ci/microsoft: Add job timeouts and pin Piglit to GSt

quick_shader is for some reason now excruciatingly slow on the Microsoft
runners, but fine on the GStreamer runners. Until we can figure out why
this is happening - 27min runtimes instead of 3min - just keep them over
there.

Dozen is miraculously unaffected.

Signed-off-by: Daniel Stone <daniels@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/34280>
This commit is contained in:
Daniel Stone
2025-03-29 15:51:38 +00:00
committed by Marge Bot
parent 370efffe10
commit 3fee0ef129
2 changed files with 12 additions and 0 deletions
+3
View File
@@ -6,6 +6,7 @@ test-spirv2dxil-windows:
- .use-windows_test_msvc
- .spirv2dxil-test-rules
stage: layered-backends
timeout: 15m
dependencies:
- windows-msvc
needs:
@@ -27,6 +28,7 @@ test-dozen-deqp:
- .use-windows_test_msvc
- .dozen-test-rules
stage: layered-backends
timeout: 15m
dependencies:
- windows-msvc
needs:
@@ -52,5 +54,6 @@ test-dozen-deqp-full:
extends:
- test-dozen-deqp
- .dozen-manual-rules
timeout: 1h
variables:
DEQP_FRACTION: 1