intel: add INTEL_DEBUG expected value in declaration
Signed-off-by: Marcin Ślusarz <marcin.slusarz@intel.com> Acked-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com> Reviewed-by: Matt Turner <mattst88@gmail.com> Reviewed-by: Eric Anholt <eric@anholt.net> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6732>
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@@ -39,7 +39,7 @@
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#include "util/debug.h"
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#include "c11/threads.h"
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uint64_t INTEL_DEBUG = 0;
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uint64_t intel_debug = 0;
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static const struct debug_control debug_control[] = {
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{ "tex", DEBUG_TEXTURE},
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@@ -117,7 +117,7 @@ intel_debug_flag_for_shader_stage(gl_shader_stage stage)
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static void
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brw_process_intel_debug_variable_once(void)
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{
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INTEL_DEBUG = parse_debug_string(getenv("INTEL_DEBUG"), debug_control);
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intel_debug = parse_debug_string(getenv("INTEL_DEBUG"), debug_control);
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}
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void
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