radv: rework declaring color arguments for PS epilogs
Rely on the actual FS outputs instead of the spi shader col format, this is safer and it will help for future work. Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/26903>
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41cbd6f735
@@ -4239,12 +4239,16 @@ lookup_ps_epilog(struct radv_cmd_buffer *cmd_buffer)
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state.need_src_alpha |= 0x1;
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}
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if (ps && ps->info.ps.exports_mrtz_via_epilog) {
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assert(device->physical_device->rad_info.gfx_level >= GFX11);
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state.export_depth = ps->info.ps.writes_z;
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state.export_stencil = ps->info.ps.writes_stencil;
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state.export_sample_mask = ps->info.ps.writes_sample_mask;
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state.alpha_to_coverage_via_mrtz = d->vk.ms.alpha_to_coverage_enable;
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if (ps) {
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state.colors_written = ps->info.ps.colors_written;
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if (ps->info.ps.exports_mrtz_via_epilog) {
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assert(device->physical_device->rad_info.gfx_level >= GFX11);
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state.export_depth = ps->info.ps.writes_z;
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state.export_stencil = ps->info.ps.writes_stencil;
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state.export_sample_mask = ps->info.ps.writes_sample_mask;
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state.alpha_to_coverage_via_mrtz = d->vk.ms.alpha_to_coverage_enable;
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}
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}
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struct radv_ps_epilog_key key = radv_generate_ps_epilog_key(device, &state);
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