v3d,v3dv: stop copying and pasting the translate_swizzle helper
Reviewed-by: Alejandro Piñeiro <apinheiro@igalia.com> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/17509>
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@@ -122,3 +122,24 @@ v3d_choose_tile_size(uint32_t color_attachment_count, uint32_t max_color_bpp,
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*width = tile_sizes[idx * 2];
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*height = tile_sizes[idx * 2 + 1];
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}
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/* Translates a pipe swizzle to the swizzle values used in the
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* TEXTURE_SHADER_STATE packet.
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*/
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uint32_t
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v3d_translate_pipe_swizzle(enum pipe_swizzle swizzle)
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{
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switch (swizzle) {
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case PIPE_SWIZZLE_0:
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return 0;
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case PIPE_SWIZZLE_1:
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return 1;
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case PIPE_SWIZZLE_X:
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case PIPE_SWIZZLE_Y:
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case PIPE_SWIZZLE_Z:
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case PIPE_SWIZZLE_W:
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return 2 + swizzle;
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default:
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unreachable("unknown swizzle");
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}
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}
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@@ -25,6 +25,7 @@
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#define V3D_UTIL_H
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#include "common/v3d_device_info.h"
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#include "pipe/p_defines.h"
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uint32_t
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v3d_csd_choose_workgroups_per_supergroup(struct v3d_device_info *devinfo,
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@@ -39,4 +40,7 @@ v3d_choose_tile_size(uint32_t color_attachment_count, uint32_t max_color_bpp,
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bool msaa, bool double_buffer,
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uint32_t *width, uint32_t *height);
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uint32_t
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v3d_translate_pipe_swizzle(enum pipe_swizzle swizzle);
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#endif
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