mesa: add GL_OES_sample_shading support

Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
Reviewed-by: Dave Airlie <airlied@redhat.com>
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
This commit is contained in:
Ilia Mirkin
2016-02-16 14:29:38 -05:00
parent 5283e81015
commit 411a88accc
5 changed files with 14 additions and 3 deletions
+6
View File
@@ -798,6 +798,12 @@
</function>
</category>
<category name="GL_OES_sample_shading" number="169">
<function name="MinSampleShadingOES" alias="MinSampleShading" es2="3.0">
<param name="value" type="GLfloat"/>
</function>
</category>
<!-- 174. GL_OES_texture_storage_multisample_2d_array -->
<category name="GL_OES_texture_storage_multisample_2d_array" number="174">
<enum name="TEXTURE_2D_MULTISAMPLE_ARRAY_OES" value="0x9102"/>