO_ATTACH_WIDTH(x) (x & 0xffff)
|
||||
#define VIRGL_SET_FRAMEBUFFER_STATE_NO_ATTACH_HEIGHT(x) ((x >> 16) & 0xffff)
|
||||
#define VIRGL_SET_FRAMEBUFFER_STATE_NO_ATTACH_LAYERS_SAMPLES 2
|
||||
#define VIRGL_SET_FRAMEBUFFER_STATE_NO_ATTACH_LAYERS(x) (x & 0xffff)
|
||||
#define VIRGL_SET_FRAMEBUFFER_STATE_NO_ATTACH_SAMPLES(x) ((x >> 16) & 0xff)
|
||||
|
||||
/* texture barrier */
|
||||
#define VIRGL_TEXTURE_BARRIER_SIZE 1
|
||||
#define VIRGL_TEXTURE_BARRIER_FLAGS 1
|
||||
|
||||
/* hw atomics */
|
||||
#define VIRGL_SET_ATOMIC_BUFFER_ELEMENT_SIZE 3
|
||||
#define VIRGL_SET_ATOMIC_BUFFER_SIZE(x) (VIRGL_SET_ATOMIC_BUFFER_ELEMENT_SIZE * (x)) + 1
|
||||
#define VIRGL_SET_ATOMIC_BUFFER_START_SLOT 1
|
||||
#define VIRGL_SET_ATOMIC_BUFFER_OFFSET(x) ((x) * VIRGL_SET_ATOMIC_BUFFER_ELEMENT_SIZE + 2)
|
||||
#define VIRGL_SET_ATOMIC_BUFFER_LENGTH(x) ((x) * VIRGL_SET_ATOMIC_BUFFER_ELEMENT_SIZE + 3)
|
||||
#define VIRGL_SET_ATOMIC_BUFFER_RES_HANDLE(x) ((x) * VIRGL_SET_ATOMIC_BUFFER_ELEMENT_SIZE + 4)
|
||||
|
||||
/* qbo */
|
||||
#define VIRGL_QUERY_RESULT_QBO_SIZE 6
|
||||
#define VIRGL_QUERY_RESULT_QBO_HANDLE 1
|
||||
#define VIRGL_QUERY_RESULT_QBO_QBO_HANDLE 2
|
||||
#define VIRGL_QUERY_RESULT_QBO_WAIT 3
|
||||
#define VIRGL_QUERY_RESULT_QBO_RESULT_TYPE 4
|
||||
#define VIRGL_QUERY_RESULT_QBO_OFFSET 5
|
||||
#define VIRGL_QUERY_RESULT_QBO_INDEX 6
|
||||
|
||||
#define VIRGL_TRANSFER_TO_HOST 1
|
||||
#define VIRGL_TRANSFER_FROM_HOST 2
|
||||
|
||||
/* Transfer */
|
||||
#define VIRGL_TRANSFER3D_SIZE 13
|
||||
/* The first 11 dwords are the same as VIRGL_RESOURCE_IW_* */
|
||||
#define VIRGL_TRANSFER3D_DATA_OFFSET 12
|
||||
#define VIRGL_TRANSFER3D_DIRECTION 13
|
||||
|
||||
/* Copy transfer */
|
||||
#define VIRGL_COPY_TRANSFER3D_SIZE 14
|
||||
/* The first 11 dwords are the same as VIRGL_RESOURCE_IW_* */
|
||||
#define VIRGL_COPY_TRANSFER3D_SRC_RES_HANDLE 12
|
||||
#define VIRGL_COPY_TRANSFER3D_SRC_RES_OFFSET 13
|
||||
#define VIRGL_COPY_TRANSFER3D_SYNCHRONIZED 14
|
||||
|
||||
/* set tweak flags */
|
||||
#define VIRGL_SET_TWEAKS_SIZE 2
|
||||
#define VIRGL_SET_TWEAKS_ID 1
|
||||
#define VIRGL_SET_TWEAKS_VALUE 2
|
||||
|
||||
enum vrend_tweak_type {
|
||||
virgl_tweak_gles_brga_emulate,
|
||||
virgl_tweak_gles_brga_apply_dest_swizzle,
|
||||
virgl_tweak_gles_tf3_samples_passes_multiplier,
|
||||
virgl_tweak_undefined
|
||||
};
|
||||
|
||||
/* Clear texture */
|
||||
#define VIRGL_CLEAR_TEXTURE_SIZE 12
|
||||
#define VIRGL_TEXTURE_HANDLE 1
|
||||
#define VIRGL_TEXTURE_LEVEL 2
|
||||
#define VIRGL_TEXTURE_SRC_X 3
|
||||
#define VIRGL_TEXTURE_SRC_Y 4
|
||||
#define VIRGL_TEXTURE_SRC_Z 5
|
||||
#define VIRGL_TEXTURE_SRC_W 6
|
||||
#define VIRGL_TEXTURE_SRC_H 7
|
||||
#define VIRGL_TEXTURE_SRC_D 8
|
||||
#define VIRGL_TEXTURE_ARRAY_A 9
|
||||
#define VIRGL_TEXTURE_ARRAY_B 10
|
||||
#define VIRGL_TEXTURE_ARRAY_C 11
|
||||
#define VIRGL_TEXTURE_ARRAY_D 12
|
||||
|
||||
#endif
|
||||
Reference in New Issue
Block a user