ci/microsoft: Add job timeouts and pin Piglit to GSt
quick_shader is for some reason now excruciatingly slow on the Microsoft runners, but fine on the GStreamer runners. Until we can figure out why this is happening - 27min runtimes instead of 3min - just keep them over there. Dozen is miraculously unaffected. Signed-off-by: Daniel Stone <daniels@collabora.com> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/34280>
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@@ -6,6 +6,7 @@ test-spirv2dxil-windows:
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- .use-windows_test_msvc
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- .spirv2dxil-test-rules
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stage: layered-backends
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timeout: 15m
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dependencies:
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- windows-msvc
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needs:
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@@ -27,6 +28,7 @@ test-dozen-deqp:
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- .use-windows_test_msvc
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- .dozen-test-rules
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stage: layered-backends
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timeout: 15m
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dependencies:
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- windows-msvc
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needs:
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@@ -52,5 +54,6 @@ test-dozen-deqp-full:
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extends:
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- test-dozen-deqp
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- .dozen-manual-rules
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timeout: 1h
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variables:
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DEQP_FRACTION: 1
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